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authorPietro Gagliardi <[email protected]>2014-02-11 16:17:17 -0500
committerPietro Gagliardi <[email protected]>2014-02-11 16:17:17 -0500
commit9b19ee72457586e41da5788f802c6bc55ea7a84b (patch)
treeeea575b4db46d314f27a1da3044a25dea7787dc7 /painting_windows.go
parent9794814e9375e597d087b94e9643c943f7999f9c (diff)
Moved things that I haven't migated yet out of the way for now.
Diffstat (limited to 'painting_windows.go')
-rw-r--r--painting_windows.go20
1 files changed, 0 insertions, 20 deletions
diff --git a/painting_windows.go b/painting_windows.go
deleted file mode 100644
index 069fd2d..0000000
--- a/painting_windows.go
+++ /dev/null
@@ -1,20 +0,0 @@
-// 9 february 2014
-package main
-
-import (
-// "syscall"
-// "unsafe"
-)
-
-var (
- updateWindow = user32.NewProc("UpdateWindow")
-)
-
-// TODO is error handling valid here? MSDN just says zero on failure; syscall.LazyProc.Call() always returns non-nil
-func UpdateWindow(hWnd HWND) (err error) {
- r1, _, err := updateWindow.Call(uintptr(hWnd))
- if r1 == 0 { // failure
- return err
- }
- return nil
-}