diff options
| author | Pietro Gagliardi <[email protected]> | 2015-04-06 17:41:33 -0400 |
|---|---|---|
| committer | Pietro Gagliardi <[email protected]> | 2015-04-06 17:41:33 -0400 |
| commit | 9001ca34f73ad861c049f367e2ef8477d19e7432 (patch) | |
| tree | 464ee1262b8a8f7d11fcd6c35ae7c9d1226fae17 /new/alloc_windows.c | |
| parent | d1be6e3ce158384b62ffab3bb439683a2018099d (diff) | |
Implemented what we have so far, but on Windows.
Diffstat (limited to 'new/alloc_windows.c')
| -rw-r--r-- | new/alloc_windows.c | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/new/alloc_windows.c b/new/alloc_windows.c new file mode 100644 index 0000000..049e909 --- /dev/null +++ b/new/alloc_windows.c @@ -0,0 +1,39 @@ +// 4 december 2014 +#include "ui_windows.h" + +// wrappers for allocator of choice +// panics on memory exhausted, undefined on heap corruption or other unreliably-detected malady (see http://stackoverflow.com/questions/28761680/is-there-a-windows-api-memory-allocator-deallocator-i-can-use-that-will-just-giv) +// new memory is set to zero +// passing NULL to tableRealloc() acts like tableAlloc() +// passing NULL to tableFree() is a no-op + +void *uiAlloc(size_t size) +{ + void *out; + + out = malloc(size); + if (out == NULL) + abort(); // TODO figure this part out + ZeroMemory(out, size); + return out; +} + +void *uiRealloc(void *p, size_t size) +{ + void *out; + + if (p == NULL) + return uiAlloc(size); + out = realloc(p, size); + if (out == NULL) + abort(); + // TODO zero the extra memory + return out; +} + +void uiFree(void *p) +{ + if (p == NULL) + return; + free(p); +} |
