diff options
| author | Pietro Gagliardi <[email protected]> | 2018-08-11 16:18:01 -0400 |
|---|---|---|
| committer | Pietro Gagliardi <[email protected]> | 2018-08-11 16:18:01 -0400 |
| commit | 308e253e0f7873710bf77312d7a12c576aaa9781 (patch) | |
| tree | fd20704da886ce82a3621ec1502897a8766b11be /AAA_GOFILES/label.go | |
| parent | 0f75ebb5fa7a12bd1df26622ed3f5544a9d1d32b (diff) | |
Moved the existing .go files out of the way and replaced ui.h with the alpha4 ui.h.
Diffstat (limited to 'AAA_GOFILES/label.go')
| -rw-r--r-- | AAA_GOFILES/label.go | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/AAA_GOFILES/label.go b/AAA_GOFILES/label.go new file mode 100644 index 0000000..e143d50 --- /dev/null +++ b/AAA_GOFILES/label.go @@ -0,0 +1,85 @@ +// 12 december 2015 + +package ui + +import ( + "unsafe" +) + +// #include "ui.h" +import "C" + +// Label is a Control that represents a line of text that cannot be +// interacted with. TODO rest of documentation. +type Label struct { + c *C.uiControl + l *C.uiLabel +} + +// NewLabel creates a new Label with the given text. +func NewLabel(text string) *Label { + l := new(Label) + + ctext := C.CString(text) + l.l = C.uiNewLabel(ctext) + l.c = (*C.uiControl)(unsafe.Pointer(l.l)) + freestr(ctext) + + return l +} + +// Destroy destroys the Label. +func (l *Label) Destroy() { + C.uiControlDestroy(l.c) +} + +// LibuiControl returns the libui uiControl pointer that backs +// the Window. This is only used by package ui itself and should +// not be called by programs. +func (l *Label) LibuiControl() uintptr { + return uintptr(unsafe.Pointer(l.c)) +} + +// Handle returns the OS-level handle associated with this Label. +// On Windows this is an HWND of a standard Windows API STATIC +// class (as provided by Common Controls version 6). +// On GTK+ this is a pointer to a GtkLabel. +// On OS X this is a pointer to a NSTextField. +func (l *Label) Handle() uintptr { + return uintptr(C.uiControlHandle(l.c)) +} + +// Show shows the Label. +func (l *Label) Show() { + C.uiControlShow(l.c) +} + +// Hide hides the Label. +func (l *Label) Hide() { + C.uiControlHide(l.c) +} + +// Enable enables the Label. +func (l *Label) Enable() { + C.uiControlEnable(l.c) +} + +// Disable disables the Label. +func (l *Label) Disable() { + C.uiControlDisable(l.c) +} + +// Text returns the Label's text. +func (l *Label) Text() string { + ctext := C.uiLabelText(l.l) + text := C.GoString(ctext) + C.uiFreeText(ctext) + return text +} + +// SetText sets the Label's text to text. +func (l *Label) SetText(text string) { + ctext := C.CString(text) + C.uiLabelSetText(l.l, ctext) + freestr(ctext) +} |
