diff options
| author | Pietro Gagliardi <[email protected]> | 2014-04-04 18:00:22 -0400 |
|---|---|---|
| committer | Pietro Gagliardi <[email protected]> | 2014-04-04 18:00:22 -0400 |
| commit | fbde220ab1fad59059161ca6443fa10585dcb7c9 (patch) | |
| tree | 4851248b4ac87a370e48eba03f3d779c9c8e268e | |
| parent | 1b05312da9f940a89c19dd33bfc4eaafa481fcd7 (diff) | |
Added a TODO related to the previous commit.
| -rw-r--r-- | sysdata_darwin.go | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/sysdata_darwin.go b/sysdata_darwin.go index 40c9480..be5e72c 100644 --- a/sysdata_darwin.go +++ b/sysdata_darwin.go @@ -480,6 +480,7 @@ func (s *sysData) setProgress(percent int) { uitask <- func() { if percent == -1 { // At least on Mac OS X 10.8, if the progressbar was already on 0 or 100% when turning on indeterminate mode, the indeterminate animation won't play, leaving just a still progress bar. This is a workaround. Note the selector call order. + // TODO will the value chosen affect the animation speed? C.objc_msgSend_double(s.id, _setDoubleValue, C.double(50)) C.objc_msgSend_bool(s.id, _setIndeterminate, C.BOOL(C.YES)) } else { |
