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path: root/stateWindow.go
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package main

import (
	"os"

	"go.wit.com/lib/gadgets"
	"go.wit.com/lib/gui/shell"
	"go.wit.com/log"
)

// This initializes the first window, a group and a button
// this is terribly old code. redo this all after widgets are switched to protobuf
func makebasicWindow() *gadgets.BasicWindow {
	log.Warn("init basicWindow state")
	win := gadgets.RawBasicWindow("Create .deb files for GO applications")
	win.Make()
	win.Custom = func() {
		log.Info("got to close")
		os.Exit(0)
	}

	box1 := win.Box()
	me.cBox = newControl(box1)

	vbox := box1.Box().Horizontal()
	group1 := vbox.NewGroup("controls").Horizontal() // Vertical()

	group1.NewButton("go build", func() {
		shell.Run([]string{"go", "build", "-v", "-x"})
	})

	group1.NewButton("read control file", func() {
		me.cBox.readControlFile()
	})

	group1.NewButton("Make .deb", func() {
		win.Disable()
		if ok, err := buildPackage(me.cBox); ok {
			log.Info("build worked")
			os.Exit(0)
		} else {
			log.Warn("build failed", err)
		}
		win.Enable()
	})

	return win
}