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package main

import (
	"embed"
	"os"
	"path/filepath"

	"go.wit.com/dev/alexflint/arg"
	"go.wit.com/gui"
	"go.wit.com/lib/fhelp"
	"go.wit.com/lib/gui/shell"
	"go.wit.com/lib/protobuf/forgepb"
	"go.wit.com/log"
)

// sent from -ldflags
var VERSION string
var DATE string

//go:embed resources/*
var resources embed.FS

var argv args

func main() {
	me = new(mainType)

	gui.InitArg()
	arg.MustParse(&argv)

	if err := fhelp.ConfigureVerboseENV(); err != nil {
		badExit(err)
	}
	me.goSrc = os.Getenv("FORGE_GOSRC")
	if os.Getenv("FORGE_GOWORK") == "true" {
		me.hasWork = true
	}
	log.Info("GO src path", me.goSrc, "go.work is", me.hasWork)

	// set the go src path
	os.Setenv("REPO_WORK_PATH", me.goSrc)

	if argv.Forge != "" {
		me.forge = forgepb.Init()

		me.repo = me.forge.Repos.FindByFullPath(argv.Forge)
		if me.repo == nil {
			log.Info("repo not found", argv.Forge)
			me.repo = me.forge.FindByGoPath(argv.Forge)
		}
		if me.repo == nil {
			log.Info("forge failure. repo not found", argv.Forge)
			os.Exit(-1)
		}
		log.Info("found repo", me.repo.GetGoPath())
	}
	// build()

	me.myGui = gui.New()
	if !argv.Auto {
		me.myGui.InitEmbed(resources)
	}
	me.myGui.Default()

	me.basicWindow = makebasicWindow()

	// figure out where we are working from
	// os.Chdir to that directory
	var debpath string
	if me.repo == nil {
		os.Setenv("GO_DEB_CUSTOM", "true")
		debpath, _ = os.Getwd()
	} else {
		debpath = me.repo.GetFullPath()
	}
	_, basename := filepath.Split(debpath)
	me.goPath = basename
	os.Chdir(debpath)

	// scan the repo
	me.cBox.addRepo()

	// look for a 'config' file in the repo
	if me.cBox.readControlFile() == nil {
		log.Warn("scan worked")
	} else {
		log.Warn("scan failed")
	}
	me.cBox.computeControlValues()
	// verify the values for the package

	if argv.Auto {
		shell.TestTerminalColor()
		// basicWindow.Show() // broken gui package. convert to protobuf
		if ok, err := me.cBox.buildPackage(); ok {
			log.Info("build worked")
		} else {
			log.Warn("build failed:", err)
			os.Exit(-1)
		}
		os.Exit(0)
	}

	me.basicWindow.Show()
	// go will sit here until the window exits
	gui.Watchdog()
	os.Exit(0)
}