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authorJeff Carr <[email protected]>2024-01-19 13:03:59 -0600
committerJeff Carr <[email protected]>2024-01-19 13:03:59 -0600
commit0e333cd78f4bdf69a77c2fcf0e17d5ceebff21e5 (patch)
tree070878fc024ec3687758d146cee6e7dd7a3ce833
parent0c3ed55c33f1ce18c8d1797ade708b143589a8dc (diff)
hmmm
Signed-off-by: Jeff Carr <[email protected]>
-rw-r--r--Makefile8
-rw-r--r--choices.go56
-rw-r--r--main.go2
-rw-r--r--stateWindow.go5
4 files changed, 65 insertions, 6 deletions
diff --git a/Makefile b/Makefile
index 3c55c85..63ebd98 100644
--- a/Makefile
+++ b/Makefile
@@ -1,19 +1,19 @@
all: build
reset
- ./basicwindow
+ ./gadgetwindow
build:
ifeq ($(GO111MODULE),)
echo no. you must use GO111MODULE here
false
else
- -rm -f basicwindow
+ -rm -f gadgetwindow
go build -v -x
endif
stderr: build
- echo "writing to /tmp/basicwindow.stderr"
- ./basicwindow >/tmp/basicwindow.stderr 2>&1
+ echo "writing to /tmp/gadgetwindow.stderr"
+ ./gadgetwindow >/tmp/gadgetwindow.stderr 2>&1
push:
git add --all
diff --git a/choices.go b/choices.go
new file mode 100644
index 0000000..2c9fcd2
--- /dev/null
+++ b/choices.go
@@ -0,0 +1,56 @@
+// This creates a simple hello world window
+package main
+
+import (
+ "go.wit.com/gui"
+ "go.wit.com/lib/gadgets"
+ "go.wit.com/log"
+)
+
+type choices struct {
+ group *gui.Node // the group
+ grid *gui.Node // the grid
+ hello *gui.Node // the hello button
+ computers *gui.Node
+ colors *gui.Node
+
+ ol *gadgets.OneLiner
+}
+
+// This initializes the first window and some widgets
+func newChoices(parent *gui.Node) *choices {
+ var c *choices
+ c = new(choices)
+ c.group = parent.NewGroup("choices")
+ c.grid = c.group.NewGrid("gridiron", 2, 1)
+ c.grid.NewButton("hello", func() {
+ log.Println("world")
+ })
+ c.grid.NewButton("show basic window", func() {
+ basicWindow.Toggle()
+ })
+ c.grid.NewLabel("a label")
+
+ c.computers = c.grid.NewDropdown().SetProgName("COMPUTERS")
+ c.computers.AddText("Atari 500")
+ c.computers.AddText("Beagleboard")
+ c.computers.AddText("Unmatched Rev B")
+ c.computers.AddText("asldjf")
+ c.computers.AddText("asdjf")
+ c.computers.AddText("a1jf")
+ c.computers.AddText("jf")
+ c.computers.SetText("Beagleboard")
+
+ c.colors = c.grid.NewCombobox().SetProgName("COLORS")
+ c.colors.AddText("Cyan")
+ c.colors.AddText("Magenta")
+ c.colors.AddText("Yellow")
+ c.colors.SetText("orange")
+
+ c.grid.NewCheckbox("Checkers").SetProgName("CHECKERS")
+
+ c.ol = gadgets.NewOneLiner(c.grid, "two for one")
+ c.ol.SetValue("socks")
+
+ return c
+}
diff --git a/main.go b/main.go
index 5774340..e5bace6 100644
--- a/main.go
+++ b/main.go
@@ -27,7 +27,7 @@ func main() {
// myGui.LoadToolkit("nocui")
helloworld()
- basicWindow = makebasicWindow()
+ // basicWindow = makebasicWindow()
// go will sit here until the window exits
gui.Watchdog()
diff --git a/stateWindow.go b/stateWindow.go
index 74954da..558a1e1 100644
--- a/stateWindow.go
+++ b/stateWindow.go
@@ -21,7 +21,8 @@ func makebasicWindow() *gadgets.BasicWindow {
}
box1 := basicWindow.Box()
- group1 := box1.NewGroup("choices")
+ vbox := mainWindow.NewBox("vbox", false)
+ group1 := vbox.NewGroup("choices")
group1.NewButton("hide apple", func() {
apple.Hide()
})
@@ -37,5 +38,7 @@ func makebasicWindow() *gadgets.BasicWindow {
apple = group1.NewButton("apple", func() {
log.Info("is not a pear")
})
+
+ newChoices(box1)
return basicWindow
}