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// Copyright 2017-2025 WIT.COM Inc. All rights reserved.
// Use of this source code is governed by the GPL 3.0

package main

// An app to submit patches for the 30 GO GUI repos

import (
	"embed"

	"go.wit.com/lib/env"
	"go.wit.com/lib/protobuf/argvpb"
	"go.wit.com/lib/protobuf/forgepb"
	"go.wit.com/log"
)

// at build time, this can be used to store GUI plugins with matching GO deps
//
//go:embed resources/*
var resources embed.FS

func doCoreChecks() {
	me.forge.RescanRepos() // looks for new dirs, checks existing repos for changes

	// if you are in "normal" mode, always run normal every time to catch accidental errors
	// for example, if you accidentally changed branches from your user branch
	if me.forge.IsModeNormal() {
		// show what is still normal and what is not
		if doNormalStatus() {
			// log.Info("things are still normal")
		} else {
			log.Info("doNormalStatus() failed. things are not normal anymore")
			me.forge.SetUserMode()
		}
	} else {
		if !me.forge.IsModeNormal() {
		}
		if me.forge.IsModeDevel() {
			dumpDebug()
		}
	}
}

func main() {
	var s string
	var err error
	me = new(mainType)
	argvpb.Init(&argv, APPNAME, BUILDTIME, VERSION) // adds shell auto-complete
	me.forge, err = forgepb.Init()
	if err != nil {
		log.Printf("forge failure on Init err=(%v)\n", err)
		argvpb.BadExit("WTF", err)
	}
	if env.Verbose() {
		env.PrintTable()
		matchModeDirs()
	}

	if me.forge.IsModeUnknown() || me.forge.IsModeNewUser() {
		doNewUser()
	}

	// put things to do every time forge runs here
	doCoreChecks()

	if argvpb.GetCmd() == "" {
		// no command line arguments were given
		// do the default behavior and exit
		s, err := doDefaultBehavior()
		if err != nil {
			argvpb.BadExit(s, err)
		}
		argvpb.GoodExit(s)
	}

	log.Info("Starting forge with subcommand:", argvpb.Real())
	s, err = doSubcommand()

	// if the gui starts, it doesn't yet go to the end normally
	if argvpb.GetCmd() == "gui" {
		me.myGui.Start() // loads the GUI toolkit
		doGui()          // start making our forge GUI
		debug()          // sits here forever
	}

	// safe exits back to your shell (with timing and toolkit close)
	if err != nil {
		argvpb.BadExit(s, err)
	}
	argvpb.GoodExit(s)
}