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authorJeff Carr <[email protected]>2025-03-05 03:00:21 -0600
committerJeff Carr <[email protected]>2025-03-05 03:00:21 -0600
commit15100aad3ee4294fc22bbeb697e6c6b88228a0ca (patch)
tree1b0c8f73b86e9d28b0bc682d35b5e5e6bde00265 /structs.go
parent975c2d31020540dd4a67fd049aab565bb168ae21 (diff)
func shouldn't have been globalv0.22.22
Diffstat (limited to 'structs.go')
-rw-r--r--structs.go45
1 files changed, 22 insertions, 23 deletions
diff --git a/structs.go b/structs.go
index 8e3bc19..708780c 100644
--- a/structs.go
+++ b/structs.go
@@ -20,29 +20,28 @@ import (
var treeRoot *Node
type TreeInfo struct {
- sync.Mutex // a lock around the tree to serialize access
- ok bool // indicates the plugin actually initialized
- PluginName string // used to identify the plugin
- config *ToolkitConfigs // protobuf of plugin settings
- callback chan widget.Action // mouse clicks or keyboard events back to the program
- pluginChan chan widget.Action // this is the channel we get requests to make widgets
- frozenChan chan widget.Action // expirement to get fyne to work
- Add func(*Node) // add a new widget
- AddText func(*Node, string) // add a string to a dropdown widget
- SetText func(*Node, string) // set the text of a widget
- SetTitle func(*Node, string) // update the title of a window or tab
- SetLabel func(*Node, string) // update the "label" (aka "Name") for a widget
- SetChecked func(*Node, bool) // set the state of a checkbox
- ToolkitInit func() // init the plugin
- ToolkitClose func() // shutdown and unload the plugin
- Show func(*Node) // show a widget
- Hide func(*Node) // hide a widget
- Enable func(*Node) // enable a widget
- Disable func(*Node) // disable a widget
- ShowTable func(*guipb.Table) // attempt at sending a whole table
- // NodeI interface{} // is an interface useful here?
- // NodeAction func(*Node, widget.ActionType) // deprecate
- currentTables []*guipb.Table
+ sync.Mutex // a lock around the tree to serialize access
+ ok bool // indicates the plugin actually initialized
+ PluginName string // used to identify the plugin
+ config *ToolkitConfigs // protobuf of plugin settings
+ callback chan widget.Action // mouse clicks or keyboard events back to the program
+ pluginChan chan widget.Action // this is the channel we get requests to make widgets
+ frozenChan chan widget.Action // expirement to get fyne to work
+ Add func(*Node) // add a new widget
+ AddText func(*Node, string) // add a string to a dropdown widget
+ SetText func(*Node, string) // set the text of a widget
+ SetTitle func(*Node, string) // update the title of a window or tab
+ SetLabel func(*Node, string) // update the "label" (aka "Name") for a widget
+ SetChecked func(*Node, bool) // set the state of a checkbox
+ ToolkitInit func() // init the plugin
+ ToolkitClose func() // shutdown and unload the plugin
+ Show func(*Node) // show a widget
+ Hide func(*Node) // hide a widget
+ Enable func(*Node) // enable a widget
+ Disable func(*Node) // disable a widget
+ ShowTable func(*guipb.Table) // attempt at sending a whole table
+ currentTables []*guipb.Table // track the list of tables?
+ Root *guipb.Tree // this is the future of this system
}
type Node struct {