diff options
Diffstat (limited to 'treeWidget.go')
| -rw-r--r-- | treeWidget.go | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/treeWidget.go b/treeWidget.go index e39502f..6f41dfd 100644 --- a/treeWidget.go +++ b/treeWidget.go @@ -65,7 +65,7 @@ func setupCtrlDownWidget() { func (w *guiWidget) deleteView() { // make sure the view isn't really there - log.Log(GOCUI, "deleteView()", w.cuiName, w.WidgetType, w.node.WidgetId) + // log.Log(GOCUI, "deleteView()", w.cuiName, w.WidgetType, w.node.WidgetId) me.baseGui.DeleteView(w.cuiName) w.v = nil } @@ -141,13 +141,13 @@ func (w *guiWidget) Show() { // log.Log(GOCUI, "Show() widget =", w.cuiName, w.String()) // log.Log(GOCUI, "Show() w.IsCurrent() returned", w.IsCurrent()) if !w.IsCurrent() { - log.Log(GOCUI, "Show() w.IsCurrent == false. NOT drawing", w.cuiName, w.String()) + // log.Log(GOCUI, "Show() w.IsCurrent == false. NOT drawing", w.cuiName, w.String()) return } // finally, check if the widget State is hidden or not if w.node.Hidden() { - log.Log(GOCUI, "Show() w.node.Hidden() = false. not drawing", w.cuiName, w.String()) + // log.Log(GOCUI, "Show() w.node.Hidden() = false. not drawing", w.cuiName, w.String()) // don't display hidden widgets return } |
