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authorJeff Carr <[email protected]>2025-02-06 02:15:21 -0600
committerJeff Carr <[email protected]>2025-02-06 02:15:21 -0600
commit3faacd6c43e451847af8143a0c58bfd95535478d (patch)
treee1b8b5da33f39e48bad51b8739f10cec80c1032b /structs.go
parent31c130045d903b3c874dbf8728589a6a909704ae (diff)
nicer help menu & stdout behavior
Diffstat (limited to 'structs.go')
-rw-r--r--structs.go3
1 files changed, 2 insertions, 1 deletions
diff --git a/structs.go b/structs.go
index 163dd84..afc6f19 100644
--- a/structs.go
+++ b/structs.go
@@ -39,6 +39,8 @@ type config struct {
startOutputW int // ?
startOutputH int // ?
helpLabel *gocui.View // ?
+ showHelp bool // toggle boolean for the help menu (deprecate?)
+ outputOnTop bool // is the STDOUT window on top?
// dropdownV *guiWidget // this is a floating widget that we show whenever the user clicks on a
dropdownW *guiWidget // grab the dropdown choices from this widget
FramePadW int `default:"1" dense:"0"` // When the widget has a frame, like a button, it adds 2 lines runes on each side
@@ -65,7 +67,6 @@ type config struct {
margin bool // add space around the frames of windows
writeMutex sync.Mutex // writeMutex protects writes to *guiWidget (it's global right now maybe)
dtoggle bool // is a dropdown or combobox currently active?
- showHelp bool // toggle boolean for the help menu (deprecate?)
ecount int // counts how many mouse and keyboard events have occurred
supermouse bool // prints out every widget found while you move the mouse around
depth int // used for listWidgets() debugging