summaryrefslogtreecommitdiff
path: root/gocui/keybindings.go
blob: 79666fa0e3acbf7c622c1b28ddf507e65c8355bc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
// Copyright 2014 The gocui Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package main

import (
	"github.com/awesome-gocui/gocui"

	"go.wit.com/lib/widget"
	"go.wit.com/log"
)

func defaultKeybindings(g *gocui.Gui) error {
	if err := g.SetKeybinding("", gocui.KeyCtrlC, gocui.ModNone, quit); err != nil {
		return err
	}
	for _, n := range []string{"but1", "but2", "help", "but3"} {
		if err := g.SetKeybinding(n, gocui.MouseLeft, gocui.ModNone, showMsg); err != nil {
			return err
		}
	}
	if err := g.SetKeybinding("", gocui.MouseRelease, gocui.ModNone, mouseUp); err != nil {
		return err
	}
	// mouseDown() runs whenever you click on an unknown view (?)
	if err := g.SetKeybinding("", gocui.MouseLeft, gocui.ModNone, mouseDown); err != nil {
		return err
	}
	if err := g.SetKeybinding("", gocui.MouseLeft, gocui.ModMouseCtrl, ctrlDown); err != nil {
		return err
	}
	//	if err := g.SetKeybinding(w.v.Name(), gocui.MouseLeft, gocui.ModNone, click); err != nil {
	//		return err
	//	}
	/*
		if err := g.SetKeybinding("", gocui.MouseLeft, gocui.ModNone, globalDown); err != nil {
			return err
		}
	*/
	if err := g.SetKeybinding("msg", gocui.MouseLeft, gocui.ModNone, msgDown); err != nil {
		return err
	}
	addDebugKeys(g)
	return nil
}

func addDebugKeys(g *gocui.Gui) {
	// show debugging buttons
	g.SetKeybinding("", 'd', gocui.ModNone,
		func(g *gocui.Gui, v *gocui.View) error {
			fakeStartWidth = me.FakeW
			fakeStartHeight = me.TabH + me.FramePadH
			if showDebug {
				me.rootNode.showFake()
				showDebug = false
			} else {
				me.rootNode.hideFake()
				showDebug = true
			}
			return nil
		})

	// display the help menu
	g.SetKeybinding("", '?', gocui.ModNone,
		func(g *gocui.Gui, v *gocui.View) error {
			if showHelp {
				helplayout()
				showHelp = false
			} else {
				me.baseGui.DeleteView("help")
				showHelp = true
			}
			return nil
		})

	// redraw all the widgets
	g.SetKeybinding("", 'r', gocui.ModNone,
		func(g *gocui.Gui, v *gocui.View) error {
			if redoWidgets {
				redoWindows(0, 0)
				redoWidgets = false
			} else {
				me.rootNode.hideWidgets()
				redoWidgets = true
			}
			return nil
		})

	// hide all widgets
	g.SetKeybinding("", 'h', gocui.ModNone,
		func(g *gocui.Gui, v *gocui.View) error {
			me.rootNode.hideWidgets()
			return nil
		})

	// show all widgets
	g.SetKeybinding("", 's', gocui.ModNone,
		func(g *gocui.Gui, v *gocui.View) error {
			me.rootNode.showWidgets()
			return nil
		})

	// list all widgets
	g.SetKeybinding("", 'L', gocui.ModNone,
		func(g *gocui.Gui, v *gocui.View) error {
			me.rootNode.listWidgets()
			return nil
		})

	// list all widgets with positions
	g.SetKeybinding("", 'M', gocui.ModNone,
		func(g *gocui.Gui, v *gocui.View) error {
			me.rootNode.dumpTree(true)
			return nil
		})

	// log to output window
	g.SetKeybinding("", 'o', gocui.ModNone,
		func(g *gocui.Gui, v *gocui.View) error {
			log.Log(ERROR, "TODO: re-implement this")
			if me.logStdout.Visible() {
				me.logStdout.SetVisible(false)
				// setOutput(os.Stdout)
			} else {
				me.logStdout.SetVisible(true)
				// setOutput(me.logStdout.tk)
			}
			return nil
		})

	// exit
	g.SetKeybinding("", 'q', gocui.ModNone,
		func(g *gocui.Gui, v *gocui.View) error {
			standardExit()
			return nil
		})
	g.SetKeybinding("", gocui.KeyCtrlC, gocui.ModNone,
		func(g *gocui.Gui, v *gocui.View) error {
			standardExit()
			return nil
		})
	g.SetKeybinding("", gocui.KeyCtrlD, gocui.ModNone,
		func(g *gocui.Gui, v *gocui.View) error {
			if showDebug {
				var a widget.Action
				a.Value = true
				a.ActionType = widget.EnableDebug
				callback <- a
			}
			return nil
		})
	g.SetKeybinding("", gocui.KeyCtrlV, gocui.ModNone,
		func(g *gocui.Gui, v *gocui.View) error {
			return nil
		})

	// panic
	g.SetKeybinding("", 'p', gocui.ModNone,
		func(g *gocui.Gui, v *gocui.View) error {
			standardExit()
			panic("forced panic in gocui")
			return nil
		})
}