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-rw-r--r--tree/event.go88
1 files changed, 0 insertions, 88 deletions
diff --git a/tree/event.go b/tree/event.go
deleted file mode 100644
index ee74138..0000000
--- a/tree/event.go
+++ /dev/null
@@ -1,88 +0,0 @@
-package tree
-
-/*
- These code should be common to all gui plugins
-
- There are some helper functions that are probably going to be
- the same everywhere. Mostly due to handling the binary tree structure
- and the channel communication
-
- For now, it's just a symlink to the 'master' version in
- ./toolkit/nocui/common.go
-*/
-
-import (
- "go.wit.com/log"
- "go.wit.com/gui/widget"
-)
-
-func (me *TreeInfo) DoEnableDebugger() {
- if (me.callback == nil) {
- log.Warn("DoUserEvent() toolkit panic() callback == nil")
- return
- }
- var a widget.Action
- a.ActionType = widget.EnableDebug
- a.ProgName = me.PluginName
- me.callback <- a
- return
-}
-
-func (me *TreeInfo) DoToolkitLoad(s string) {
- if (me.callback == nil) {
- log.Warn("DoUserEvent() toolkit load callback == nil")
- return
- }
- var a widget.Action
- a.ActionType = widget.ToolkitLoad
- a.ProgName = me.PluginName
- a.Value = s
- log.Warn("DoUserEvent() START: toolkit load", s)
- me.callback <- a
- log.Warn("DoUserEvent() END: toolkit load", s)
- return
-}
-
-func (me *TreeInfo) DoToolkitPanic() {
- if (me.callback == nil) {
- log.Warn("DoUserEvent() toolkit panic() callback == nil")
- return
- }
- var a widget.Action
- a.ActionType = widget.ToolkitPanic
- a.ProgName = me.PluginName
- log.Info("DoUserEvent() START: toolkit panic()")
- me.callback <- a
- log.Info("DoUserEvent() END: toolkit panic()")
- return
-}
-
-func (me *TreeInfo) DoWindowCloseEvent(n *Node) {
- if (me.callback == nil) {
- log.Warn("DoUserEvent() callback == nil", n.WidgetId)
- return
- }
- var a widget.Action
- a.WidgetId = n.WidgetId
- a.ActionType = widget.CloseWindow
- log.Info("DoUserEvent() START: user closed the window", n.GetProgName())
- me.callback <- a
- log.Info("DoUserEvent() END: user closed the window", n.GetProgName())
- return
-}
-
-// Other goroutines must use this to access the GUI
-func (me *TreeInfo) DoUserEvent(n *Node) {
- if (me.callback == nil) {
- log.Warn("DoUserEvent() callback == nil", n.WidgetId)
- return
- }
- var a widget.Action
- a.WidgetId = n.WidgetId
- a.Value = n.State.Value
- a.ActionType = widget.User
- log.Info("DoUserEvent() START: send a user event to the callback channel")
- me.callback <- a
- log.Info("DoUserEvent() END: sent a user event to the callback channel")
- return
-}