diff options
Diffstat (limited to 'andlabs/box.go')
| -rw-r--r-- | andlabs/box.go | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/andlabs/box.go b/andlabs/box.go deleted file mode 100644 index f2277f4..0000000 --- a/andlabs/box.go +++ /dev/null @@ -1,65 +0,0 @@ -package main - -import ( - "go.wit.com/lib/widget" - "go.wit.com/toolkits/tree" - - "go.wit.com/dev/andlabs/ui" - _ "go.wit.com/dev/andlabs/ui/winmanifest" -) - -// make new Box here -func newBox(n *tree.Node) { - if notNew(n) { - return - } - newt := new(guiWidget) - var box *ui.Box - - if n.State.Direction == widget.Horizontal { - box = ui.NewHorizontalBox() - } else { - box = ui.NewVerticalBox() - } - box.SetPadded(true) - - newt.uiBox = box - newt.uiControl = box - newt.boxC = 0 - n.TK = newt - place(n.Parent, n) -} - -/* - rawBox -- hack to arbitrarily add a box in andlabs to work - around the problem that a "group" can not have one entry in it - TODO: fix this so that a box is "added on demand" that is, - if "go.wit.com/gui/gui" sends you a 2nd thing to add to a group, - automatically add a box then. The problem with this, is the macos, windows and linux gtk - will panic on a move when an chind object is disasociated from the group - I haven't had time to try to debug this, so, instead, it's just probably better to always - add a box here. There doesn't seem to be any real issue with forcing a box to be inserted - into the toolkits that is "outside" the binary tree of widgets. This only means, that on - a destroy of the tree, this box must be checked - - even that is a probably not senario however since clicking on the close box in the toolkit - has the operating system destroy everything in the window. it may or may not be possible - to control that behavior. at this time, it's "undetermined" and the best course of action - is to detect the window is destroyed and then remove all the toolkit information - from all the nodes in the binary tree - - TODO: handle user killing/closing a window using the OS -*/ -// func (n *node) rawBox() *ui.Box { -func rawBox(n *tree.Node) *ui.Box { - var box *ui.Box - - if n.State.Direction == widget.Horizontal { - box = ui.NewHorizontalBox() - } else { - box = ui.NewVerticalBox() - } - box.SetPadded(true) - - return box -} |
