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package main
import (
"errors"
"go.wit.com/lib/widget"
"go.wit.com/log"
"go.wit.com/toolkits/tree"
)
// this will check to make sure that the node
// is valid for making a New TK andlabs widget
// Basically, it makes sure there is a parent ID
// and that there already a widget created
func notNew(n *tree.Node) bool {
if n == nil {
log.Warn("ready() n = nil")
return true
}
if n.TK != nil {
log.Warn("ready() n.TK = nil", n.WidgetId, n.GetProgName())
return true
}
if n.Parent == nil {
log.Warn("ready() n.Parent = nil", n.WidgetId, n.GetProgName())
return true
}
if n.Parent.TK == nil {
log.Warn("ready() n.Parent.TK = nil", n.WidgetId, n.GetProgName())
log.Warn("ready() n.Parent.TK = nil", n.Parent.WidgetId, n.Parent.GetProgName())
return true
}
// this means you can add a new widgets
return false
}
func ready(n *tree.Node) bool {
if n == nil {
log.Warn("ready() n = nil")
return false
}
if n.TK == nil {
log.Warn("ready() n.TK = nil", n.WidgetId, n.GetProgName())
return false
}
if n.Parent == nil {
log.Warn("ready() n.Parent = nil", n.WidgetId, n.GetProgName())
return false
}
if n.Parent.TK == nil {
log.Warn("ready() n.Parent.TK = nil", n.WidgetId, n.GetProgName())
log.Warn("ready() n.Parent.TK = nil", n.Parent.WidgetId, n.Parent.GetProgName())
return false
}
return true
}
func (n *node) ready() bool {
if n == nil {
return false
}
if n.tk == nil {
return false
}
return true
}
func show(n *tree.Node, b bool) {
var tk *guiWidget
tk = n.TK.(*guiWidget)
// tk = getTK(n)
if tk == nil {
return
}
if tk.uiControl == nil {
return
}
if b {
tk.uiControl.Show()
} else {
tk.uiControl.Hide()
}
}
func enable(n *tree.Node, b bool) {
var tk *guiWidget
tk = n.TK.(*guiWidget)
if n == nil {
panic("WHAT? enable was passed nil. How does this even happen?")
}
if tk == nil {
return
}
if tk.uiControl == nil {
return
}
if b {
tk.uiControl.Enable()
} else {
tk.uiControl.Disable()
}
}
func (n *node) pad(b bool) {
log.Warn("pad() on WidgetId =", n.WidgetId)
t := n.tk
if t == nil {
log.Log(ERROR, "pad() toolkit struct == nil. for", n.WidgetId)
return
}
switch n.WidgetType {
case widget.Window:
t.uiWindow.SetMargined(b)
t.uiWindow.SetBorderless(b)
case widget.Tab:
tabSetMargined(t.uiTab, b)
case widget.Group:
t.uiGroup.SetMargined(b)
case widget.Grid:
t.uiGrid.SetPadded(b)
case widget.Box:
t.uiBox.SetPadded(b)
default:
log.Log(ERROR, "TODO: implement pad() for", n.WidgetType, n.progname)
}
}
func (n *node) move(newParent *node) {
p := n.parent
switch p.WidgetType {
case widget.Group:
case widget.Tab:
// tabSetMargined(tParent.uiTab, true)
case widget.Window:
// t.uiWindow.SetBorderless(false)
case widget.Grid:
// t.uiGrid.SetPadded(true)
case widget.Box:
log.Log(INFO, "TODO: move() where =", p.ParentId)
log.Log(INFO, "TODO: move() for widget =", n.WidgetId)
stretchy = true
if p.tk.uiBox != nil {
p.tk.uiBox.Append(n.tk.uiControl, stretchy)
}
default:
log.Log(ERROR, "TODO: need to implement move() for type =", n.WidgetType)
log.Log(ERROR, "TODO: need to implement move() for where =", p.ParentId)
log.Log(ERROR, "TODO: need to implement move() for widget =", n.WidgetId)
}
}
func (n *node) Delete() {
p := n.parent
log.Log(NOW, "uiDelete()", n.WidgetId, "to", p.WidgetId)
if n.WidgetType == widget.Window {
log.Warn("DESTROY uiWindow here")
log.Warn("NEED TO REMOVE n from parent.Children")
n.tk.uiWindow.Destroy()
n.tk.uiWindow = nil
for i, child := range p.children {
log.Warn("parent has child:", i, child.WidgetId, child.progname)
if n == child {
log.Warn("Found child ==", i, child.WidgetId, child.progname)
log.Warn("Found n ==", i, n.WidgetId, n.progname)
p.children = append(p.children[:i], p.children[i+1:]...)
}
// t.uiWindow.SetBorderless(false)
}
for i, child := range p.children {
log.Warn("parent now has child:", i, child.WidgetId, child.progname)
}
return
}
switch p.WidgetType {
case widget.Group:
// tParent.uiGroup.SetMargined(true)
case widget.Tab:
// tabSetMargined(tParent.uiTab, true)
case widget.Window:
case widget.Grid:
// t.uiGrid.SetPadded(true)
case widget.Box:
log.Log(NOW, "tWidget.boxC =", p.progname)
log.Log(NOW, "is there a tParent parent? =", p.parent)
if p.tk.boxC < 1 {
log.Log(NOW, "Can not delete from Box. already empty. tWidget.boxC =", p.tk.boxC)
return
}
p.tk.uiBox.Delete(0)
p.tk.boxC -= 1
// this didn't work:
// tWidget.uiControl.Disable()
// sleep(.8)
// tParent.uiBox.Append(tWidget.uiControl, stretchy)
default:
log.Log(ERROR, "TODO: need to implement uiDelete() for widget =", n.WidgetId, n.WidgetType)
log.Log(ERROR, "TODO: need to implement uiDelete() for parent =", p.WidgetId, p.WidgetType)
}
}
func rawAction(a *widget.Action) {
log.Log(INFO, "rawAction() START a.ActionType =", a.ActionType, "a.Value", a.Value)
if a.ActionType == widget.ToolkitInit {
Init()
return
}
switch a.WidgetType {
case widget.Root:
me.treeRoot = me.myTree.AddNode(a)
log.Log(INFO, "doAction() found treeRoot")
return
}
log.Warn("andlabs rawAction() START a.WidgetId =", a.WidgetId, "a.ParentId =", a.ParentId, a.ActionType)
switch a.WidgetType {
case widget.Flag:
log.Log(ERROR, "rawAction() RE-IMPLEMENT LOG FLAGS")
return
}
if me.treeRoot == nil {
panic("me.treeRoot == nil")
}
n := me.treeRoot.FindWidgetId(a.WidgetId)
if a.ActionType == widget.Add {
me.treeRoot.ListWidgets()
// ui.QueueMain(func() {
add(a)
// })
// TODO: remove this artificial delay
// sleep(.001)
return
}
if a.ActionType == widget.Dump {
log.Log(NOW, "rawAction() Dump =", a.ActionType, a.WidgetType, n.State.ProgName)
// me.rootNode.listChildren(true)
return
}
if n == nil {
log.Error(errors.New("andlabs rawAction() ERROR findWidgetId found nil"), a.ActionType, a.WidgetType)
log.Log(NOW, "rawAction() ERROR findWidgetId found nil for id =", a.WidgetId)
log.Log(NOW, "rawAction() ERROR findWidgetId found nil", a.ActionType, a.WidgetType)
log.Log(NOW, "rawAction() ERROR findWidgetId found nil for id =", a.WidgetId)
me.treeRoot.ListWidgets()
return
panic("findWidgetId found nil for id = " + string(a.WidgetId))
}
switch a.ActionType {
case widget.Show:
show(n, true)
// n.show(true)
case widget.Hide:
show(n, false)
//n.show(false)
case widget.Enable:
enable(n, true)
// n.enable(true)
case widget.Disable:
log.Warn("andlabs got disable for", n.WidgetId, n.State.ProgName)
enable(n, false)
// n.enable(false)
case widget.Get:
// n.setText(a)
setText(n, a)
case widget.GetText:
switch a.WidgetType {
case widget.Textbox:
a.Value = n.State.Value
}
case widget.Set:
setText(n, a)
// n.setText(a)
case widget.SetText:
setText(n, a)
// n.setText(a)
case widget.AddText:
addText(n, a)
// n.addText(a)
/*
case widget.Margin:
n.pad(true)
case widget.Unmargin:
n.pad(false)
case widget.Pad:
n.pad(true)
case widget.Unpad:
n.pad(false)
case widget.Delete:
n.Delete()
case widget.Move:
log.Log(NOW, "rawAction() attempt to move() =", a.ActionType, a.WidgetType)
*/
default:
log.Log(ERROR, "rawAction() Unknown =", a.ActionType, a.WidgetType)
}
log.Log(INFO, "rawAction() END =", a.ActionType, a.WidgetType)
}
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