| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-02-14 | fixed for new 'tree' packagev0.21.17v0.21.16v0.21.15v0.21.14v0.21.13 | Jeff Carr | |
| 2025-01-07 | ignore all *.so filesv0.21.9v0.21.8v0.21.7v0.21.6v0.21.12v0.21.11v0.21.10 | Jeff Carr | |
| 2024-12-06 | standard build rulesv0.21.5 | Jeff Carr | |
| 2024-12-05 | using resources so it might run as a pluginv0.21.4 | Jeff Carr | |
| 2024-12-05 | trying to match build versionsv0.21.3 | Jeff Carr | |
| 2024-12-04 | identify for buildingv0.21.2 | Jeff Carr | |
| 2024-12-04 | minor | Jeff Carr | |
| 2024-12-04 | update. still doesn't build with go-clonev0.21.1 | Jeff Carr | |
| Signed-off-by: Jeff Carr <[email protected]> | |||
| 2024-02-19 | notes about why this doesn't workv0.21.0v0.20.8 | Jeff Carr | |
| Signed-off-by: Jeff Carr <[email protected]> | |||
| 2024-02-19 | testing the other glsl file | Jeff Carr | |
| Signed-off-by: Jeff Carr <[email protected]> | |||
| 2024-02-19 | doesn't quite load when a pluginv0.0.1 | Jeff Carr | |
| it works in init(), but if one tries to load it from the STDIN goroutine it flips out. something opengl related that is gone perhaps. anyway. it's a nice clean demo of opengl maybe someone that actually knows what they are doing can make a button work Signed-off-by: Jeff Carr <[email protected]> | |||
| 2024-02-19 | compiles and runs. maybe it's a plugin? maybe not | Jeff Carr | |
| Signed-off-by: Jeff Carr <[email protected]> | |||
| 2024-02-19 | pulled out from my fork of upstream repo | Jeff Carr | |
