diff options
Diffstat (limited to 'config.go')
| -rw-r--r-- | config.go | 84 |
1 files changed, 0 insertions, 84 deletions
diff --git a/config.go b/config.go deleted file mode 100644 index 8aaf309..0000000 --- a/config.go +++ /dev/null @@ -1,84 +0,0 @@ -package main - -/* - This simply parses the command line arguments using the default golang - package called 'flag'. This can be used as a simple template to parse - command line arguments in other programs. - - It puts everything in the 'config' package which I think is a good - wrapper around the 'flags' package and doesn't need a whole mess of - global variables -*/ - -import ( - "flag" - "fmt" - "log" - "os" - - "github.com/gookit/config" -) - -var customUsage = func() { - fmt.Fprintf(flag.CommandLine.Output(), "Usage of %s:\n", os.Args[0]) - flag.PrintDefaults() - - fmt.Println("") - fmt.Println("EXAMPLES:") - fmt.Println("") - fmt.Println(os.Args[0] + " --width 1024 --height 768 --drift .1 --filename seascape.glsl") - fmt.Println(os.Args[0] + " --width 640 --height 480 --filename planetfall.glsl") - fmt.Println("") -} - -func parseFlags() { - var version string - var race bool - var filename string - var width int - var height int - var glDrift float64 - var guiJunk string - - flag.StringVar(&version, "version", "v0.1", "Set compiled in version string") - - flag.StringVar(&filename, "filename", "seascape.glsl", "path to GLSL file") - flag.StringVar(&guiJunk, "gui", "something", "redo all this code") - flag.IntVar(&width, "width", 1024, "Width of the OpenGL Window") - flag.IntVar(&height, "height", 768, "Height of the OpenGL Window") - - flag.Float64Var(&glDrift, "drift", 0.01, "Speed of the gradual camera drift") - flag.BoolVar(&race, "race", race, "Use race detector") - - // Set the output if something fails to stdout rather than stderr - flag.CommandLine.SetOutput(os.Stdout) - - flag.Usage = customUsage - flag.Parse() - - if flag.Parsed() { - log.Println("flag.Parse() worked") - } else { - log.Println("flag.Parse() failed") - } - - // keys := []string{"filename", "width", "height", "drift"} - // keys := []string{"width", "height", "drift"} - - // keys := []string{"height"} - // config.LoadFlags(keys) - - config.Set("width", width) - config.Set("height", height) - config.Set("glDrift", glDrift) - config.Set("filename", filename) -} - -func parseConfig() { - config.WithOptions(config.ParseEnv) - parseFlags() - - // config.LoadOSEnv([]string{"MAIL"}) - // config.LoadOSEnv([]string{"USER"}) - // config.LoadOSEnv([]string{"BUILDDEBUG"}) -} |
