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-rw-r--r--config.go2
-rw-r--r--main.go14
-rw-r--r--stdin.go10
3 files changed, 20 insertions, 6 deletions
diff --git a/config.go b/config.go
index 3c5fb11..8aaf309 100644
--- a/config.go
+++ b/config.go
@@ -38,10 +38,12 @@ func parseFlags() {
var width int
var height int
var glDrift float64
+ var guiJunk string
flag.StringVar(&version, "version", "v0.1", "Set compiled in version string")
flag.StringVar(&filename, "filename", "seascape.glsl", "path to GLSL file")
+ flag.StringVar(&guiJunk, "gui", "something", "redo all this code")
flag.IntVar(&width, "width", 1024, "Width of the OpenGL Window")
flag.IntVar(&height, "height", 768, "Height of the OpenGL Window")
diff --git a/main.go b/main.go
index 7e11f16..e56e6c4 100644
--- a/main.go
+++ b/main.go
@@ -14,6 +14,7 @@ import (
"go.wit.com/toolkits/tree"
"github.com/faiface/pixel/pixelgl"
+ "github.com/gookit/config"
)
//go:embed *.glsl
@@ -39,9 +40,10 @@ func init() {
showOptions()
- // This parses the command line arguments
- parseConfig()
-
+ config.Set("width", 640)
+ config.Set("height", 480)
+ config.Set("glDrift", 0.01)
+ config.Set("filename", "seascape.glsl")
pixelgl.Run(run)
go simpleStdin()
@@ -51,7 +53,11 @@ func init() {
// I assume it's for testing the code in a stand alone way
func main() {
// This parses the command line arguments
- parseConfig()
+ // parseConfig()
+ config.Set("width", 1024)
+ config.Set("height", 768)
+ config.Set("glDrift", 0.01)
+ config.Set("filename", "seascape.glsl")
pixelgl.Run(run)
}
diff --git a/stdin.go b/stdin.go
index fc2f2e5..47c8415 100644
--- a/stdin.go
+++ b/stdin.go
@@ -8,6 +8,8 @@ import (
"strconv"
"strings"
+ "github.com/faiface/pixel/pixelgl"
+ "github.com/gookit/config"
"go.wit.com/log"
"go.wit.com/toolkits/tree"
"go.wit.com/widget"
@@ -18,7 +20,7 @@ func showOptions() {
fmt.Println("Enter:")
fmt.Println("'l': list all widgets")
fmt.Println("'b': for buttons")
- fmt.Println("'g': load gocui plugin")
+ fmt.Println("'g': try opengl")
fmt.Println("'a': load andlabs plugin")
fmt.Println("'d': enable debugging")
fmt.Println("'p': panic plugin")
@@ -57,7 +59,11 @@ func simpleStdin() {
log.Log(NOW, "show buttons")
tree.ShowButtons()
case "g":
- me.myTree.SendToolkitLoad("gocui")
+ config.Set("width", 1024)
+ config.Set("height", 768)
+ config.Set("glDrift", 0.01)
+ config.Set("filename", "seascape.glsl")
+ pixelgl.Run(run)
case "a":
me.myTree.SendToolkitLoad("andlabs")
case "d":