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2023-03-01minor makefile changeJeff Carr
Signed-off-by: Jeff Carr <[email protected]>
2023-03-01lots cleaner code between the pluginv0.6.1Jeff Carr
Queue() around SetText is helping userspace crashing merge forceDump(bool) into Dump() debugging output configuration is pretty clean keep cutting down duplicate things --gui-verbose flag works make label "standard" code add debug.FreeOSMemory() move the GO language internals to display in the GUI update push to do tags and go to github.com/wit-go/ remove the other license file it might be confusing golang.org and github proper WidgetType added a Quit() button Signed-off-by: Jeff Carr <[email protected]>
2023-02-25The debugging window is finally usefulJeff Carr
the gui enabled debugging works --gui-debug works from the command line The debug window can now select things debugging now includes widget types all the debug flags work finally working debugging flags via gui checkboxes add debian packaging rules use log() in the toolkit use a standard log() to simplify debugging flags add reference to 'GO Style Guide' use the same LICENSE from the GO developers. TODO: make this threadsafe TODO: fix plugin stuff Signed-off-by: Jeff Carr <[email protected]>
2022-11-14setup building without plugins on windowsv0.5.1Jeff Carr
notes from github remote keep removing os.Exit() rename from andlabs2 back to andlabs rename files for windows andlabs/ui gocui always sets STDOUT a file in /tmp/ Signed-off-by: Jeff Carr <[email protected]>
2022-11-13Massive refactor to use go plugins. This is neat.Jeff Carr
update README.md set xterm title. make os.Exit() default on window close add a toolkit.Widget to the node structure remove 'Greeter' symbol mapping scheme removed the testing greeter code plugins: attempt to load plugins in a sensible order andlabs/ui: working andlabs/ui plugin (andlabs2) buttons work in andlabs plugin TODO: re-implement non-plugin version for Windows mswindows doesn't support go plugins yet gocui: put the gocui console so file in the binary does a full init of gocui plugin Button() and Group() working very well with gogui cleanly exit gocui technically you can load two toolkits at the same time kinda both working at the same time. esoteric two working plugins at the same time give up working on two gui's at the same time this is fun, but _not interesting wow. this actually works. NewButton() from both toolkits examples: all the examples run again remove early helloplugin example buttonplugin example cmd code buttonplugin runs and ldd is minimum Signed-off-by: Jeff Carr <[email protected]>
2022-11-09cleanup of the example commands. more plugin workv0.4.6Jeff Carr
add a button in two plugins at the same time! added a button in andlabs/ui & gocui attempt a common widget struct between wit/gui & the plugins start handling missing plugins rename Makefile command examples remote examples used for testing filename improvements golang src code uses lowercase and _ in filenames fix crash when button click function == nil fix wrong name 'gocli' -> 'gocui' keep fighting with goreadme generated README.md Signed-off-by: Jeff Carr <[email protected]>
2022-11-06start trying to make the tookits pluginsv0.4.3Jeff Carr
totally minimize helloworld demo try to make a button plugin example debug changes final changes before attempting to use a golang plugin actually running gocui as a plugin add gocli-as-plugin example try to convert the go-cui toolkit into a plugin doc updates make a minimal console gui Signed-off-by: Jeff Carr <[email protected]>
2022-10-21manually adjust docsJeff Carr
2022-10-21OnChanged(doc.go) func() {goreadme > README.md}Jeff Carr
Signed-off-by: Jeff Carr <[email protected]>
2022-10-21v0.4.1 set sane toolkit default look and feelv0.4.1Jeff Carr
autogenerate README.md from doc.go (goreadme cmd) remove passing arguements on a mouse click() make defaults for padding, margin, stretchy, etc add a checkbox widget function rename to NewButton() keep cleaning up toolkit code fix date. I was somehow in the future Signed-off-by: Jeff Carr <[email protected]>
2022-10-19Refactor to 'gui/toolkit/'Jeff Carr
* add a example cmds/consolemouse uses a console button to launch the andlabs/ui * fix wrong return value in toolkit/NewLabel() * redirect STDIN output to a file * wonderful fix of Window() exit * finally remove the ancient stupid variables x & y * phase out struct 'box' and use 'node' instead * better names for things: use NewFoo() and NewBar()
2022-10-17GROUP: implement 'group' in toolkit/Jeff Carr
move gui.group into toolkit remove duplicate code update demo
2022-10-16Add slander and spinbox in toolkit/andlabsJeff Carr
fix the helloworld demo move slider into toolkit/ move more into the toolkit directory add spinbox() fix example minor update fix examples Fix andlabs.ui.Slider() to work again correctly implement custom OnChange() callback Signed-off-by: Jeff Carr <[email protected]>
2021-10-06EXAMPLE: further improvements to the exampleJeff Carr
Signed-off-by: Jeff Carr <[email protected]>
2021-10-06BUILD: suck it up and try to use go.modJeff Carr
Signed-off-by: Jeff Carr <[email protected]>
2021-10-06BUILD: remove old rules that don't work anymoreJeff Carr
Signed-off-by: Jeff Carr <[email protected]>
2019-06-03always work in the devel branchJeff Carr
Signed-off-by: Jeff Carr <[email protected]>
2019-06-01typoJeff Carr
Signed-off-by: Jeff Carr <[email protected]>
2019-06-01miscJeff Carr
Signed-off-by: Jeff Carr <[email protected]>
2019-05-08Initial commitJeff Carr
Signed-off-by: Jeff Carr <[email protected]>