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authorJeff Carr <[email protected]>2023-02-25 14:05:25 -0600
committerJeff Carr <[email protected]>2023-02-25 14:05:25 -0600
commitf3bb68396afa7452ecf1c8d4744c825a9d81057c (patch)
tree00b55a17cee7a8e2f795c479a84a844779993c1c /toolkit/widget.go
parent355e5ec968427c2b07b78fec12224f31a65df740 (diff)
The debugging window is finally useful
the gui enabled debugging works --gui-debug works from the command line The debug window can now select things debugging now includes widget types all the debug flags work finally working debugging flags via gui checkboxes add debian packaging rules use log() in the toolkit use a standard log() to simplify debugging flags add reference to 'GO Style Guide' use the same LICENSE from the GO developers. TODO: make this threadsafe TODO: fix plugin stuff Signed-off-by: Jeff Carr <[email protected]>
Diffstat (limited to 'toolkit/widget.go')
-rw-r--r--toolkit/widget.go35
1 files changed, 18 insertions, 17 deletions
diff --git a/toolkit/widget.go b/toolkit/widget.go
index 9003546..295a598 100644
--- a/toolkit/widget.go
+++ b/toolkit/widget.go
@@ -1,42 +1,43 @@
package toolkit
// passes information between the toolkit library (plugin)
-
+//
// All Toolkit interactions should be done via a channel or Queue()
-
+// TODO: FIND THIS NOTE AND FIGURE OUT HOW TO IMPLEMENT IT
+//
// This is the only thing that is passed between the toolkit plugin
-
+//
// what names should be used? This is not part of [[Graphical Widget]]
// Event() seems like a good name.
// Could a protobuf be used here? (Can functions be passed?)
type Widget struct {
- i int
- s string
-
Name string
+ Type string // after lots of back and forth, a simple string
+
+ // This GUI is intended for simple things
+ // We are not laying out PDF's here
+ // This is used for things like a slider(0,100)
Width int
Height int
X int
Y int
+ // latest attempt
Custom func()
- Event func(*Widget) *Widget
- // Probably deprecate these
+ // This might be useful to simplify retrieving
+ // values from things like checkboxes & dropdown's
+ B bool
+ I int
+ S string
+
+ // other things I've tried
+ // Event func(*Widget) *Widget
// OnChanged func(*Widget)
// Custom func(*Widget)
// OnExit func(*Widget)
}
-type Blah struct {
- i int
- s string
-
- Name string
- Width int
- Height int
-}
-
/*
type Widget int