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-rw-r--r--Makefile4
-rw-r--r--doDirty.go42
-rw-r--r--doGui.go7
3 files changed, 9 insertions, 44 deletions
diff --git a/Makefile b/Makefile
index 7165515..2c0c020 100644
--- a/Makefile
+++ b/Makefile
@@ -37,10 +37,10 @@ plugin:
andlabs: clean install
forge --gui andlabs --gui-verbose
-gocui: install
+CUI: install
forge --gui gocui
-gocui-verbose: install
+CUI-verbose: install
forge --gui gocui --gui-verbose >/tmp/forge.log 2>&1
goimports:
diff --git a/doDirty.go b/doDirty.go
index 7c9f880..c4efbb5 100644
--- a/doDirty.go
+++ b/doDirty.go
@@ -14,45 +14,3 @@ func doDirty() {
me.forge.PrintHumanTable(found)
}
}
-
-/*
-func straightCheckDirty() int {
- var count int
- // var total int
- // now := time.Now()
- for repo := range me.forge.Repos.IterAll() {
- // total += 1
- if repo.IsDirty() {
- count += 1
- }
- }
- // log.Printf("rill dirty check (%d dirty repos) (%d total repos) took:%s\n", count, total, shell.FormatDuration(time.Since(now)))
- return count
-}
-
-func doCheckDirty(repo *gitpb.Repo) error {
- repo.CheckDirty()
- // reset these in here for now
- if repo.GetTargetVersion() != "" {
- repo.TargetVersion = ""
- me.forge.SetConfigSave(true)
- }
- return nil
-}
-
-// recheck every repo's dirty state according to 'git'
-func doCheckDirtyAndConfigSave() {
- start := straightCheckDirty()
-
- now := time.Now()
- me.forge.RillFuncError(doCheckDirty)
- end := straightCheckDirty()
- log.Printf("dirty check (%d dirty repos) (%d total repos) took:%s\n", end, me.forge.Repos.Len(), shell.FormatDuration(time.Since(now)))
-
- if start != end {
- // todo: use internal forgepb configsave flag. should work?
- me.forge.SetConfigSave(true)
- me.forge.ConfigSave()
- }
-}
-*/
diff --git a/doGui.go b/doGui.go
index f18185a..f5928f6 100644
--- a/doGui.go
+++ b/doGui.go
@@ -156,6 +156,13 @@ func drawWindow(win *gadgets.GenericWindow) {
var patchesWin *stdPatchTableWin
gridM.NewButton("Pending patches", func() {
+ /*
+ defer func() {
+ if r := recover(); r != nil {
+ log.Warn("PANIC ecovered in NewButton()", r)
+ }
+ }()
+ */
if patchesWin != nil {
patchesWin.Toggle()
return