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-rw-r--r--structs.go32
1 files changed, 32 insertions, 0 deletions
diff --git a/structs.go b/structs.go
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+++ b/structs.go
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+package debugger
+
+import (
+ "go.wit.com/gui/gui"
+ // "go.wit.com/gui/gui/toolkit"
+)
+
+
+// global var for checking to see if this
+// window/tab for debugging a widget exists
+// check the binary tree instead (?) for a window called "Widgets" (bad idea)
+var bugWidget *gui.Node
+
+// the widget all these actions are run against
+var activeWidget *gui.Node
+
+// for testing move, this is the node things are put on
+var activeJunk *gui.Node
+
+// the label where the user can see which widget is active
+var activeLabel *gui.Node
+var activeLabelType *gui.Node
+var activeLabelNewName *gui.Node
+var activeLabelNewType *gui.Node
+var activeLabelNewX *gui.Node
+var activeLabelNewY *gui.Node
+var activeLabelNewB *gui.Node
+
+// tmp junk
+var debugGrid *gui.Node
+var debugGridLabel *gui.Node
+var debugWidgetBut1, debugWidgetBut2 *gui.Node