summaryrefslogtreecommitdiff
path: root/main.go
diff options
context:
space:
mode:
Diffstat (limited to 'main.go')
-rw-r--r--main.go58
1 files changed, 29 insertions, 29 deletions
diff --git a/main.go b/main.go
index c3f9903..c4101a4 100644
--- a/main.go
+++ b/main.go
@@ -1,12 +1,12 @@
package debugger
-import (
+import (
"os"
- "go.wit.com/log"
"go.wit.com/gui/gui"
- "go.wit.com/gui/gadgets"
- "go.wit.com/gui/lib/logsettings"
+ "go.wit.com/lib/gadgets"
+ "go.wit.com/lib/gui/logsettings"
+ "go.wit.com/log"
)
/*
@@ -14,7 +14,7 @@ import (
*/
func DebugWindow(p *gui.Node) {
- if (me != nil) {
+ if me != nil {
log.Warn("Draw then Toggle() debuging window here")
me.bugWin.Toggle()
return
@@ -22,7 +22,7 @@ func DebugWindow(p *gui.Node) {
me = new(debuggerSettings)
me.myGui = p
- me.bugWin = gadgets.NewBasicWindow(p,"go.wit.com/gui debug window")
+ me.bugWin = gadgets.NewBasicWindow(p, "go.wit.com/gui debug window")
me.bugWin.Draw()
DebugWindow2(me.bugWin.Box(), "Debug Tab")
@@ -37,13 +37,13 @@ func DebugWindow(p *gui.Node) {
func DebugWindow2(newB *gui.Node, title string) *gui.Node {
var gr *gui.Node
-//////////////////////// main debug things //////////////////////////////////
+ //////////////////////// main debug things //////////////////////////////////
gr = newB.NewGroup("Debugging Windows:")
- gr.NewButton("logging", func () {
+ gr.NewButton("logging", func() {
me.myLS.Toggle()
})
- gr.NewButton("Widgets Window", func () {
+ gr.NewButton("Widgets Window", func() {
if me.widgets == nil {
me.widgets = DebugWidgetWindow(me.myGui)
return
@@ -53,58 +53,58 @@ func DebugWindow2(newB *gui.Node, title string) *gui.Node {
gr.NewLabel("Force Quit:")
- gr.NewButton("os.Exit()", func () {
+ gr.NewButton("os.Exit()", func() {
os.Exit(0)
})
-//////////////////////// window debugging things //////////////////////////////////
+ //////////////////////// window debugging things //////////////////////////////////
gr = newB.NewGroup("list things")
- gr.NewButton("List toolkits", func () {
+ gr.NewButton("List toolkits", func() {
dropdownWindow(gr)
bugWin.ListToolkits()
})
- gr.NewButton("List Windows", func () {
+ gr.NewButton("List Windows", func() {
dropdownWindow(gr)
})
- gr.NewButton("List Window Widgets", func () {
+ gr.NewButton("List Window Widgets", func() {
dropdownWindowWidgets(gr)
})
gr = newB.NewGroup("more things")
- gr.NewButton("Node.ListChildren(true)", func () {
- if (activeWidget == nil) {
+ gr.NewButton("Node.ListChildren(true)", func() {
+ if activeWidget == nil {
activeWidget = bugWin
}
activeWidget.ListChildren(true)
})
- gr.NewButton("test conc", func () {
+ gr.NewButton("test conc", func() {
log.Log(WARN, "TODO: fix me")
// makeConc()
})
- gr.NewButton("List Plugins", func () {
+ gr.NewButton("List Plugins", func() {
log.Log(WARN, "TODO: fix me")
/*
- for _, aplug := range allPlugins {
- log.Log(true, "Loaded plugin:", aplug.name, aplug.filename)
- }
+ for _, aplug := range allPlugins {
+ log.Log(true, "Loaded plugin:", aplug.name, aplug.filename)
+ }
*/
})
- gr.NewButton("load toolkit 'gocui'", func () {
+ gr.NewButton("load toolkit 'gocui'", func() {
bugWin.LoadToolkit("gocui")
})
- gr.NewButton("load toolkit 'andlabs'", func () {
+ gr.NewButton("load toolkit 'andlabs'", func() {
bugWin.LoadToolkit("andlabs")
})
gr = newB.NewGroup("Learn GO")
- gr.NewButton("GO Language Internals", func () {
+ gr.NewButton("GO Language Internals", func() {
if me.golang == nil {
me.golang = DebugGolangWindow(me.myGui)
return
@@ -114,7 +114,7 @@ func DebugWindow2(newB *gui.Node, title string) *gui.Node {
me.golang.Toggle()
}
})
- gr.NewButton("GO Channels debug", func () {
+ gr.NewButton("GO Channels debug", func() {
if me.gochan == nil {
me.gochan = DebugGoChannels(me.myGui)
return
@@ -140,7 +140,7 @@ func dropdownWindow(p *gui.Node) {
log.Log(INFO, "The Window was set to", name)
}
log.Log(INFO, "dd =", dd)
- if (activeWidget == nil) {
+ if activeWidget == nil {
// the debug window doesn't exist yet so you can't display the change
// TODO: make a fake binary tree for this(?)
return
@@ -152,7 +152,7 @@ func dropdownWindow(p *gui.Node) {
dd.AddText(child.GetProgName())
// last = child.Name
mapWindows[child.GetProgName()] = child
- if (activeWidget == nil) {
+ if activeWidget == nil {
activeWidget = child
}
}
@@ -173,8 +173,8 @@ func dropdownWindowWidgets(p *gui.Node) {
// log.Log("dumpWidget() ", b, listChildrenDepth, defaultPadding, n.id, info)
- var addDropdowns func (*gui.Node)
- addDropdowns = func (n *gui.Node) {
+ var addDropdowns func(*gui.Node)
+ addDropdowns = func(n *gui.Node) {
// s := n.dumpWidget(true)
s := n.GetProgName()
dd.AddText(s)