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// Copyright 2025 WIT.COM Inc Licensed GPL 3.0

package forgepb

// functions to import and export the protobuf
// data to and from config files

import (
	"errors"
	"fmt"
	"os"
	"path/filepath"
	"time"

	"go.wit.com/log"
	timestamppb "google.golang.org/protobuf/types/known/timestamppb"
)

func (f *Forge) ConfigSave() error {
	var err error
	// backup the current config files
	if e := f.backupConfig(); e != nil {
		log.Info("forge.BackupConfig() error", e)
		err = e
		// continue here? notsure. could be bad either way
		// out of disk space?
	}
	if f.Config != nil {
		if e := f.Config.ConfigSave(); e != nil {
			log.Info("forge.Config.ConfigSave() error", e)
			err = e
		}
	}
	if f.Repos != nil {
		if f.HasFullScan() {
			f.Repos.HasFullScan = true
			t := time.Now()
			f.Repos.FullScan = timestamppb.New(t)
		}
		if e := f.Repos.ConfigSave(); e != nil {
			log.Info("forge.Repos.ConfigSave() error", e)
			err = e
		}
	}
	return err
}

// write to ~/.config/forge/
func (f *ForgeConfigs) ConfigSave() error {
	data, err := f.Marshal()
	if err != nil {
		log.Info("proto.Marshal() failed len", len(data), err)
		return err
	}
	// log.Info("forgepb.ConfigSave() proto.Marshal() worked len", len(data))

	s := f.FormatTEXT()
	configWrite("forge.text", []byte(s))

	s = f.FormatJSON()
	configWrite("forge.json", []byte(s))

	return nil
}

// load the ~/.config/forge/ files
func (c *ForgeConfigs) ConfigLoad(fullpath string) error {
	// var data []byte
	// var err error
	if c == nil {
		// can't safely do c = new(ForgeConfig) if c is in a struct from the caller. notsure why
		// TODO: recheck this. it might work now? It's probably still a bad idea(?)
		return errors.New("It's not safe to run ConfigLoad() on a nil")
	}

	if err := c.loadText(); err == nil {
		return nil
	}

	// forge.text doesn't exist. try forge.json
	// this lets the user hand edit the JSON config
	// probably just deprecate this
	if data, err := loadFile("forge.json"); err != nil {
		if data != nil {
			// this means the forge.json file exists and was read
			if len(data) != 0 {
				if err = c.UnmarshalJSON(data); err == nil {
					log.Info("forge.ConfigLoad()", len(c.ForgeConfigs), "entries in ~/.config/forge")
					// forge.text file was broken. save on load right away
					log.Info("attempting forge.ConfigSave()")
					c.ConfigSave()
					return nil
				}
			}
		}
	}

	cpath := filepath.Join(os.Getenv("FORGE_CONFIG"), ".")
	if _, err := os.Stat(cpath); err == nil {
		log.Info("Something has gone wrong. Your", os.Getenv("FORGE_CONFIG"), "directory exists")
		log.Info("However, the config files could not be loaded")
	}

	// first time user. make a template config file
	c.sampleConfig()

	return nil
}

func (c *ForgeConfigs) loadText() error {
	// this lets the user hand edit the config
	data, err := loadFile("forge.text")
	if err != nil {
		return err
	}
	if data == nil {
		return fmt.Errorf("forge.text data was nil")
	}
	if len(data) == 0 {
		return fmt.Errorf("forge.text was empty")
	}

	// attempt to marshal forge.text
	if err := c.UnmarshalTEXT(data); err != nil {
		return err
	}
	log.Log(INFO, "forge.ConfigLoad()", len(c.ForgeConfigs), "entries in ~/.config/forge")
	return nil
}

func loadFile(filename string) ([]byte, error) {
	fullname := filepath.Join(os.Getenv("FORGE_CONFIG"), filename)
	data, err := os.ReadFile(fullname)
	if errors.Is(err, os.ErrNotExist) {
		// if file does not exist, just return nil. this
		// will cause ConfigLoad() to try the next config file like "forge.text"
		// because the user might want to edit the .config by hand
		return nil, nil
	}
	if err != nil {
		// log.Info("open config file :", err)
		return nil, err
	}
	return data, nil
}

func configWrite(filename string, data []byte) error {
	fullname := filepath.Join(os.Getenv("FORGE_CONFIG"), filename)

	cfgfile, err := os.OpenFile(fullname, os.O_RDWR|os.O_CREATE|os.O_TRUNC, 0644)
	defer cfgfile.Close()
	if err != nil {
		log.Warn("open config file :", err)
		return err
	}
	if filename == "forge.text" {
		// add header
		cfgfile.Write([]byte("\n"))
		cfgfile.Write([]byte("# this file is intended to be used to customize settings on what\n"))
		cfgfile.Write([]byte("# git repos you have write access to. That is, where you can run 'git push'\n"))
		cfgfile.Write([]byte("\n"))
	}
	if filename == "forge.json" {
		// add header
		cfgfile.Write([]byte("\n"))
		cfgfile.Write([]byte("# this file is intended to be used to customize settings on what\n"))
		cfgfile.Write([]byte("# git repos you have write access to. That is, where you can run 'git push'\n"))
		cfgfile.Write([]byte("\n"))
		cfgfile.Write([]byte("# this file is parsed only if forge.text is missing\n"))
		cfgfile.Write([]byte("# also, these comment lines don't work in json files and have to be removed for Marshal() to work\n"))
		cfgfile.Write([]byte("# probably, JSON syntax for this is just going to be deprecated for the TEXT syntax\n"))
		cfgfile.Write([]byte("\n"))
	}
	cfgfile.Write(data)
	return nil
}