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// Copyright 2025 WIT.COM Inc Licensed GPL 3.0
package forgepb
import (
"errors"
"os"
"go.wit.com/lib/ENV"
"go.wit.com/lib/config"
"go.wit.com/lib/protobuf/argvpb"
"go.wit.com/log"
)
// returns err1 || err2
func (f *Forge) ConfigSave() error {
if f.Config == nil {
return log.Errorf("forge.Config == nil")
}
if !config.HasChanged("forge") {
return nil
}
// only let forge edit & save the config files
// inforce this in lib config?
if !(argvpb.GetAPPNAME() == "forge" || argvpb.GetAPPNAME() == "guireleaser") {
log.Info("This is not forge")
return log.Errorf("Only forge can save the forge config file")
}
// migrate from the old gopath to "namespace"
for fc := range f.Config.IterAll() {
if fc.Namespace != "" {
continue
}
if fc.Namespace != fc.GoPath {
fc.Namespace = fc.GoPath
}
// todo: deprecate this
// fc.GoPath = "" // I want to do this but it might be a bad idea at this point
}
log.Info("Okay, this is", argvpb.GetAPPNAME())
if err := f.Config.ConfigSave(); err != nil {
log.Info("forge.Config.ConfigSave() error", err)
return err
}
return nil
}
func (f *Forge) SaveRepos() error {
if ENV.Verbose() {
return f.Repos.SaveVerbose()
}
return f.Repos.Save()
}
func (f *Forge) SetMode(newmode ForgeMode) error {
if f.mode == newmode {
// nothing changed
return nil
}
f.mode = newmode
err := ENV.Set("mode", newmode.String())
if err != nil {
panic("config.Set() doesn't work")
}
err = ENV.Save()
if err != nil {
panic("config.Save() doesn't work")
}
return err
}
// functions to import and export the protobuf
// data to and from config files
// write to ~/.config/forge/
func (cfg *ForgeConfigs) ConfigSave() error {
var header string
header += "\n"
header += "# the forge config file\n"
header += "# You can customize things like:\n"
header += "#\n"
header += "# * which repos you have write access to\n"
header += "# * custom branch names for 'master', 'devel' and 'user'\n"
header += "# * 'favorites' so you can remember which things you like\n"
header += "# * sometimes protobuf TEXT can fail so as a backup this also creates a .json file\n"
header += "#\n"
header += "\n"
return config.ConfigSaveWithHeader(cfg, header)
}
func loadStdConfig() (*ForgeConfigs, error) {
cfg := NewForgeConfigs()
err := cfg.loadConfig()
// todo: do something here with this error?
// right now, handled in forge
// todo: move the code from forge here
if errors.Is(err, os.ErrNotExist) {
log.Info("no files existed err=", err)
} else if errors.Is(err, config.ErrEmpty) {
log.Info("files were blank err=", err)
} else if errors.Is(err, config.ErrMarshal) {
log.Info("files existed and could not be Marshalled() err=", err)
} else if err == nil {
// do nothing. probably shoulda started with this
} else {
log.Info("some other bad problem err=", err)
}
return cfg, nil
}
func makeDefaultConfig() (*ForgeConfigs, error) {
cfg := NewForgeConfigs()
// Get fullpath to ~/.config/forge/forge.text
cfg.loadConfig()
cfg.addSampleConfigs()
ENV.PrintTable()
var err error
if err = cfg.SaveVerbose(); err != nil {
log.Info("config save error:", err)
}
return cfg, err
}
// first time user. add go.wit.com as an example
func (cfg *ForgeConfigs) addSampleConfigs() {
newc := new(ForgeConfig)
newc.GoPath = "go.wit.com"
newc.Writable = true
newc.Directory = true
cfg.Append(newc)
newc = new(ForgeConfig)
newc.GoPath = "priv.wit.com/corp"
newc.Writable = true
newc.Private = true
newc.Directory = true
cfg.Append(newc)
}
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