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path: root/genericWindow.go
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// Copyright 2017-2025 WIT.COM Inc. All rights reserved.
// Use of this source code is governed by the GPL 3.0

package gadgets

// This model works for 99.9% of all windows
// This is the Default Standard Window Model

import (
	"go.wit.com/log"

	"go.wit.com/gui"
)

type GenericWindow struct {
	Win    *BasicWindow // the window widget itself
	Shelf  *gui.Node    // the overall box: the shelf
	Stack  *gui.Node    // the first box is a stack
	Top    *gui.Node    // the first item in the stack is always a shelf like box
	Group  *gui.Node    // the first item top box is always a group
	Middle *gui.Node    // the middle box (shelf style)
	Bottom *gui.Node    // the bottom box (stack style)
}

func (gw *GenericWindow) Hidden() bool {
	if gw == nil {
		return true
	}
	if gw.Win == nil {
		return true
	}
	return gw.Win.Hidden()
}

func (gw *GenericWindow) Toggle() {
	if gw.Hidden() {
		gw.Show()
	} else {
		gw.Hide()
	}
}

func (gw *GenericWindow) Show() {
	if gw == nil {
		return
	}
	if gw.Win == nil {
		return
	}
	gw.Win.Show()
}

func (gw *GenericWindow) Hide() {
	if gw == nil {
		return
	}
	if gw.Win == nil {
		return
	}
	gw.Win.Hide()
}

func (gw *GenericWindow) Disable() {
	if gw == nil {
		return
	}
	if gw.Shelf == nil {
		return
	}
	gw.Shelf.Disable()
}

func (gw *GenericWindow) Enable() {
	if gw == nil {
		return
	}
	if gw.Shelf == nil {
		return
	}
	gw.Shelf.Enable()
}

func NewGenericWindow(title string, grouptxt string) *GenericWindow {
	gw := new(GenericWindow)
	gw.Win = RawBasicWindow(title)
	gw.Win.Make()

	gw.Win.Custom = func() {
		log.Warn("Found Window close. setting hidden=true")
		// sets the hidden flag to false so Toggle() works
		gw.Win.Hide()
	}
	gw.Shelf = gw.Win.Box()
	// gw.Shelf.Vertical().SetProgName("ShelfBox")
	gw.Stack = gw.Shelf.NewVerticalBox("Stackbox")

	gw.Top = gw.Stack.NewVerticalBox("Stackbox")
	gw.Middle = gw.Stack.Box()
	gw.Bottom = gw.Stack.Box()

	gw.Group = gw.Top.NewGroup(grouptxt)

	gw.Show()

	return gw
}