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package main
import (
"strconv"
"git.wit.org/wit/gui/toolkit"
)
func makeWidget(n *node) *cuiWidget {
var w *cuiWidget
w = new(cuiWidget)
// Set(w, "default")
w.frame = true
// set the name used by gocui to the id
w.cuiName = strconv.Itoa(n.WidgetId)
if n.WidgetType == toolkit.Root {
log(logInfo, "setupWidget() FOUND ROOT w.id =", n.WidgetId)
n.WidgetId = 0
me.rootNode = n
return w
}
if (n.WidgetType == toolkit.Box) {
if (n.B) {
n.horizontal = true
} else {
n.horizontal = false
}
}
if (n.WidgetType == toolkit.Grid) {
w.widths = make(map[int]int) // how tall each row in the grid is
w.heights = make(map[int]int) // how wide each column in the grid is
}
return w
}
func setupCtrlDownWidget() {
a := new(toolkit.Action)
a.Name = "ctrlDown"
a.WidgetType = toolkit.Dialog
a.WidgetId = -1
a.ParentId = 0
n := addNode(a)
me.ctrlDown = n
}
func (n *node) deleteView() {
w := n.tk
if (w.v != nil) {
w.v.Visible = false
return
}
// make sure the view isn't really there
me.baseGui.DeleteView(w.cuiName)
w.v = nil
}
// searches the binary tree for a WidgetId
func (n *node) findWidgetId(id int) *node {
if (n == nil) {
return nil
}
if n.WidgetId == id {
return n
}
for _, child := range n.children {
newN := child.findWidgetId(id)
if (newN != nil) {
return newN
}
}
return nil
}
// searches the binary tree for a WidgetId
func (n *node) findWidgetName(name string) *node {
if (n == nil) {
return nil
}
if n.tk.cuiName == name {
return n
}
for _, child := range n.children {
newN := child.findWidgetName(name)
if (newN != nil) {
return newN
}
}
return nil
}
func addNode(a *toolkit.Action) *node {
n := new(node)
n.WidgetType = a.WidgetType
n.WidgetId = a.WidgetId
n.ParentId = a.ParentId
// copy the data from the action message
n.Name = a.Name
n.Text = a.Text
n.I = a.I
n.S = a.S
n.B = a.B
n.X = a.X
n.Y = a.Y
n.W = a.W
n.H = a.H
n.AtW = a.AtW
n.AtH = a.AtH
// store the internal toolkit information
n.tk = makeWidget(n)
if (a.WidgetType == toolkit.Root) {
log(logInfo, "addNode() Root")
return n
}
if (me.rootNode.findWidgetId(a.WidgetId) != nil) {
log(logError, "addNode() WidgetId already exists", a.WidgetId)
return me.rootNode.findWidgetId(a.WidgetId)
}
// add this new widget on the binary tree
n.parent = me.rootNode.findWidgetId(a.ParentId)
if n.parent != nil {
n.parent.children = append(n.parent.children, n)
//w := n.tk
//w.parent = n.parent.tk
//w.parent.children = append(w.parent.children, w)
}
return n
}
func (n *node) IsCurrent() bool {
w := n.tk
if (n.WidgetType == toolkit.Tab) {
return w.isCurrent
}
if (n.WidgetType == toolkit.Window) {
return w.isCurrent
}
if (n.WidgetType == toolkit.Root) {
return false
}
return n.parent.IsCurrent()
}
func (n *node) Visible() bool {
if (n == nil) {
return false
}
if (n.tk == nil) {
return false
}
if (n.tk.v == nil) {
return false
}
return n.tk.v.Visible
}
func (n *node) SetVisible(b bool) {
if (n == nil) {
return
}
if (n.tk == nil) {
return
}
if (n.tk.v == nil) {
return
}
n.tk.v.Visible = b
}
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