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package main
import "log"
import "os"
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
import "git.wit.org/wit/gui/toolkit"
func NewGroup(parentW *toolkit.Widget, w *toolkit.Widget) {
log.Println("gui.andlabs.NewGroup()", w.Name)
t := mapToolkits[parentW]
if (t == nil) {
log.Println("go.andlabs.NewGroup() toolkit struct == nil. name=", parentW.Name, w.Name)
listMap()
}
newt := t.NewGroup(w.Name)
mapWidgetsToolkits(w, newt)
}
// make new Group here
func (t andlabsT) NewGroup(title string) *andlabsT {
var newt andlabsT
if (DebugToolkit) {
log.Println("gui.Toolbox.NewGroup() create", title)
}
g := ui.NewGroup(title)
g.SetMargined(margin)
if (t.uiBox != nil) {
t.uiBox.Append(g, stretchy)
} else if (t.uiWindow != nil) {
t.uiWindow.SetChild(g)
} else {
log.Println("gui.ToolboxNode.NewGroup() node.UiBox == nil. I can't add a range UI element without a place to put it")
log.Println("probably could just make a box here?")
os.Exit(0)
}
hbox := ui.NewVerticalBox()
hbox.SetPadded(padded)
g.SetChild(hbox)
newt.uiGroup = g
newt.uiBox = hbox
newt.uiWindow = t.uiWindow
newt.Name = title
t.Dump()
newt.Dump()
// panic("toolkit.NewGroup")
return &newt
}
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