1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
|
package main
import (
"git.wit.org/wit/gui/toolkit"
"github.com/andlabs/ui"
_ "github.com/andlabs/ui/winmanifest"
)
/*
This adds a tab
andlabs/ui is goofy in the sense that you have to determine
if the ui.Window already has a tab in it. If it does, then
you need to add this tab and not run SetChild() on the window
or instead it replaces the existing tab with the new one
I work around this by always sending a Toolkit that is a tab
once there is one. If you send a Window here, it will replace
any existing tabs rather than adding a new one
*/
func (t *andlabsT) newTab(name string) *andlabsT {
// var w *ui.Window
var newt *andlabsT
log(debugToolkit, "gui.toolkit.AddTab()")
if (t.uiWindow == nil) {
log(debugToolkit, "gui.Toolkit.UiWindow == nil. I can't add a toolbar without window")
return nil
}
if (t.uiTab == nil) {
// this means you have to make a new tab
log(debugToolkit, "gui.toolkit.NewTab() GOOD. This should be the first tab:", name)
newt = newTab(t.uiWindow, name)
t.uiTab = newt.uiTab
} else {
// this means you have to append a tab
log(debugToolkit, "gui.toolkit.NewTab() GOOD. This should be an additional tab:", name)
newt = t.appendTab(name)
}
newt.Name = name
log(debugToolkit, "t:")
t.Dump()
log(debugToolkit, "newt:")
newt.Dump()
return newt
}
// This sets _all_ the tabs to Margin = true
//
// TODO: do proper tab tracking (will be complicated). low priority
func tabSetMargined(tab *ui.Tab) {
c := tab.NumPages()
for i := 0; i < c; i++ {
log(debugToolkit, "SetMargined", i, margin)
tab.SetMargined(i, margin)
}
}
func newTab(w *ui.Window, name string) *andlabsT {
var t andlabsT
log(debugToolkit, "gui.toolkit.NewTab() ADD", name)
if (w == nil) {
log(debugToolkit, "gui.toolkit.NewTab() node.UiWindow == nil. I can't add a tab without a window")
log(debugToolkit, "gui.toolkit.NewTab() node.UiWindow == nil. I can't add a tab without a window")
log(debugToolkit, "gui.toolkit.NewTab() node.UiWindow == nil. I can't add a tab without a window")
sleep(1)
return nil
}
log(debugToolkit, "gui.toolkit.AddTab() START name =", name)
tab := ui.NewTab()
w.SetMargined(margin)
hbox := ui.NewHorizontalBox() // this makes everything go along the horizon
hbox.SetPadded(padded)
tab.Append(name, hbox)
tabSetMargined(tab) // TODO: run this in the right place(?)
w.SetChild(tab)
t.uiWindow = w
t.uiTab = tab
t.uiBox = hbox
return &t
}
func (t *andlabsT) appendTab(name string) *andlabsT {
var newT andlabsT
log(debugToolkit, "gui.toolkit.NewTab() ADD", name)
if (t.uiTab == nil) {
log(debugToolkit, "gui.Toolkit.UiWindow == nil. I can't add a widget without a place to put it")
panic("should never have happened. wit/gui/toolkit has ui.Tab == nil")
}
log(debugToolkit, "gui.toolkit.AddTab() START name =", name)
var hbox *ui.Box
if (defaultBehavior) {
hbox = ui.NewHorizontalBox()
} else {
if (bookshelf) {
hbox = ui.NewHorizontalBox()
} else {
hbox = ui.NewVerticalBox()
}
}
hbox.SetPadded(padded)
t.uiTab.Append(name, hbox)
newT.uiWindow = t.uiWindow
newT.uiTab = t.uiTab
newT.uiBox = hbox
return &newT
}
func NewTab(parentW *toolkit.Widget, w *toolkit.Widget) {
var newt *andlabsT
log(debugToolkit, "gui.andlabs.NewTab()", w.Name)
t := mapToolkits[parentW]
if (t == nil) {
log(debugToolkit, "go.andlabs.NewTab() toolkit struct == nil. name=", parentW.Name, w.Name)
return
}
newt = t.newTab(w.Name)
mapWidgetsToolkits(w, newt)
}
|