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package main
import (
"github.com/andlabs/ui"
_ "github.com/andlabs/ui/winmanifest"
"git.wit.org/wit/gui/toolkit"
)
// Grid numbering by (X,Y)
// -----------------------------
// -- (1,1) -- (2,1) -- (3,1) --
// -- (1,2) -- (2,1) -- (3,1) --
// -----------------------------
func newGrid(parentW *toolkit.Widget, w *toolkit.Widget) {
var newt *andlabsT
log(debugToolkit, "NewGrid()", w.Name)
t := mapToolkits[parentW]
if (t == nil) {
listMap(debugError)
log(debugError, "ERROR newGrid() listMap()")
log(debugError, "ERROR FFFFFFFFFFFF listMap()")
log(debugError, "ERROR FFFFFFFFFFFF listMap()")
return
}
log(debugToolkit, "NewGrid()", w.Name)
if t.broken() {
return
}
newt = new(andlabsT)
c := ui.NewGrid()
newt.uiGrid = c
newt.uiBox = t.uiBox
newt.tw = w
t.doAppend(newt, nil)
/*
if (defaultBehavior) {
t.uiBox.Append(c, stretchy)
}
button1 := ui.NewButton("a(0,0)")
c.Append(button1,
0, 0, 1, 1,
false, ui.AlignFill, false, ui.AlignFill)
button2 := ui.NewButton("a(1,0)")
c.Append(button2,
1, 0, 1, 1,
false, ui.AlignFill, false, ui.AlignFill)
*/
// Append(child Control,
// left, top int,
// xspan, yspan int,
// hexpand bool, halign Align,
// vexpand bool, valign Align) {
mapWidgetsToolkits(w, newt)
}
func doGrid(p *toolkit.Widget, c *toolkit.Widget) {
if broken(c) {
return
}
if (c.Action == "New") {
newGrid(p, c)
return
}
ct := mapToolkits[c]
if (ct == nil) {
log(true, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
return
}
if ct.broken() {
log(true, "Grid() ct.broken", ct)
return
}
if (ct.uiGrid == nil) {
log(true, "Grid() uiGrid == nil", ct)
return
}
log(true, "Going to attempt:", c.Action)
switch c.Action {
case "Enable":
ct.uiGrid.Enable()
case "Disable":
ct.uiGrid.Disable()
case "Show":
ct.uiGrid.Show()
case "Hide":
ct.uiGrid.Hide()
case "Set":
log(true, "Can I use 'Set' to place a *Node in a Grid?")
default:
log(true, "Can't do", c.Action, "to a Grid")
}
}
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