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package main
import (
"github.com/andlabs/ui"
_ "github.com/andlabs/ui/winmanifest"
"git.wit.org/wit/gui/toolkit"
)
func (t *andlabsT) newCombobox(w *toolkit.Widget) *andlabsT {
var newt andlabsT
log(debugToolkit, "newCombobox() START", w.Name)
if t.broken() {
return nil
}
newt.tw = w
s := ui.NewEditableCombobox()
newt.uiEditableCombobox = s
newt.uiBox = t.uiBox
t.uiBox.Append(s, stretchy)
// initialize the index
newt.c = 0
newt.val = make(map[int]string)
s.OnChanged(func(spin *ui.EditableCombobox) {
newt.tw.S = spin.Text()
newt.commonChange(newt.tw)
})
return &newt
}
func (t *andlabsT) AddComboboxName(title string) {
t.uiEditableCombobox.Append(title)
if (t.val == nil) {
log(debugToolkit, "make map didn't work")
return
}
t.val[t.c] = title
// If this is the first menu added, set the dropdown to it
// if (t.c == 0) {
// }
t.c = t.c + 1
}
func newCombobox(parentW *toolkit.Widget, w *toolkit.Widget) {
log(debugToolkit, "newCombobox()", w.Name)
t := mapToolkits[parentW]
if (t == nil) {
log(debugToolkit, "newCombobox() toolkit struct == nil. name=", parentW.Name, w.Name)
listMap(debugToolkit)
return
}
newt := t.newCombobox(w)
mapWidgetsToolkits(w, newt)
}
func doCombobox(p *toolkit.Widget, c *toolkit.Widget) {
if broken(c) {
return
}
if (c.Action == "New") {
newCombobox(p, c)
return
}
ct := mapToolkits[c]
if (ct == nil) {
log(true, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
return
}
if ct.broken() {
log(true, "Combobox() ct.broken", ct)
return
}
if (ct.uiEditableCombobox == nil) {
log(true, "Combobox() uiEditableCombobox == nil", ct)
return
}
log(debugChange, "Going to attempt:", c.Action)
switch c.Action {
case "Add":
ct.AddComboboxName(c.S)
case "Enable":
ct.uiEditableCombobox.Enable()
case "Disable":
ct.uiEditableCombobox.Disable()
case "Show":
ct.uiEditableCombobox.Show()
case "Hide":
ct.uiEditableCombobox.Hide()
case "Set":
ct.uiEditableCombobox.SetText(c.S)
default:
log(debugError, "Can't do", c.Action, "to a Combobox")
}
}
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