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package main
import (
"github.com/andlabs/ui"
_ "github.com/andlabs/ui/winmanifest"
"git.wit.org/wit/gui/toolkit"
)
func newButton(a *toolkit.Action) {
var t, newt *andlabsT
var b *ui.Button
w := a.Widget
log(debugToolkit, "newButton()", w.Name)
t = mapToolkits[a.Where]
if (t == nil) {
log(debugToolkit, "newButton() toolkit struct == nil. name=", a.Where.Name, w.Name)
return
}
newt = new(andlabsT)
b = ui.NewButton(w.Name)
newt.uiButton = b
newt.uiControl = b
newt.tw = w
newt.parent = t
b.OnClicked(func(*ui.Button) {
newt.commonChange(newt.tw)
})
place(a, t, newt)
mapWidgetsToolkits(a, newt)
}
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