summaryrefslogtreecommitdiff
path: root/gui.go
blob: c9ea6f78ed4e544179f29871e4852d7d9de1770d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
package gui

import "log"

import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"

var mainwin	*ui.Window
var maintab	*ui.Tab
var tabcount	int

var Width	int
var Height	int

type InputData struct {
	Index		int
	CellType	string
	Heading		string
	Color		string
}

func setupUI() {
	mainwin = ui.NewWindow("Cloud Control Panel", Width, Height, false)
	mainwin.OnClosing(func(*ui.Window) bool {
		ui.Quit()
		return true
	})
	ui.OnShouldQuit(func() bool {
		mainwin.Destroy()
		return true
	})

	maintab = ui.NewTab()
	mainwin.SetChild(maintab)
	mainwin.SetMargined(true)

	tabcount = 0
	mainwin.Show()
}

func AddNewTab(mytab *ui.Tab, newbox ui.Control, tabOffset int) {
	mytab.Append("Cloud Info", newbox)
	mytab.SetMargined(tabOffset, true)
}

func initColumnNames(mh *TableData, cellJWC string, junk string) {
	if (cellJWC == "BG") {
		mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableColor{})
	} else if (cellJWC == "BUTTON") {
		mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
	} else if (cellJWC == "TEXTCOLOR") {
		mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
		mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableColor{})
	} else if (cellJWC == "TEXT") {
		mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
	} else {
		panic("I don't know what this is in initColumnNames")
	}
}

func AddTableTab(mytab *ui.Tab, mytabcount int, name string, rowcount int, parts []InputData) *TableData {
	mh := new(TableData)

	mh.RowCount    = rowcount
	mh.Rows        = make([]RowData, mh.RowCount)

	tmpBTindex := 0
	humanID := 0
	for key, foo := range parts {
		log.Println("key, foo =", key, foo)
		// log.Println("mh.Cells =", mh.Cells)
		// log.Println("mh.Human =", mh.Human)

		initColumnNames(mh, foo.CellType, foo.Heading)

		parts[key].Index = humanID
		humanID += 1

		if (foo.CellType == "BG") {
			initRowBTcolor        (mh, tmpBTindex, parts[key])
			tmpBTindex += 1
		} else if (foo.CellType == "BUTTON") {
			initRowButtonColumn   (mh, tmpBTindex,    parts[key].Heading, parts[key])
			tmpBTindex += 1
		} else if (foo.CellType == "TEXTCOLOR") {
			initRowTextColorColumn(mh, tmpBTindex, tmpBTindex + 1, parts[key].Heading, ui.TableColor{0.0, 0, 0.9, 1}, parts[key])
			tmpBTindex += 2
		} else if (foo.CellType == "TEXT") {
			initRowTextColumn     (mh, tmpBTindex,    parts[key].Heading, parts[key])
			tmpBTindex += 1
		} else {
			panic("I don't know what this is in initColumnNames")
		}
	}
	tmpBTindex = 0
	humanID = 0

	model := ui.NewTableModel(mh)
	table := ui.NewTable(
		&ui.TableParams{
			Model:	model,
			RowBackgroundColorModelColumn:	tmpBTindex,
	})

	for key, foo := range parts {
		log.Println(key, foo)
		initColumnNames(mh, foo.CellType, foo.Heading)
		if (foo.CellType == "BG") {
		} else if (foo.CellType == "BUTTON") {
			tmpBTindex += 1
			table.AppendButtonColumn(foo.Heading, tmpBTindex, ui.TableModelColumnAlwaysEditable)
		} else if (foo.CellType == "TEXTCOLOR") {
			tmpBTindex += 1
			table.AppendTextColumn(foo.Heading, tmpBTindex, ui.TableModelColumnAlwaysEditable,
					&ui.TableTextColumnOptionalParams{
						ColorModelColumn:   tmpBTindex + 1,
			});
			tmpBTindex += 1
		} else if (foo.CellType == "TEXT") {
			tmpBTindex += 1
			table.AppendTextColumn(foo.Heading, tmpBTindex, ui.TableModelColumnAlwaysEditable, nil)
		} else {
			panic("I don't know what this is in initColumnNames")
		}
	}

	mytab.Append(name, table)
	mytab.SetMargined(mytabcount, true)

	return mh
}

func DoGUI() {
	for {
		ui.Main(setupUI)
		log.Println("GUI exited. Not sure what to do here. os.Exit() ?")
	}
}