summaryrefslogtreecommitdiff
path: root/toolkit/andlabs/window.go
AgeCommit message (Collapse)Author
2022-11-14setup building without plugins on windowsv0.5.1Jeff Carr
notes from github remote keep removing os.Exit() rename from andlabs2 back to andlabs rename files for windows andlabs/ui gocui always sets STDOUT a file in /tmp/ Signed-off-by: Jeff Carr <[email protected]>
2022-11-06Implement a early AddButton() via a golang pluginv0.4.5Jeff Carr
pass a name to gocui.AddButton() cleaner plugin usage add the start to golang plugin plugin stuff in a single file added a button correctly andlabs/ui added a button via plugin to gocli hot diggity! trying to invoke a gocli plugin function from the andlabs ui load the plugin hide more debugging output turn off all output Signed-off-by: Jeff Carr <[email protected]>
2022-11-05v0.4.2 more code cleanups and improvementsv0.4.2Jeff Carr
Add command line argv handling using go-arg make hello world dumb stupid simple again more swtiching to common code move debugging options to support go-args more debugging output cleanup more debugging cleanups fix null pointer crash
2022-10-21v0.4.1 set sane toolkit default look and feelv0.4.1Jeff Carr
autogenerate README.md from doc.go (goreadme cmd) remove passing arguements on a mouse click() make defaults for padding, margin, stretchy, etc add a checkbox widget function rename to NewButton() keep cleaning up toolkit code fix date. I was somehow in the future Signed-off-by: Jeff Carr <[email protected]>
2022-10-20Squashed commit of the following:Jeff Carr
all non binary tree structs are gone (almost all) Use names from https://en.wikipedia.org/wiki/Graphical_widget toolkit andlabs/ui is isolated from being accessable all direct references to andlabs are removed working dropdown widgets add debugging more buttons and windows
2022-10-19Refactor to 'gui/toolkit/'Jeff Carr
* add a example cmds/consolemouse uses a console button to launch the andlabs/ui * fix wrong return value in toolkit/NewLabel() * redirect STDIN output to a file * wonderful fix of Window() exit * finally remove the ancient stupid variables x & y * phase out struct 'box' and use 'node' instead * better names for things: use NewFoo() and NewBar()