diff options
Diffstat (limited to 'window.go')
| -rw-r--r-- | window.go | 35 |
1 files changed, 16 insertions, 19 deletions
@@ -70,7 +70,7 @@ func InitWindow(parent *Node, gw *GuiWindow, name string, axis int) *Node { // This is the first window. One must create it here if gw == nil { log.Println("gui.initWindow() ADDING ui.NewWindow()") - node = uiNewWindow(node, name, Config.Width, Config.Height) + node.uiNewWindow(name, Config.Width, Config.Height) box.node = node if (node.box == nil) { node.box = box @@ -248,11 +248,7 @@ func makeNode(parent *Node, title string, x int, y int) *Node { return &node } -func uiNewWindow(node *Node, title string, x int, y int) *Node { - if (node == nil) { - node = makeNode(nil, title, x, y) - } - +func (n *Node) uiNewWindow(title string, x int, y int) { w := ui.NewWindow(title, x, y, false) w.SetBorderless(false) w.OnClosing(func(*ui.Window) bool { @@ -261,18 +257,18 @@ func uiNewWindow(node *Node, title string, x int, y int) *Node { }) w.SetMargined(true) w.Show() - node.uiWindow = w + n.uiWindow = w // w.node = &node - return node + return } func CreateBlankWindow(title string, x int, y int) *Node { - n := mapWindow(nil, nil, title, x, y) - box := n.box + node := mapWindow(nil, nil, title, x, y) + box := node.box log.Println("gui.CreateBlankWindow() title = box.Name =", box.Name) - n = uiNewWindow(n, box.Name, x, y) - window := n.uiWindow + node.uiNewWindow(box.Name, x, y) + window := node.uiWindow ui.OnShouldQuit(func() bool { log.Println("createWindow().Destroy()", box.Name) @@ -281,7 +277,7 @@ func CreateBlankWindow(title string, x int, y int) *Node { }) box.Window.UiWindow = window - return n + return node } func initBlankWindow() ui.Control { @@ -333,13 +329,14 @@ func mapWindow(parent *Node, window *ui.Window, title string, x int, y int) *Nod return node } -func NewWindow(title string, x int, y int) *GuiBox { - n := mapWindow(nil, nil, title, x, y) - box := n.box +func NewWindow(title string, x int, y int) *Node { + var node *Node + node = mapWindow(nil, nil, title, x, y) + box := node.box log.Println("gui.NewWindow() title = box.Name =", box.Name) - n = uiNewWindow(n, box.Name, x, y) - window := n.uiWindow + node.uiNewWindow(box.Name, x, y) + window := node.uiWindow ui.OnShouldQuit(func() bool { log.Println("createWindow().Destroy()", box.Name) @@ -348,5 +345,5 @@ func NewWindow(title string, x int, y int) *GuiBox { }) box.Window.UiWindow = window - return box + return node } |
