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-rw-r--r--toolkit/gocui/debug.go3
-rw-r--r--toolkit/gocui/main.go2
-rw-r--r--toolkit/gocui/plugin.go38
-rw-r--r--toolkit/gocui/view.go53
4 files changed, 77 insertions, 19 deletions
diff --git a/toolkit/gocui/debug.go b/toolkit/gocui/debug.go
index 7512c1e..2669067 100644
--- a/toolkit/gocui/debug.go
+++ b/toolkit/gocui/debug.go
@@ -45,7 +45,8 @@ func (n *node) showWidgetPlacement(b bool, s string) {
s1 += fmt.Sprintf("At(%2d,%2d) ", n.AtW, n.AtH)
}
}
- log(b, s1, s, n.WidgetType, ",", n.Name) // , "text=", w.text)
+ tmp := "." + n.Name + "."
+ log(b, s1, s, n.WidgetType, ",", tmp) // , "text=", w.text)
}
func (n *node) dumpWidget(pad string) {
diff --git a/toolkit/gocui/main.go b/toolkit/gocui/main.go
index 04e1255..11f525a 100644
--- a/toolkit/gocui/main.go
+++ b/toolkit/gocui/main.go
@@ -43,7 +43,7 @@ func catchActionChannel() {
log(logError,"ERROR: console did not initialize")
continue
}
- log(logNow, "catchActionChannel()", a.WidgetId, a.ActionType, a.WidgetType, a.Name)
+ log(logInfo, "catchActionChannel()", a.WidgetId, a.ActionType, a.WidgetType, a.Name)
action(&a)
}
}
diff --git a/toolkit/gocui/plugin.go b/toolkit/gocui/plugin.go
index eae811d..18cb71f 100644
--- a/toolkit/gocui/plugin.go
+++ b/toolkit/gocui/plugin.go
@@ -51,8 +51,22 @@ func action(a *toolkit.Action) {
case toolkit.CloseToolkit:
log(logNow, "attempting to close the plugin and release stdout and stderr")
standardExit()
+ case toolkit.Enable:
+ if n.Visible() {
+ // widget was already shown
+ } else {
+ log(logInfo, "Setting Visable to true", a.Name)
+ n.SetVisible(true)
+ }
+ case toolkit.Disable:
+ if n.Visible() {
+ log(logInfo, "Setting Visable to false", a.Name)
+ n.SetVisible(false)
+ } else {
+ // widget was already hidden
+ }
default:
- log(logError, "action() Unknown =", a.ActionType, a.WidgetType, a.Name)
+ log(logError, "action() ActionType =", a.ActionType, "WidgetType =", a.WidgetType, "Name =", a.Name)
}
log(logInfo, "action() END")
}
@@ -70,16 +84,28 @@ func (n *node) AddText(text string) {
}
func (n *node) SetText(text string) {
+ var changed bool = false
if (n == nil) {
log(logNow, "widget is nil")
return
}
- n.S = text
- n.Text = text
+ if (n.Text != text) {
+ n.Text = text
+ changed = true
+ }
+ if (n.S != text) {
+ n.S = text
+ changed = true
+ }
+ if (! changed) {
+ return
+ }
- n.textResize()
- n.deleteView()
- n.showView()
+ if (n.Visible()) {
+ n.textResize()
+ n.deleteView()
+ n.showView()
+ }
}
func (n *node) Set(val any) {
diff --git a/toolkit/gocui/view.go b/toolkit/gocui/view.go
index e69bf7c..28b80e0 100644
--- a/toolkit/gocui/view.go
+++ b/toolkit/gocui/view.go
@@ -20,20 +20,30 @@ func splitLines(s string) []string {
return lines
}
-func (n *node) textResize() {
+func (n *node) textResize() bool {
w := n.tk
var width, height int = 0, 0
+ var changed bool = false
for i, s := range splitLines(n.Text) {
- log(logNow, "textResize() len =", len(s), i, s)
+ log(logInfo, "textResize() len =", len(s), i, s)
if (width < len(s)) {
width = len(s)
}
height += 1
}
- w.gocuiSize.w1 = w.gocuiSize.w0 + width + me.FramePadW
- w.gocuiSize.h1 = w.gocuiSize.h0 + height + me.FramePadH
- n.showWidgetPlacement(logNow, "textResize()")
+ if (w.gocuiSize.w1 != w.gocuiSize.w0 + width + me.FramePadW) {
+ w.gocuiSize.w1 = w.gocuiSize.w0 + width + me.FramePadW
+ changed = true
+ }
+ if (w.gocuiSize.h1 != w.gocuiSize.h0 + height + me.FramePadH) {
+ w.gocuiSize.h1 = w.gocuiSize.h0 + height + me.FramePadH
+ changed = true
+ }
+ if (changed) {
+ n.showWidgetPlacement(logNow, "textResize() changed")
+ }
+ return changed
}
func (n *node) hideView() {
@@ -58,17 +68,38 @@ func (n *node) showView() {
x0, y0, x1, y1, err := me.baseGui.ViewPosition(w.cuiName)
log(logInfo, "showView() w.v already defined for widget", n.Name, err)
+ // n.smartGocuiSize()
+ changed := n.textResize()
+
+ if (changed) {
+ log(logNow, "showView() textResize() changed. Should recreateView here wId =", w.cuiName)
+ } else {
+ log(logNow, "showView() Clear() and Fprint() here wId =", w.cuiName)
+ w.v.Clear()
+ fmt.Fprint(w.v, n.Text)
+ n.SetVisible(false)
+ n.SetVisible(true)
+ return
+ }
+
// if the gocui element has changed where it is supposed to be on the screen
// recreate it
- if (x0 != w.gocuiSize.w0) || (y0 != w.gocuiSize.h0) {
- log(logError, "showView() w.v.w0 != x0", n.Name, w.gocuiSize.w0, x0)
- log(logError, "showView() w.v.h0 != y0", n.Name, w.gocuiSize.h0, y0)
+ if (x0 != w.gocuiSize.w0) {
+ n.recreateView()
+ return
+ }
+ if (y0 != w.gocuiSize.h0) {
+ log(logError, "showView() start hight mismatch id=", w.cuiName, "gocui h vs computed h =", w.gocuiSize.h0, y0)
+ n.recreateView()
+ return
+ }
+ if (x1 != w.gocuiSize.w1) {
+ log(logError, "showView() too wide", w.cuiName, "w,w", w.gocuiSize.w1, x1)
n.recreateView()
return
}
- if (x1 != w.gocuiSize.w1) || (y1 != w.gocuiSize.h1) {
- log(logError, "showView() w.v.w1 != x1", n.Name, w.gocuiSize.w1, x1)
- log(logError, "showView() w.v.h1 != y1", n.Name, w.gocuiSize.h1, y1)
+ if (y1 != w.gocuiSize.h1) {
+ log(logError, "showView() too high", w.cuiName, "h,h", w.gocuiSize.h1, y1)
n.recreateView()
return
}