diff options
Diffstat (limited to 'toolkit/gocui')
| -rw-r--r-- | toolkit/gocui/Makefile | 4 | ||||
| -rw-r--r-- | toolkit/gocui/add.go | 13 | ||||
| -rw-r--r-- | toolkit/gocui/click.go | 169 | ||||
| -rw-r--r-- | toolkit/gocui/color.go | 143 | ||||
| -rw-r--r-- | toolkit/gocui/common.go | 97 | ||||
| -rw-r--r-- | toolkit/gocui/gocui.go | 2 | ||||
| -rw-r--r-- | toolkit/gocui/help.go | 10 | ||||
| -rw-r--r-- | toolkit/gocui/keybindings.go | 27 | ||||
| -rw-r--r-- | toolkit/gocui/mouse.go | 66 | ||||
| -rw-r--r-- | toolkit/gocui/showStdout.go | 1 | ||||
| -rw-r--r-- | toolkit/gocui/structs.go | 21 | ||||
| -rw-r--r-- | toolkit/gocui/tab.go | 4 | ||||
| -rw-r--r-- | toolkit/gocui/view.go | 46 |
13 files changed, 420 insertions, 183 deletions
diff --git a/toolkit/gocui/Makefile b/toolkit/gocui/Makefile index 6c4f7d5..4f2a6ee 100644 --- a/toolkit/gocui/Makefile +++ b/toolkit/gocui/Makefile @@ -2,10 +2,10 @@ all: plugin ldd ../gocui.so goget: - GO111MODULE="off" go get -v -t -u + go get -v -t -u plugin: - GO111MODULE="off" go build -v -x -buildmode=plugin -o ../gocui.so + go build -v -x -buildmode=plugin -o ../gocui.so objdump: objdump -t ../gocui.so |less diff --git a/toolkit/gocui/add.go b/toolkit/gocui/add.go index 97d65d3..446d70c 100644 --- a/toolkit/gocui/add.go +++ b/toolkit/gocui/add.go @@ -31,29 +31,40 @@ func (n *node) addWidget() { switch n.WidgetType { case toolkit.Root: log(logInfo, "setStartWH() rootNode w.id =", n.WidgetId, "w.name", n.Name) + nw.color = &colorRoot n.setFake() return case toolkit.Flag: + nw.color = &colorFlag n.setFake() return case toolkit.Window: nw.frame = false - redoWindows(0,0) + nw.color = &colorWindow + // redoWindows(0,0) return case toolkit.Tab: + nw.color = &colorTab + // redoWindows(0,0) return + case toolkit.Button: + nw.color = &colorButton case toolkit.Box: + nw.color = &colorBox nw.isFake = true n.setFake() return case toolkit.Grid: + nw.color = &colorGrid nw.isFake = true n.setFake() return case toolkit.Group: + nw.color = &colorGroup nw.frame = false return case toolkit.Label: + nw.color = &colorLabel nw.frame = false return default: diff --git a/toolkit/gocui/click.go b/toolkit/gocui/click.go index 380b0a3..cb58bc3 100644 --- a/toolkit/gocui/click.go +++ b/toolkit/gocui/click.go @@ -1,17 +1,23 @@ package main import ( + "fmt" "github.com/awesome-gocui/gocui" "git.wit.org/wit/gui/toolkit" ) // set isCurrent = false everywhere -func UnsetCurrent(n *node) { +func unsetCurrent(n *node) { w := n.tk w.isCurrent = false + if n.WidgetType == toolkit.Tab { + // n.tk.color = &colorTab + // n.setColor() + } + for _, child := range n.children { - UnsetCurrent(child) + unsetCurrent(child) } } @@ -22,7 +28,14 @@ func (n *node) updateCurrent() { log("updateCurrent()", n.Name) if n.WidgetType == toolkit.Tab { if n.IsCurrent() { + // n.tk.color = &colorActiveT + n.setColor(&colorActiveT) + n.hideView() + n.showView() setCurrentTab(n) + } else { + // n.tk.color = &colorTab + // n.setColor() } return } @@ -47,7 +60,7 @@ func setCurrentWindow(n *node) { if n.WidgetType != toolkit.Window { return } - UnsetCurrent(me.rootNode) + unsetCurrent(me.rootNode) if n.hasTabs { // set isCurrent = true on the first tab @@ -66,7 +79,7 @@ func setCurrentTab(n *node) { if n.WidgetType != toolkit.Tab { return } - UnsetCurrent(me.rootNode) + unsetCurrent(me.rootNode) w.isCurrent = true p := n.parent.tk p.isCurrent = true @@ -83,14 +96,51 @@ func (n *node) doWidgetClick() { // me.rootNode.redoColor(true) me.rootNode.dumpTree(true) case toolkit.Window: - me.rootNode.hideWidgets() + if (me.currentWindow == n) { + return + } + if (me.currentWindow != nil) { + unsetCurrent(me.currentWindow) + me.currentWindow.setColor(&colorWindow) + me.currentWindow.hideWidgets() + } + n.hideWidgets() + me.currentWindow = n + // setCurrentWindow(n) // probably delete this + n.setColor(&colorActiveW) n.redoTabs(me.TabW, me.TabH) + for _, child := range n.children { + if (child.currentTab == true) { + log(true, "FOUND CURRENT TAB", child.Name) + setCurrentTab(child) + child.placeWidgets(me.RawW, me.RawH) + child.showWidgets() + return + } + } + /* FIXME: redo this if ! n.hasTabs { - setCurrentWindow(n) - n.placeWidgets(me.RawW, me.RawH) - n.showWidgets() } + */ case toolkit.Tab: + if (n.IsCurrent()) { + return // do nothing if you reclick on the already selected tab + } + // find the window and disable the active tab + p := n.parent + if (p != nil) { + p.hideWidgets() + p.redoTabs(me.TabW, me.TabH) + unsetCurrent(p) + for _, child := range p.children { + if child.WidgetType == toolkit.Tab { + child.setColor(&colorTab) + n.currentTab = false + } + } + } + n.currentTab = true + n.setColor(&colorActiveT) setCurrentTab(n) n.placeWidgets(me.RawW, me.RawH) n.showWidgets() @@ -118,6 +168,50 @@ func (n *node) doWidgetClick() { n.toggleTree() case toolkit.Button: n.doUserEvent() + case toolkit.Dropdown: + log(true, "do the dropdown here") + if (me.ddview == nil) { + me.ddview = addDropdown() + tk := me.ddview.tk + tk.gocuiSize.w0 = 20 + tk.gocuiSize.w1 = 40 + tk.gocuiSize.h0 = 10 + tk.gocuiSize.h1 = 25 + tk.v, _ = me.baseGui.SetView("ddview", + tk.gocuiSize.w0, + tk.gocuiSize.h0, + tk.gocuiSize.w1, + tk.gocuiSize.h1, 0) + if (tk.v == nil) { + return + } + tk.v.Wrap = true + tk.v.Frame = true + tk.v.Clear() + fmt.Fprint(tk.v, "example.com\nwit.org\nwit.com") + me.ddview.SetVisible(true) + return + } + log(true, "doWidgetClick() visible =", me.ddview.Visible()) + if (me.ddview.Visible()) { + me.ddview.SetVisible(false) + me.baseGui.DeleteView("ddview") + me.ddview.tk.v = nil + } else { + var dnsList string + for i, s := range n.vals { + log(logNow, "AddText()", n.Name, i, s) + dnsList += s + "\n" + } + me.ddNode = n + log(logNow, "new dns list should be set to:", dnsList) + me.ddview.Text = dnsList + me.ddview.SetText(dnsList) + me.ddview.SetVisible(true) + } + for i, s := range n.vals { + log(logNow, "AddText()", n.Name, i, s) + } default: } } @@ -162,26 +256,15 @@ func click(g *gocui.Gui, v *gocui.View) error { n := findUnderMouse() if (n != nil) { log(logNow, "click() Found widget =", n.WidgetId, n.Name, ",", n.Text) + if (n.Name == "DropBox") { + log(logNow, "click() this is the dropdown menu. set a flag here what did I click? where is the mouse?") + log(logNow, "click() set a global dropdown clicked flag=true here") + me.ddClicked = true + } n.doWidgetClick() } else { log(logNow, "click() could not find node name =", v.Name()) } - /* - i, err := strconv.Atoi(v.Name()) - if (err != nil) { - log(logError, "click() Can't find widget. error =", err) - } else { - log(logVerbose, "click() ok v.Name() =", v.Name()) - n := me.rootNode.findWidgetId(i) - if (n == nil) { - log(logError, "click() CANT FIND VIEW in binary tree. v.Name =", v.Name()) - return nil - } - log(logNow, "click() Found widget =", n.WidgetId, n.Name, ",", n.Text) - n.doWidgetClick() - return nil - } - */ if _, err := g.SetCurrentView(v.Name()); err != nil { return err @@ -207,6 +290,17 @@ func findUnderMouse() *node { found = n } } + if (n == me.ddview) { + log(true, "findUnderMouse() found ddview") + if n.Visible() { + log(true, "findUnderMouse() and ddview is visable. hide it here. TODO: find highlighted row") + found = n + // find the actual value here and set the dropdown widget + me.baseGui.DeleteView("ddview") + } else { + log(true, "findUnderMouse() I was lying, actually it's not found") + } + } for _, child := range n.children { f(child) @@ -217,7 +311,7 @@ func findUnderMouse() *node { // TODO: pop up menu with a list of them for _, n := range widgets { //log(logNow, "ctrlDown() FOUND widget", widget.id, widget.name) - n.showWidgetPlacement(logNow, "ctrlDown() FOUND") + n.showWidgetPlacement(logNow, "findUnderMouse() FOUND") } return found } @@ -228,27 +322,6 @@ func ctrlDown(g *gocui.Gui, v *gocui.View) error { // var widgets []*node // var f func (n *node) found = findUnderMouse() - /* - w, h := g.MousePosition() - - // find buttons that are below where the mouse button click - f = func(n *node) { - widget := n.tk - // ignore widgets that are not visible - if n.Visible() { - if ((widget.gocuiSize.w0 <= w) && (w <= widget.gocuiSize.w1) && - (widget.gocuiSize.h0 <= h) && (h <= widget.gocuiSize.h1)) { - widgets = append(widgets, n) - found = n - } - } - - for _, child := range n.children { - f(child) - } - } - f(me.rootNode) - */ if (me.ctrlDown == nil) { setupCtrlDownWidget() me.ctrlDown.Text = found.Name @@ -266,9 +339,9 @@ func ctrlDown(g *gocui.Gui, v *gocui.View) error { cd.gocuiSize.w1 = newR.w1 cd.gocuiSize.h1 = newR.h1 if me.ctrlDown.Visible() { - me.ctrlDown.deleteView() + me.ctrlDown.hideView() } else { - me.ctrlDown.updateView() + me.ctrlDown.showView() } me.ctrlDown.showWidgetPlacement(logNow, "ctrlDown:") return nil diff --git a/toolkit/gocui/color.go b/toolkit/gocui/color.go index 5dbed05..4c2ea76 100644 --- a/toolkit/gocui/color.go +++ b/toolkit/gocui/color.go @@ -3,86 +3,85 @@ package main import ( "math/rand" "github.com/awesome-gocui/gocui" - "git.wit.org/wit/gui/toolkit" ) -// ColorBlack ColorRed ColorGreen ColorYellow ColorBlue ColorMagenta ColorCyan ColorWhite -// gocui.GetColor("#FFAA55") // Dark Purple -func (n *node) setDefaultWidgetColor() { - w := n.tk - log(logInfo, "setDefaultWidgetColor() on", n.WidgetType, n.Name) - v, _ := me.baseGui.View(w.cuiName) - if (v == nil) { - log(logError, "setDefaultWidgetColor() failed on view == nil") - return - } - sleep(.05) - // v.BgColor = gocui.GetColor("#FFAA55") // Dark Purple - // v.BgColor = gocui.GetColor("#88AA55") // heavy purple - // v.BgColor = gocui.GetColor("#111111") // crazy red - // v.BgColor = gocui.GetColor("#FF9911") // heavy red - // v.SelBgColor = gocui.GetColor("#FFEE11") // blood red +//w.v.SelBgColor = gocui.ColorCyan +//color.go: w.v.SelFgColor = gocui.ColorBlack +//color.go: w.v.BgColor = gocui.ColorGreen - // v.BgColor = gocui.GetColor("#55AAFF") // super light grey - // v.BgColor = gocui.GetColor("#FFC0CB") // 'w3c pink' yellow - switch n.WidgetType { - case toolkit.Root: - v.FrameColor = gocui.ColorRed - v.BgColor = gocui.GetColor("#B0E0E6") // w3c 'powerder blue' - case toolkit.Flag: - v.FrameColor = gocui.ColorRed - v.BgColor = gocui.GetColor("#B0E0E6") // w3c 'powerder blue' - case toolkit.Window: - v.FgColor = gocui.ColorCyan - v.SelBgColor = gocui.ColorBlue - v.FrameColor = gocui.ColorBlue - case toolkit.Tab: - v.SelBgColor = gocui.ColorBlue - v.FrameColor = gocui.ColorBlue - case toolkit.Button: - v.BgColor = gocui.ColorWhite - v.FrameColor = gocui.ColorGreen - v.SelBgColor = gocui.ColorBlack - v.SelFgColor = gocui.ColorGreen - case toolkit.Label: - v.BgColor = gocui.GetColor("#55AAFF") // super light grey - v.SelBgColor = gocui.GetColor("#55AAFF") // super light grey - case toolkit.Box: - v.FrameColor = gocui.ColorRed - // v.BgColor = gocui.GetColor("#FFC0CB") // 'w3c pink' yellow - v.BgColor = gocui.GetColor("#DDDDDD") // light purple - case toolkit.Grid: - // v.FgColor = gocui.ColorCyan - // v.SelBgColor = gocui.ColorBlue - // v.FrameColor = gocui.ColorBlue - case toolkit.Group: - v.BgColor = gocui.GetColor("#55AAFF") // super light grey - default: - } +type colorT struct { + frame gocui.Attribute + fg gocui.Attribute + bg gocui.Attribute + selFg gocui.Attribute + selBg gocui.Attribute + name string } -// SetColor("#FFAA55") // purple -func (w *cuiWidget) SetColor(c string) { - if (w.v == nil) { - log(logError, "SetColor() failed on view == nil") +var none gocui.Attribute = gocui.AttrNone +var lightPurple gocui.Attribute = gocui.GetColor("#DDDDDD") // light purple +var darkPurple gocui.Attribute = gocui.GetColor("#FFAA55") // Dark Purple +var heavyPurple gocui.Attribute = gocui.GetColor("#88AA55") // heavy purple +var powdererBlue gocui.Attribute = gocui.GetColor("#B0E0E6") // w3c 'powerder blue' +var superLightGrey gocui.Attribute = gocui.GetColor("#55AAFF") // super light grey + +// Standard defined colors from gocui: +// ColorBlack ColorRed ColorGreen ColorYellow ColorBlue ColorMagenta ColorCyan ColorWhite + +// v.BgColor = gocui.GetColor("#111111") // crazy red +// v.BgColor = gocui.GetColor("#FF9911") // heavy red +// v.SelBgColor = gocui.GetColor("#FFEE11") // blood red + +// v.BgColor = gocui.GetColor("#55AAFF") // super light grey +// v.BgColor = gocui.GetColor("#FFC0CB") // 'w3c pink' yellow + +// Normal Text On mouseover +// Widget Frame Text background Text background +var colorWindow colorT = colorT{ none , gocui.ColorBlue, none , none , powdererBlue , "normal window"} +var colorActiveW colorT = colorT{ none , none , powdererBlue , none , powdererBlue , "active window"} + +var colorTab colorT = colorT{gocui.ColorBlue, gocui.ColorBlue, none , none , powdererBlue , "normal tab"} +var colorActiveT colorT = colorT{gocui.ColorBlue, none , powdererBlue , none , powdererBlue , "active tab"} + +var colorButton colorT = colorT{gocui.ColorGreen, none , gocui.ColorWhite, gocui.ColorGreen, gocui.ColorBlack, "normal button"} +var colorLabel colorT = colorT{ none , none , superLightGrey , none , superLightGrey , "normal label"} +var colorGroup colorT = colorT{ none , none , superLightGrey , none , superLightGrey , "normal group"} + +// widget debugging colors. these widgets aren't displayed unless you are debugging +var colorRoot colorT = colorT{gocui.ColorRed , none , powdererBlue , none , gocui.ColorBlue, "debug root"} +var colorFlag colorT = colorT{gocui.ColorRed , none , powdererBlue , none , gocui.ColorGreen, "debug flag"} +var colorBox colorT = colorT{gocui.ColorRed , none , lightPurple , none , gocui.ColorCyan, "debug box"} +var colorGrid colorT = colorT{gocui.ColorRed , none , lightPurple , none , gocui.ColorRed, "debug grid"} +var colorNone colorT = colorT{ none , none , none , none , none , "debug none"} + +// actually sets the colors for the gocui element +// the user will see the colors change when this runs +// TODO: add black/white only flag for ttyS0 +// TODO: or fix kvm/qemu serial console & SIGWINCH. +// TODO: and minicom and uboot and 5 million other things. +// TODO: maybe enough of us could actually do that if we made it a goal. +// TODO: start with riscv boards and fix it universally there +// TODO: so just a small little 'todo' item here +func (n *node) setColor(newColor *colorT) { + tk := n.tk + if (tk.color == newColor) { + // nothing to do since the colors have nto changed return } - w.v.SelBgColor = gocui.ColorCyan - w.v.SelFgColor = gocui.ColorBlack - switch c { - case "Green": - w.v.BgColor = gocui.ColorGreen - case "Purple": - w.v.BgColor = gocui.GetColor("#FFAA55") - case "Yellow": - w.v.BgColor = gocui.ColorYellow - case "Blue": - w.v.BgColor = gocui.ColorBlue - case "Red": - w.v.BgColor = gocui.ColorRed - default: - w.v.BgColor = gocui.GetColor(c) + tk.color = newColor + if (tk.v == nil) { + return + } + if (tk.color == nil) { + log(true, "Set the node to color = nil") + tk.color = &colorNone } + log(true, "Set the node to color =", tk.color.name) + n.recreateView() +} + +func (n *node) setDefaultWidgetColor() { + n.showView() } func (n *node) setDefaultHighlight() { diff --git a/toolkit/gocui/common.go b/toolkit/gocui/common.go index 05de64b..d3de34c 100644 --- a/toolkit/gocui/common.go +++ b/toolkit/gocui/common.go @@ -98,6 +98,46 @@ func (n *node) findWidgetName(name string) *node { return nil } +func (n *node) IsCurrent() bool { + w := n.tk + if (n.WidgetType == toolkit.Tab) { + return w.isCurrent + } + if (n.WidgetType == toolkit.Window) { + return w.isCurrent + } + if (n.WidgetType == toolkit.Root) { + return false + } + return n.parent.IsCurrent() +} + +func (n *node) Visible() bool { + if (n == nil) { + return false + } + if (n.tk == nil) { + return false + } + if (n.tk.v == nil) { + return false + } + return n.tk.v.Visible +} + +func (n *node) SetVisible(b bool) { + if (n == nil) { + return + } + if (n.tk == nil) { + return + } + if (n.tk.v == nil) { + return + } + n.tk.v.Visible = b +} + func addNode(a *toolkit.Action) *node { n := new(node) n.WidgetType = a.WidgetType @@ -143,42 +183,29 @@ func addNode(a *toolkit.Action) *node { return n } -func (n *node) IsCurrent() bool { - w := n.tk - if (n.WidgetType == toolkit.Tab) { - return w.isCurrent - } - if (n.WidgetType == toolkit.Window) { - return w.isCurrent - } - if (n.WidgetType == toolkit.Root) { - return false - } - return n.parent.IsCurrent() -} +func addDropdown() *node { + n := new(node) + n.WidgetType = toolkit.Flag + n.WidgetId = -2 + n.ParentId = 0 -func (n *node) Visible() bool { - if (n == nil) { - return false - } - if (n.tk == nil) { - return false - } - if (n.tk.v == nil) { - return false - } - return n.tk.v.Visible -} + // copy the data from the action message + n.Name = "DropBox" + n.Text = "DropBox text" -func (n *node) SetVisible(b bool) { - if (n == nil) { - return - } - if (n.tk == nil) { - return - } - if (n.tk.v == nil) { - return + // store the internal toolkit information + n.tk = new(cuiWidget) + n.tk.frame = true + + // set the name used by gocui to the id + n.tk.cuiName = "-1 dropbox" + + n.tk.color = &colorFlag + + // add this new widget on the binary tree + n.parent = me.rootNode + if n.parent != nil { + n.parent.children = append(n.parent.children, n) } - n.tk.v.Visible = b + return n } diff --git a/toolkit/gocui/gocui.go b/toolkit/gocui/gocui.go index 85e6ea5..d2877d7 100644 --- a/toolkit/gocui/gocui.go +++ b/toolkit/gocui/gocui.go @@ -72,7 +72,7 @@ func dragOutputWindow() { func setFrame(b bool) { // TODO: figure out what this might be useful for // what is this do? I made it just 2 lines for now. Is this useful for something? - v := SetView("global", 15, 5, 80, 8, 10) + v := SetView("global", 5, 10, 5, 10, 0) // x0, x1, y1, y2, overlap if (v == nil) { log(logError, "setFrame() global failed") } diff --git a/toolkit/gocui/help.go b/toolkit/gocui/help.go index 66719bb..6113257 100644 --- a/toolkit/gocui/help.go +++ b/toolkit/gocui/help.go @@ -14,7 +14,9 @@ import ( var helpText []string = []string{"KEYBINDINGS", "", - "d: show/hide debugging", + "?: toggle help", + "d: toggle debugging", + "r: redraw widgets", "s/h: show/hide all widgets", "L: list all widgets", "q: quit()", @@ -27,6 +29,12 @@ var helpText []string = []string{"KEYBINDINGS", "", } +func hidehelplayout() { + me.baseGui.DeleteView("help") + // n.deleteView() + // child.hideFake() +} + func helplayout() error { g := me.baseGui var err error diff --git a/toolkit/gocui/keybindings.go b/toolkit/gocui/keybindings.go index dbe1fe2..658d09a 100644 --- a/toolkit/gocui/keybindings.go +++ b/toolkit/gocui/keybindings.go @@ -22,6 +22,7 @@ func defaultKeybindings(g *gocui.Gui) error { if err := g.SetKeybinding("", gocui.MouseRelease, gocui.ModNone, mouseUp); err != nil { return err } + // mouseDown() runs whenever you click on an unknown view (?) if err := g.SetKeybinding("", gocui.MouseLeft, gocui.ModNone, mouseDown); err != nil { return err } @@ -40,10 +41,8 @@ func defaultKeybindings(g *gocui.Gui) error { return nil } -var showDebug bool = true - func addDebugKeys(g *gocui.Gui) { - // dump all widget info to the log + // show debugging buttons g.SetKeybinding("", 'd', gocui.ModNone, func(g *gocui.Gui, v *gocui.View) error { log(logNow, "gocui.SetKeyBinding() dumpTree() START") @@ -63,9 +62,29 @@ func addDebugKeys(g *gocui.Gui) { // display the help menu g.SetKeybinding("", '?', gocui.ModNone, func(g *gocui.Gui, v *gocui.View) error { - helplayout() + if (showHelp) { + helplayout() + showHelp = false + } else { + me.baseGui.DeleteView("help") + showHelp = true + } + return nil + }) + + // redraw all the widgets + g.SetKeybinding("", 'r', gocui.ModNone, + func(g *gocui.Gui, v *gocui.View) error { + if (redoWidgets) { + redoWindows(0,0) + redoWidgets = false + } else { + me.rootNode.hideWidgets() + redoWidgets = true + } return nil }) + // hide all widgets g.SetKeybinding("", 'h', gocui.ModNone, func(g *gocui.Gui, v *gocui.View) error { diff --git a/toolkit/gocui/mouse.go b/toolkit/gocui/mouse.go index dbe2c6d..64786ab 100644 --- a/toolkit/gocui/mouse.go +++ b/toolkit/gocui/mouse.go @@ -24,6 +24,7 @@ func mouseMove(g *gocui.Gui) { func msgDown(g *gocui.Gui, v *gocui.View) error { initialMouseX, initialMouseY = g.MousePosition() + log(true, "msgDown() X,Y", initialMouseX, initialMouseY) if vx, vy, _, _, err := g.ViewPosition("msg"); err == nil { xOffset = initialMouseX - vx yOffset = initialMouseY - vy @@ -32,7 +33,58 @@ func msgDown(g *gocui.Gui, v *gocui.View) error { return nil } +func hideDDview() error { + w, h := me.baseGui.MousePosition() + log(true, "hide dropdown menu() view msgMouseDown (w,h) =", w, h) + if (me.ddview == nil) { + return gocui.ErrUnknownView + } + if (me.ddview.tk.v == nil) { + return gocui.ErrUnknownView + } + me.ddview.SetVisible(false) + return nil +} + +func showDDview() error { + w, h := me.baseGui.MousePosition() + log(true, "show dropdown menu() view msgMouseDown (w,h) =", w, h) + if (me.ddview == nil) { + return gocui.ErrUnknownView + } + if (me.ddview.tk.v == nil) { + return gocui.ErrUnknownView + } + me.ddview.SetVisible(true) + return nil +} + func mouseUp(g *gocui.Gui, v *gocui.View) error { + w, h := g.MousePosition() + log(true, "mouseUp() view msgMouseDown (check here for dropdown menu click) (w,h) =", w, h) + if (me.ddClicked) { + log(true, "mouseUp() ddview is the thing that was clicked", w, h) + log(true, "mouseUp() find out what the string is here", w, h, me.ddview.tk.gocuiSize.h1) + + if (me.ddNode != nil) { + value := h - me.ddview.tk.gocuiSize.h0 - 1 + log(true, "mouseUp() me.ddview.tk.gocuiSize.h1 =", me.ddview.tk.gocuiSize.h1) + log(true, "mouseUp() me.ddNode.vals =", me.ddNode.vals) + valsLen := len(me.ddNode.vals) + log(true, "mouseUp() value =", value, "valsLen =", valsLen) + log(true, "mouseUp() me.ddNode.vals =", me.ddNode.vals) + if ((value >= 0) && (value < valsLen)) { + str := me.ddNode.vals[value] + log(true, "mouseUp() value =", value, "str =", str) + } + } + } + /* + // if there is a drop down view active, treat it like a dialog box and close it + if (hideDDview() == nil) { + return nil + } + */ if msgMouseDown { msgMouseDown = false if movingMsg { @@ -57,13 +109,25 @@ func mouseDown(g *gocui.Gui, v *gocui.View) error { } globalMouseDown = true maxX, _ := g.Size() - msg := fmt.Sprintf("Mouse really down at: %d,%d", mx, my) + "foo\n" + "bar\n" + test := findUnderMouse() + msg := fmt.Sprintf("Mouse really down at: %d,%d", mx, my) + "foobar" + if (test == me.ddview) { + if (me.ddview.Visible()) { + log(true, "hide DDview() Mouse really down at:", mx, my) + hideDDview() + } else { + log(true, "show DDview() Mouse really down at:", mx, my) + showDDview() + } + return nil + } x := mx - len(msg)/2 if x < 0 { x = 0 } else if x+len(msg)+1 > maxX-1 { x = maxX - 1 - len(msg) - 1 } + log(true, "mouseDown() about to write out message to 'globalDown' view. msg =", msg) if v, err := g.SetView("globalDown", x, my-1, x+len(msg)+1, my+1, 0); err != nil { if !errors.Is(err, gocui.ErrUnknownView) { return err diff --git a/toolkit/gocui/showStdout.go b/toolkit/gocui/showStdout.go index 22e95d3..f03dfef 100644 --- a/toolkit/gocui/showStdout.go +++ b/toolkit/gocui/showStdout.go @@ -24,6 +24,7 @@ func showMsg(g *gocui.Gui, v *gocui.View) error { var l string var err error + log(true, "showMsg() v.name =", v.Name()) if _, err := g.SetCurrentView(v.Name()); err != nil { return err } diff --git a/toolkit/gocui/structs.go b/toolkit/gocui/structs.go index 06a2266..05df963 100644 --- a/toolkit/gocui/structs.go +++ b/toolkit/gocui/structs.go @@ -21,14 +21,24 @@ import ( // It's probably a terrible idea to call this 'me' var me config +var showDebug bool = true +var showHelp bool = true +var redoWidgets bool = true + +// This is the window that is currently active +var currentWindow *node + type config struct { baseGui *gocui.Gui // the main gocui handle rootNode *node // the base of the binary tree. it should have id == 0 ctrlDown *node // shown if you click the mouse when the ctrl key is pressed -// current *cuiWidget // this is the current tab or window to show + currentWindow *node // this is the current tab or window to show logStdout *node // where to show STDOUT helpLabel *gocui.View + ddview *node // the gocui view to select dropdrown lists + ddClicked bool // the dropdown menu view was clicked + ddNode *node // the dropdown menu is for this widget // this is the channel we send user events like // mouse clicks or keyboard events back to the program @@ -123,6 +133,7 @@ type node struct { horizontal bool `default:false` hasTabs bool // does the window have tabs? + currentTab bool // the visible tab // the internal plugin toolkit structure tk *cuiWidget @@ -152,7 +163,7 @@ type cuiWidget struct { size rectType // the actual gocui display view of this widget - // sometimes this isn't visable like with a Box or Grid + // sometimes this isn't visible like with a Box or Grid gocuiSize rectType isCurrent bool // is this the currently displayed Window or Tab? @@ -164,6 +175,12 @@ type cuiWidget struct { tainted bool frame bool + + // for a window, this is currently selected tab + selectedTab *node + + // what color to use + color *colorT } // from the gocui devs: diff --git a/toolkit/gocui/tab.go b/toolkit/gocui/tab.go index 60ee6b3..d910552 100644 --- a/toolkit/gocui/tab.go +++ b/toolkit/gocui/tab.go @@ -103,6 +103,10 @@ func (p *node) redoTabs(nextW int, nextH int) { n.gocuiSetWH(nextW, nextH) n.deleteView() // setCurrentTab(n) + // if (len(w.cuiName) < 4) { + // w.cuiName = "abcd" + // } + n.showView() sizeW := w.Width() + me.TabPadW diff --git a/toolkit/gocui/view.go b/toolkit/gocui/view.go index e2c76aa..3baeb66 100644 --- a/toolkit/gocui/view.go +++ b/toolkit/gocui/view.go @@ -36,7 +36,12 @@ func (n *node) textResize() { n.showWidgetPlacement(logNow, "textResize()") } +func (n *node) hideView() { + n.SetVisible(false) +} + // display's the text of the widget in gocui +// will create a new gocui view if there isn't one or if it has been moved func (n *node) showView() { var err error w := n.tk @@ -46,31 +51,34 @@ func (n *node) showView() { w.cuiName = strconv.Itoa(n.WidgetId) } + // if the gocui element doesn't exist, create it if (w.v == nil) { - n.updateView() + n.recreateView() } x0, y0, x1, y1, err := me.baseGui.ViewPosition(w.cuiName) log(logInfo, "showView() w.v already defined for widget", n.Name, err) + + // if the gocui element has changed where it is supposed to be on the screen + // recreate it if (x0 != w.gocuiSize.w0) || (y0 != w.gocuiSize.h0) { log(logError, "showView() w.v.w0 != x0", n.Name, w.gocuiSize.w0, x0) log(logError, "showView() w.v.h0 != y0", n.Name, w.gocuiSize.h0, y0) - n.updateView() + n.recreateView() return } if (x1 != w.gocuiSize.w1) || (y1 != w.gocuiSize.h1) { log(logError, "showView() w.v.w1 != x1", n.Name, w.gocuiSize.w1, x1) log(logError, "showView() w.v.h1 != y1", n.Name, w.gocuiSize.h1, y1) - n.updateView() + n.recreateView() return } - if (w.v.Visible == false) { - log(logInfo, "showView() w.v.Visible set to true ", n.Name) - w.v.Visible = true - } + n.SetVisible(true) } -func (n *node) updateView() { +// create or recreate the gocui widget visible +// deletes the old view if it exists and recreates it +func (n *node) recreateView() { var err error w := n.tk if (me.baseGui == nil) { @@ -105,8 +113,14 @@ func (n *node) updateView() { fmt.Fprint(w.v, n.Text) n.showWidgetPlacement(logNow, "Window: " + n.Text) - n.setDefaultHighlight() - n.setDefaultWidgetColor() + // if you don't do this here, it will be black & white only + if (w.color != nil) { + w.v.FrameColor = w.color.frame + w.v.FgColor = w.color.fg + w.v.BgColor = w.color.bg + w.v.SelFgColor = w.color.selFg + w.v.SelBgColor = w.color.selBg + } } func (n *node) hideWidgets() { @@ -119,7 +133,7 @@ func (n *node) hideWidgets() { case toolkit.Box: case toolkit.Grid: default: - n.deleteView() + n.hideView() } for _, child := range n.children { child.hideWidgets() @@ -129,7 +143,7 @@ func (n *node) hideWidgets() { func (n *node) hideFake() { w := n.tk if (w.isFake) { - n.deleteView() + n.hideView() } for _, child := range n.children { child.hideFake() @@ -153,13 +167,13 @@ func (n *node) showWidgets() { if (w.isFake) { // don't display by default } else { - if n.IsCurrent() { + // if n.IsCurrent() { n.showWidgetPlacement(logInfo, "current:") n.showView() - } else { - n.showWidgetPlacement(logInfo, "not:") + // } else { + // n.showWidgetPlacement(logInfo, "not:") // w.drawView() - } + // } } for _, child := range n.children { child.showWidgets() |
