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Diffstat (limited to 'toolkit/gocui/gocui.go')
-rw-r--r--toolkit/gocui/gocui.go100
1 files changed, 0 insertions, 100 deletions
diff --git a/toolkit/gocui/gocui.go b/toolkit/gocui/gocui.go
deleted file mode 100644
index d2877d7..0000000
--- a/toolkit/gocui/gocui.go
+++ /dev/null
@@ -1,100 +0,0 @@
-// Copyright 2014 The gocui Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-package main
-
-import (
- "errors"
- "github.com/awesome-gocui/gocui"
-)
-
-// This initializes the gocui package
-// it runs SetManagerFunc which passes every input
-// event (keyboard, mouse, etc) to the function "gocuiEvent()"
-func gocuiMain() {
- g, err := gocui.NewGui(gocui.OutputNormal, true)
- if err != nil {
- panic(err)
- }
- defer g.Close()
-
- me.baseGui = g
-
- g.Cursor = true
- g.Mouse = true
-
- // this sets the function that is run on every event. For example:
- // When you click the mouse, move the mouse, or press a key on the keyboard
- // This is equivalent to xev or similar to cat /dev/input on linux
- g.SetManagerFunc(gocuiEvent)
-
- if err := defaultKeybindings(g); err != nil {
- panic(err)
- }
-
- if err := g.MainLoop(); err != nil && !errors.Is(err, gocui.ErrQuit) {
- panic(err)
- }
-}
-
-// Thanks to the gocui developers -- your package kicks ass
-// This function is called on every event. It is a callback function from the gocui package
-// which has an excellent implementation. While gocui handles things like text highlighting
-// and the layout of the text areas -- also things like handling SIGWINCH and lots of really
-// complicated console handling, it sends events here in a clean way.
-// This is equivalent to the linux command xev (apt install x11-utils)
-func gocuiEvent(g *gocui.Gui) error {
- maxX, maxY := g.Size()
- mx, my := g.MousePosition()
- log(logVerbose, "handleEvent() START", maxX, maxY, mx, my, msgMouseDown)
- if _, err := g.View("msg"); msgMouseDown && err == nil {
- moveMsg(g)
- }
- if widgetView, _ := g.View("msg"); widgetView == nil {
- log(logNow, "handleEvent() create output widget now", maxX, maxY, mx, my)
- makeOutputWidget(g, "this is a create before a mouse click")
- if (me.logStdout != nil) {
- // setOutput(me.logStdout)
- }
- } else {
- log(logInfo, "output widget already exists", maxX, maxY, mx, my)
- }
- mouseMove(g)
- log(logVerbose, "handleEvent() END ", maxX, maxY, mx, my, msgMouseDown)
- return nil
-}
-
-func dragOutputWindow() {
-}
-
-// turns off the frame on the global window
-func setFrame(b bool) {
- // TODO: figure out what this might be useful for
- // what is this do? I made it just 2 lines for now. Is this useful for something?
- v := SetView("global", 5, 10, 5, 10, 0) // x0, x1, y1, y2, overlap
- if (v == nil) {
- log(logError, "setFrame() global failed")
- }
- v.Frame = b
-}
-
-func quit(g *gocui.Gui, v *gocui.View) error {
- return gocui.ErrQuit
-}
-
-func SetView(name string, x0, y0, x1, y1 int, overlaps byte) *gocui.View {
- if (me.baseGui == nil) {
- log(logError, "SetView() ERROR: me.baseGui == nil")
- return nil
- }
-
- v, err := me.baseGui.SetView(name, x0, y0, x1, y1, overlaps)
- if err != nil {
- if !errors.Is(err, gocui.ErrUnknownView) {
- log(logError, "SetView() global failed on name =", name)
- }
- return nil
- }
- return v
-}