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Diffstat (limited to 'toolkit/gocui/debug.go')
-rw-r--r--toolkit/gocui/debug.go143
1 files changed, 52 insertions, 91 deletions
diff --git a/toolkit/gocui/debug.go b/toolkit/gocui/debug.go
index b38fd83..3ecdfdd 100644
--- a/toolkit/gocui/debug.go
+++ b/toolkit/gocui/debug.go
@@ -1,109 +1,70 @@
package main
-import "git.wit.org/wit/gui/toolkit"
+import (
+ "fmt"
-var defaultBehavior bool = true
+ "git.wit.org/wit/gui/toolkit"
+// "github.com/awesome-gocui/gocui"
+)
-var bookshelf bool // do you want things arranged in the box like a bookshelf or a stack?
-var canvas bool // if set to true, the windows are a raw canvas
-var menubar bool // for windows
-var stretchy bool // expand things like buttons to the maximum size
-var padded bool // add space between things like buttons
-var margin bool // add space around the frames of windows
-
-var debugToolkit bool
-var debugChange bool
-var debugPlugin bool
-var debugFlags bool
-var debugError bool = true
-
-// This is important. This sets the defaults for the gui. Without this, there isn't correct padding, etc
-func setDefaultBehavior(s bool) {
- defaultBehavior = s
- if (defaultBehavior) {
- log(debugToolkit, "Setting this toolkit to use the default behavior.")
- log(debugToolkit, "This is the 'guessing' part as defined by the wit/gui 'Principles'. Refer to the docs.")
- stretchy = false
- padded = true
- menubar = true
- margin = true
- canvas = false
- bookshelf = true // 99% of the time, things make a vertical stack of objects
- } else {
- log(debugToolkit, "This toolkit is set to ignore the default behavior.")
+func actionDump(b bool, a *toolkit.Action) {
+ if (a == nil) {
+ log(b, "action = nil")
+ return
}
-}
-func ShowDebug () {
- log(true, "debugToolkit =", debugToolkit)
- log(true, "debugChange =", debugChange)
- log(true, "debugPlugin =", debugPlugin)
- log(true, "debugFlags =", debugFlags)
- log(true, "debugError =", debugError)
+ log(b, "a.Name =", a.Name)
+ log(b, "a.Text =", a.Text)
+ log(b, "a.WidgetId =", a.WidgetId)
+ log(b, "a.ParentId =", a.ParentId)
+ log(b, "a.B =", a.B)
+ log(b, "a.S =", a.S)
}
-/*
-func (t *gocuiT) Dump(b bool) {
- if ! b {
+func (w *cuiWidget) dumpTree(draw bool) {
+ log(logNow, "dumpTree() START", w)
+ if (w == nil) {
return
}
- log(b, "Name = ", t.Name, t.Width, t.Height)
- if (t.uiBox != nil) {
- log(b, "uiBox =", t.uiBox)
- }
- if (t.uiButton != nil) {
- log(b, "uiButton =", t.uiButton)
- }
- if (t.uiCombobox != nil) {
- log(b, "uiCombobox =", t.uiCombobox)
- }
- if (t.uiWindow != nil) {
- log(b, "uiWindow =", t.uiWindow)
- }
- if (t.uiTab != nil) {
- log(b, "uiTab =", t.uiTab)
- }
- if (t.uiGroup != nil) {
- log(b, "uiGroup =", t.uiGroup)
- }
- if (t.uiEntry != nil) {
- log(b, "uiEntry =", t.uiEntry)
- }
- if (t.uiMultilineEntry != nil) {
- log(b, "uiMultilineEntry =", t.uiMultilineEntry)
- }
- if (t.uiSlider != nil) {
- log(b, "uiSlider =", t.uiSlider)
- }
- if (t.uiCheckbox != nil) {
- log(b, "uiCheckbox =", t.uiCheckbox)
+ w.showWidgetPlacement(logNow, "Tree:")
+
+ for _, child := range w.children {
+ child.dumpTree(draw)
}
- widgetDump(b, t.tw)
}
-*/
-func widgetDump(b bool, w *toolkit.Widget) {
+func (w *cuiWidget) showWidgetPlacement(b bool, s string) {
if (w == nil) {
- log(b, "widget = nil")
+ log(logError, "WTF w == nil")
return
}
+ if (w.id == 0) {
+ log(logVerbose, "showWidgetPlacement() parent == nil ok. This is the rootNode", w.id, w.cuiName)
+ return
+ }
+ if (w.parent == nil) {
+ log(logError, "showWidgetPlacement() WTF parent == nil", w.id, w.cuiName)
+ log(logError, "showWidgetPlacement() WTF parent == nil", w.id, w.cuiName)
+ log(logError, "showWidgetPlacement() WTF parent == nil", w.id, w.cuiName)
+ return
+ }
+ log(b, "dump()", s,
+ fmt.Sprintf("(wId,pId)=(%3d,%3d)", w.id, w.parent.id),
+ fmt.Sprintf("real()=(%3d,%3d,%3d,%3d)", w.realSize.w0, w.realSize.h0, w.realSize.w1, w.realSize.h1),
+ "next()=(", w.nextW, ",", w.nextH, ")",
+ "logical()=(", w.logicalSize.w0, ",", w.logicalSize.h0, ",", w.logicalSize.w1, ",", w.logicalSize.h1, ")",
+ w.widgetType, ",", w.name, "text=", w.text)
- /*
- log(b, "widget.Name =", w.Name)
- // log(b, "widget.Action =", w.Action)
- log(b, "widget.Type =", w.Type)
- log(b, "widget.Custom =", w.Custom)
- log(b, "widget.B =", w.B)
- log(b, "widget.I =", w.I)
- log(b, "widget.Width =", w.Width)
- log(b, "widget.Height =", w.Height)
- log(b, "widget.X =", w.X)
- log(b, "widget.Y =", w.Y)
- */
-}
-
-/*
-func GetDebugToolkit () bool {
- return debugToolkit
+ if (w.realWidth != (w.realSize.w1 - w.realSize.w0)) {
+ log(b, "dump()", s,
+ "badsize()=(", w.realWidth, ",", w.realHeight, ")",
+ "badreal()=(", w.realSize.w0, ",", w.realSize.h0, ",", w.realSize.w1, ",", w.realSize.h1, ")",
+ w.widgetType, ",", w.name)
+ }
+ if (w.realHeight != (w.realSize.h1 - w.realSize.h0)) {
+ log(b, "dump()", s,
+ "badsize()=(", w.realWidth, ",", w.realHeight, ")",
+ "badreal()=(", w.realSize.w0, ",", w.realSize.h0, ",", w.realSize.w1, ",", w.realSize.h1, ")",
+ w.widgetType, ",", w.name)
+ }
}
-*/