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-rw-r--r--toolkit/gocui/debug.go107
1 files changed, 107 insertions, 0 deletions
diff --git a/toolkit/gocui/debug.go b/toolkit/gocui/debug.go
new file mode 100644
index 0000000..817ee6e
--- /dev/null
+++ b/toolkit/gocui/debug.go
@@ -0,0 +1,107 @@
+package main
+
+import "git.wit.org/wit/gui/toolkit"
+
+var defaultBehavior bool = true
+
+var bookshelf bool // do you want things arranged in the box like a bookshelf or a stack?
+var canvas bool // if set to true, the windows are a raw canvas
+var menubar bool // for windows
+var stretchy bool // expand things like buttons to the maximum size
+var padded bool // add space between things like buttons
+var margin bool // add space around the frames of windows
+
+var debugToolkit bool
+var debugChange bool
+var debugPlugin bool
+var debugFlags bool
+var debugError bool = true
+
+// This is important. This sets the defaults for the gui. Without this, there isn't correct padding, etc
+func setDefaultBehavior(s bool) {
+ defaultBehavior = s
+ if (defaultBehavior) {
+ log(debugToolkit, "Setting this toolkit to use the default behavior.")
+ log(debugToolkit, "This is the 'guessing' part as defined by the wit/gui 'Principles'. Refer to the docs.")
+ stretchy = false
+ padded = true
+ menubar = true
+ margin = true
+ canvas = false
+ bookshelf = true // 99% of the time, things make a vertical stack of objects
+ } else {
+ log(debugToolkit, "This toolkit is set to ignore the default behavior.")
+ }
+}
+
+func ShowDebug () {
+ log(true, "debugToolkit =", debugToolkit)
+ log(true, "debugChange =", debugChange)
+ log(true, "debugPlugin =", debugPlugin)
+ log(true, "debugFlags =", debugFlags)
+ log(true, "debugError =", debugError)
+}
+
+/*
+func (t *gocuiT) Dump(b bool) {
+ if ! b {
+ return
+ }
+ log(b, "Name = ", t.Name, t.Width, t.Height)
+ if (t.uiBox != nil) {
+ log(b, "uiBox =", t.uiBox)
+ }
+ if (t.uiButton != nil) {
+ log(b, "uiButton =", t.uiButton)
+ }
+ if (t.uiCombobox != nil) {
+ log(b, "uiCombobox =", t.uiCombobox)
+ }
+ if (t.uiWindow != nil) {
+ log(b, "uiWindow =", t.uiWindow)
+ }
+ if (t.uiTab != nil) {
+ log(b, "uiTab =", t.uiTab)
+ }
+ if (t.uiGroup != nil) {
+ log(b, "uiGroup =", t.uiGroup)
+ }
+ if (t.uiEntry != nil) {
+ log(b, "uiEntry =", t.uiEntry)
+ }
+ if (t.uiMultilineEntry != nil) {
+ log(b, "uiMultilineEntry =", t.uiMultilineEntry)
+ }
+ if (t.uiSlider != nil) {
+ log(b, "uiSlider =", t.uiSlider)
+ }
+ if (t.uiCheckbox != nil) {
+ log(b, "uiCheckbox =", t.uiCheckbox)
+ }
+ widgetDump(b, t.tw)
+}
+*/
+
+func widgetDump(b bool, w *toolkit.Widget) {
+ if (w == nil) {
+ log(b, "widget = nil")
+ return
+ }
+
+ log(b, "widget.Name =", w.Name)
+ log(b, "widget.Action =", w.Action)
+ log(b, "widget.Type =", w.Type)
+ log(b, "widget.Custom =", w.Custom)
+ log(b, "widget.B =", w.B)
+ log(b, "widget.I =", w.I)
+ log(b, "widget.Width =", w.Width)
+ log(b, "widget.Height =", w.Height)
+ log(b, "widget.X =", w.X)
+ log(b, "widget.Y =", w.Y)
+}
+
+/*
+func GetDebugToolkit () bool {
+ return debugToolkit
+}
+*/