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-rw-r--r--toolkit/andlabs-direct/old/table.go150
1 files changed, 150 insertions, 0 deletions
diff --git a/toolkit/andlabs-direct/old/table.go b/toolkit/andlabs-direct/old/table.go
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+++ b/toolkit/andlabs-direct/old/table.go
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+// based off andlabs/ui/examples/table.go
+
+package gui
+
+import "log"
+
+import "github.com/andlabs/ui"
+import _ "github.com/andlabs/ui/winmanifest"
+
+// import "github.com/davecgh/go-spew/spew"
+
+func initRowBTcolor(mh *TableData, intBG int, cell TableColumnData) {
+ humanInt := cell.Index
+
+ // setup mapping from human readable indexes to internal libUI indexes
+ mh.Human[humanInt].Name = "BG"
+ mh.Human[humanInt].ColorID = intBG
+ mh.Human[humanInt].TextID = -1
+
+ mh.Cells[intBG].Name = "BG"
+ mh.Cells[intBG].HumanID = humanInt
+
+ log.Println("intBG, humanInt", intBG, humanInt)
+}
+
+func initRowButtonColumn(mh *TableData, buttonID int, junk string, cell TableColumnData) {
+ humanInt := cell.Index
+
+ // setup mapping from human readable indexes to internal libUI indexes
+ mh.Human[humanInt].Name = "BUTTON"
+ mh.Human[humanInt].ColorID = -1
+ mh.Human[humanInt].TextID = buttonID
+
+ mh.Cells[buttonID].Name = "BUTTON"
+ mh.Cells[buttonID].HumanID = humanInt
+
+ log.Println("buttonID, humanInt", buttonID, humanInt)
+}
+
+func initRowTextColorColumn(mh *TableData, stringID int, colorID int, junk string, color ui.TableColor, cell TableColumnData) {
+ humanInt := cell.Index
+
+ // setup mapping from human readable indexes to internal libUI indexes
+ mh.Human[humanInt].Name = "EDIT"
+ mh.Human[humanInt].ColorID = colorID
+ mh.Human[humanInt].TextID = stringID
+
+ // text for Column humanInt
+ mh.Cells[stringID].Name = "EDIT"
+ mh.Cells[stringID].HumanID = humanInt
+
+ mh.Cells[colorID].Name = "COLOR"
+ mh.Cells[colorID].HumanID = humanInt
+}
+
+func initRowTextColumn(mh *TableData, stringID int, junk string, cell TableColumnData) {
+ humanInt := cell.Index
+
+ // setup mapping from human readable indexes to internal libUI indexes
+ mh.Human[humanInt].Name = "EDIT"
+ mh.Human[humanInt].ColorID = -1
+ mh.Human[humanInt].TextID = stringID
+
+ mh.Cells[stringID].Name = "EDIT"
+ mh.Cells[stringID].HumanID = humanInt
+}
+
+func InitColumns(mh *TableData, parts []TableColumnData) {
+ tmpBTindex := 0
+ humanID := 0
+ for key, foo := range parts {
+ log.Println("key, foo =", key, foo)
+
+ parts[key].Index = humanID
+ humanID += 1
+
+ if (foo.CellType == "BG") {
+ mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableColor{})
+ initRowBTcolor (mh, tmpBTindex, parts[key])
+ tmpBTindex += 1
+ } else if (foo.CellType == "BUTTON") {
+ mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
+ initRowButtonColumn (mh, tmpBTindex, parts[key].Heading, parts[key])
+ tmpBTindex += 1
+ } else if (foo.CellType == "TEXTCOLOR") {
+ mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
+ mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableColor{})
+ initRowTextColorColumn(mh, tmpBTindex, tmpBTindex + 1, parts[key].Heading, ui.TableColor{0.0, 0, 0.9, 1}, parts[key])
+ tmpBTindex += 2
+ } else if (foo.CellType == "TEXT") {
+ mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
+ initRowTextColumn (mh, tmpBTindex, parts[key].Heading, parts[key])
+ tmpBTindex += 1
+ } else {
+ panic("I don't know what this is in initColumnNames")
+ }
+ }
+}
+
+func AddTableTab(gw *GuiWindow, name string, rowcount int, parts []TableColumnData) *TableData {
+ node := NewWindow()
+ b := node.box
+ return b.AddTableBox(name, rowcount, parts)
+}
+
+func (b *GuiBox) AddTableBox(name string, rowcount int, parts []TableColumnData) *TableData {
+ mh := new(TableData)
+
+ mh.RowCount = rowcount
+ mh.Rows = make([]RowData, mh.RowCount)
+
+ InitColumns(mh, parts)
+
+ model := ui.NewTableModel(mh)
+ table := ui.NewTable(
+ &ui.TableParams{
+ Model: model,
+ RowBackgroundColorModelColumn: 0, // Row Background color is always index zero
+ })
+
+ tmpBTindex := 0
+ for key, foo := range parts {
+ log.Println(key, foo)
+ if (foo.CellType == "BG") {
+ } else if (foo.CellType == "BUTTON") {
+ tmpBTindex += 1
+ table.AppendButtonColumn(foo.Heading, tmpBTindex, ui.TableModelColumnAlwaysEditable)
+ } else if (foo.CellType == "TEXTCOLOR") {
+ tmpBTindex += 1
+ table.AppendTextColumn(foo.Heading, tmpBTindex, ui.TableModelColumnAlwaysEditable,
+ &ui.TableTextColumnOptionalParams{
+ ColorModelColumn: tmpBTindex + 1,
+ });
+ tmpBTindex += 1
+ } else if (foo.CellType == "TEXT") {
+ tmpBTindex += 1
+ table.AppendTextColumn(foo.Heading, tmpBTindex, ui.TableModelColumnAlwaysEditable, nil)
+ } else {
+ panic("I don't know what this is in initColumnNames")
+ }
+ }
+
+ // is this needed?
+ // gw.BoxMap[name] = box
+ mh.Box = b
+
+ b.UiBox.Append(table, true)
+
+ return mh
+}