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path: root/tableCallbacks.go
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Diffstat (limited to 'tableCallbacks.go')
-rw-r--r--tableCallbacks.go10
1 files changed, 5 insertions, 5 deletions
diff --git a/tableCallbacks.go b/tableCallbacks.go
index 9930bb8..cda183a 100644
--- a/tableCallbacks.go
+++ b/tableCallbacks.go
@@ -23,7 +23,7 @@ func (mh *TableData) ColumnTypes(m *ui.TableModel) []ui.TableValue {
// TODO: Figure out why this is being called 1000 times a second (10 times for each row & column)
// Nevermind this TODO. Who gives a shit. This is a really smart way to treat the OS toolkits
func (mh *TableData) CellValue(m *ui.TableModel, row, column int) ui.TableValue {
- humanID := mh.Rows[row].Cells[column].HumanID
+ humanID := mh.Cells[column].HumanID
if (column == mh.Rows[row].Human[humanID].TextID) {
return mh.Rows[row].Human[humanID].Text
}
@@ -43,10 +43,10 @@ func (mh *TableData) SetCellValue(m *ui.TableModel, row, column int, value ui.Ta
mh.cellChangeEvent(row, column, value)
}
- log.Println("mh.Rows[0].Cells[column].HumanID =", mh.Rows[0].Cells[column].HumanID)
- log.Println("mh.Rows[row].Cells[column].HumanID =", mh.Rows[row].Cells[column].HumanID)
+ log.Println("mh.Cells[column].HumanID =", mh.Cells[column].HumanID)
+ // log.Println("mh.Rows[row].Cells[column].HumanID =", mh.Rows[row].Cells[column].HumanID)
- humanID := mh.Rows[row].Cells[column].HumanID
+ humanID := mh.Cells[column].HumanID
log.Println("mh.Rows[row].Human[humanID].ColorID =", mh.Rows[row].Human[humanID].ColorID)
log.Println("mh.Rows[row].Human[humanID].TextID =", mh.Rows[row].Human[humanID].TextID)
@@ -54,7 +54,7 @@ func (mh *TableData) SetCellValue(m *ui.TableModel, row, column int, value ui.Ta
}
func defaultSetCellValue(mh *TableData, row int, column int) {
- if (mh.Rows[row].Cells[column].Name == "BUTTON") {
+ if (mh.Cells[column].Name == "BUTTON") {
log.Println("defaultSetCellValue() FOUND THE BUTTON!!!!!!! Button was pressed START", row, column)
}
}