diff options
Diffstat (limited to 'debugFlags.go')
| -rw-r--r-- | debugFlags.go | 27 |
1 files changed, 18 insertions, 9 deletions
diff --git a/debugFlags.go b/debugFlags.go index 322d2a2..a69eb9f 100644 --- a/debugFlags.go +++ b/debugFlags.go @@ -33,50 +33,59 @@ func (n *Node) DebugFlags(makeWindow bool) { }) g = w.NewGroup("List") + g = g.NewGrid("flags grid", 2, 2) // generally useful debugging - cb1 := g.NewCheckbox("debug Gui (like verbose=1)") + cb1 := g.NewCheckbox("debug Gui") + g.NewLabel("like verbose=1") cb1.Custom = func() { debugGui = cb1.widget.B log(debugGui, "Custom() n.widget =", cb1.widget.Name, cb1.widget.B) } // errors. by default these always output somewhere - cbE := g.NewCheckbox("debug Error (bad things. default=true)") + cbE := g.NewCheckbox("debug Error") + g.NewLabel("(bad things. default=true)") cbE.Custom = func() { SetFlag("Error", cbE.widget.B) } // debugging that will show you things like mouse clicks, user inputing text, etc // also set toolkit.DebugChange - cb2 := g.NewCheckbox("debug Change (keyboard and mouse events)") + cb2 := g.NewCheckbox("debug Change") + g.NewLabel("keyboard and mouse events") cb2.Custom = func() { SetFlag("Change", cb2.widget.B) } // supposed to tell if you are going to dump full variable output - cb3 := g.NewCheckbox("debug Dump (show lots of output)") + cb3 := g.NewCheckbox("debug Dump") + g.NewLabel("show lots of output") cb3.Custom = func() { SetFlag("Dump", cbE.widget.B) } - cb4 := g.NewCheckbox("debug Tabs (tabs and windows)") + cb4 := g.NewCheckbox("debug Tabs") + g.NewLabel("tabs and windows") cb4.Custom = func() { SetFlag("Tabs", cb4.widget.B) } - cb6 := g.NewCheckbox("debug Node (the binary tree)") + cb6 := g.NewCheckbox("debug Node") + g.NewLabel("the binary tree)") cb6.Custom = func() { - SetFlag("Plugin", cb6.widget.B) + SetFlag("Node", cb6.widget.B) } // should show you when things go into or come back from the plugin - cb5 := g.NewCheckbox("debug Plugin (plugin interaction)") + cb5 := g.NewCheckbox("debug Plugin") + g.NewLabel("plugin interaction)") cb5.Custom = func() { SetFlag("Plugin", cb5.widget.B) } // turns on debugging inside the plugin toolkit - cb7 := g.NewCheckbox("debug Toolkit (the plugin internals)") + cb7 := g.NewCheckbox("debug Toolkit") + g.NewLabel("the plugin internals)") cb7.Custom = func() { // SetDebugToolkit(cb7.widget.B) SetFlag("Toolkit", cb7.widget.B) |
