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-rw-r--r--cmds/buttonplugin/main.go2
-rw-r--r--node.go18
-rw-r--r--toolkit/andlabs/main.go70
-rw-r--r--toolkit/andlabs/resources/ping6.broken.pngbin9486 -> 0 bytes
-rw-r--r--toolkit/andlabs/resources/ping6.pure-bright.pngbin11989 -> 0 bytes
-rw-r--r--toolkit/andlabs/resources/ping6.pure.pngbin9072 -> 0 bytes
-rw-r--r--toolkit/andlabs/resources/ping6.working.pngbin3654 -> 0 bytes
-rw-r--r--toolkit/gocui/main.go2
8 files changed, 10 insertions, 82 deletions
diff --git a/cmds/buttonplugin/main.go b/cmds/buttonplugin/main.go
index 6d556b3..7c62b21 100644
--- a/cmds/buttonplugin/main.go
+++ b/cmds/buttonplugin/main.go
@@ -16,7 +16,7 @@ var buttonCounter int = 5
func main() {
// This will turn on all debugging
- gui.SetDebug(true)
+ // gui.SetDebug(true)
// myGui = gui.New().LoadToolkit("gocui")
myGui = gui.New().LoadToolkit("andlabs")
diff --git a/node.go b/node.go
index 67c7943..85c7fb9 100644
--- a/node.go
+++ b/node.go
@@ -12,24 +12,6 @@ func (n *Node) newNode(title string, t toolkit.WidgetType, custom func()) *Node
newN.WidgetType = t
newN.Custom = custom
- // TODO: This should not be defined for each widget. This has to be stupid
- // or wait a second, is this where I send something to a channel?
- newN.Custom = func() {
- log(debugChange, "Trying to find Window Close. widgetType =", newN.WidgetType)
- if (newN.WidgetType == toolkit.Window) {
- log(debugChange, "Need to delete newN here")
- n.Delete(newN)
- }
- if (newN.Custom == nil) {
- log(debugChange, "newT.Custom() == nil. Not doing anything. SEND SOMETHING TO THE CHANNEL")
- return
- }
- log(debugChange, "newT.Custom() START SEND SOMETHING TO THE CHANNEL node =", newN.Name)
- // send something to the channel here????
- newN.Custom()
- log(debugChange, "newT.Custom() END SEND SOMETHING TO THE CHANNEL node =", newN.Name)
- }
-
n.Append(newN)
newN.parent = n
return newN
diff --git a/toolkit/andlabs/main.go b/toolkit/andlabs/main.go
index e9ac6b1..f9a7e68 100644
--- a/toolkit/andlabs/main.go
+++ b/toolkit/andlabs/main.go
@@ -2,7 +2,6 @@ package main
import (
"sync"
- "embed"
"git.wit.org/wit/gui/toolkit"
"github.com/andlabs/ui"
@@ -10,9 +9,6 @@ import (
_ "github.com/andlabs/ui/winmanifest"
)
-//go:embed resources
-var res embed.FS
-
// this is the channel we get requests to make widgets
var pluginChan chan toolkit.Action
@@ -27,32 +23,10 @@ func catchActionChannel() {
select {
case a := <-pluginChan:
log(logNow, "catchActionChannel() SELECT widget id =", a.WidgetId, a.Name)
- /*
- // go Action(a)
- if (uiMainUndef) {
- log(logError,"catchActionChannel() main() was not run yet")
- log(logError,"catchActionChannel() main() was not run yet")
- log(logError,"catchActionChannel() main() was not run yet")
- log(logError,"catchActionChannel() ui.Main() START")
- log(logError,"catchActionChannel() ui.Main() START")
- log(logError,"catchActionChannel() ui.Main() START")
- log(logError,"catchActionChannel() ui.Main() START")
- sleep(1)
- // go ui.Main(demoUI)
- // go ui.Main( func() {
- // rawAction(a)
- // })
- // probably not needed, but in here for now under development
- uiMainUndef = false
- sleep(1)
- } else {
- log(logNow, "catchActionChannel() STUFF", a.WidgetId, a.ActionType, a.WidgetType)
- rawAction(a)
- log(logNow, "catchActionChannel() STUFF END", a.WidgetId, a.ActionType, a.WidgetType)
- }
- */
log(logNow, "catchActionChannel() STUFF", a.WidgetId, a.ActionType, a.WidgetType)
muAction.Lock()
+ // TODO ui.QueueMain(f)
+ // TODO ui.QueueMain( func() {rawAction(a)} )
rawAction(a)
muAction.Unlock()
log(logNow, "catchActionChannel() STUFF END", a.WidgetId, a.ActionType, a.WidgetType)
@@ -60,13 +34,12 @@ func catchActionChannel() {
}
}
-/*
-func main(f func()) {
- log(debugNow, "Main() START (using gtk via andlabs/ui)")
- f() // support the old way. deprecate this
-}
-*/
-
+// Other goroutines must use this to access the GUI
+//
+// You can not acess / process the GUI thread directly from
+// other goroutines. This is due to the nature of how
+// Linux, MacOS and Windows work (they all work differently. suprise. surprise.)
+//
// this sets the channel to send user events back from the plugin
func Callback(guiCallback chan toolkit.Action) {
callback = guiCallback
@@ -76,21 +49,6 @@ func PluginChannel() chan toolkit.Action {
return pluginChan
}
-
-// Other goroutines must use this to access the GUI
-//
-// You can not acess / process the GUI thread directly from
-// other goroutines. This is due to the nature of how
-// Linux, MacOS and Windows work (they all work differently. suprise. surprise.)
-//
-// For example: Queue(NewWindow())
-//
-func queue(f func()) {
- log(logNow, "Sending function to ui.QueueMain()")
- log(logNow, "using gui.Queue() in this plugin DOES BREAK. TODO: solve this with channels")
- ui.QueueMain(f)
-}
-
// This is important. This sets the defaults for the gui. Without this, there isn't correct padding, etc
func init() {
log(logNow, "Init() START")
@@ -107,17 +65,5 @@ func init() {
demoUI()
})
go catchActionChannel()
- /*
- // go catchActionChannel()
- go uiMain.Do(func() {
- ui.Main(demoUI)
- // go catchActionChannel()
- })
- */
log(logNow, "Init() END")
}
-
-// TODO: properly exit the plugin since Quit() doesn't do it
-func Quit() {
- log(debugToolkit, "Quit() TODO: close the toolkit cleanly")
-}
diff --git a/toolkit/andlabs/resources/ping6.broken.png b/toolkit/andlabs/resources/ping6.broken.png
deleted file mode 100644
index 9a3e2ae..0000000
--- a/toolkit/andlabs/resources/ping6.broken.png
+++ /dev/null
Binary files differ
diff --git a/toolkit/andlabs/resources/ping6.pure-bright.png b/toolkit/andlabs/resources/ping6.pure-bright.png
deleted file mode 100644
index 82c554d..0000000
--- a/toolkit/andlabs/resources/ping6.pure-bright.png
+++ /dev/null
Binary files differ
diff --git a/toolkit/andlabs/resources/ping6.pure.png b/toolkit/andlabs/resources/ping6.pure.png
deleted file mode 100644
index 9e08140..0000000
--- a/toolkit/andlabs/resources/ping6.pure.png
+++ /dev/null
Binary files differ
diff --git a/toolkit/andlabs/resources/ping6.working.png b/toolkit/andlabs/resources/ping6.working.png
deleted file mode 100644
index 6767c59..0000000
--- a/toolkit/andlabs/resources/ping6.working.png
+++ /dev/null
Binary files differ
diff --git a/toolkit/gocui/main.go b/toolkit/gocui/main.go
index f0415f5..7f9958f 100644
--- a/toolkit/gocui/main.go
+++ b/toolkit/gocui/main.go
@@ -11,7 +11,7 @@ import (
// sets defaults and establishes communication
// to this toolkit from the wit/gui golang package
-func Init() {
+func init() {
log(logInfo, "Init() of awesome-gocui")
me.defaultWidth = 10
me.defaultHeight = 2 // this means by default one line of text in a button