diff options
| author | Jeff Carr <[email protected]> | 2024-01-03 18:54:08 -0600 |
|---|---|---|
| committer | Jeff Carr <[email protected]> | 2024-01-03 18:54:08 -0600 |
| commit | 49f8029a5fd9c6b33e4d2f0505dee233cd71cb7f (patch) | |
| tree | f18c716fb6fb702578eb15847f14f59d21e7adff /toolkit/widget.go | |
| parent | 0a20b22a6c13c2ccf6a914cd847be9e3f744b343 (diff) | |
complete the move to 'go.wit.com/log'
Signed-off-by: Jeff Carr <[email protected]>
Diffstat (limited to 'toolkit/widget.go')
| -rw-r--r-- | toolkit/widget.go | 204 |
1 files changed, 0 insertions, 204 deletions
diff --git a/toolkit/widget.go b/toolkit/widget.go deleted file mode 100644 index 02dbe3f..0000000 --- a/toolkit/widget.go +++ /dev/null @@ -1,204 +0,0 @@ -package toolkit - -// passes information between the toolkit library (plugin) -// -// This is the only thing that is passed between the toolkit plugin -// -// what names should be used? This is not part of [[Graphical Widget]] -// Event() seems like a good name. -// Event is used too much: web dev, cloud, etc -// I'm using "Action". Maybe it should really be -// "Interaction" as per wikipedia [[User interface]] -// -// TODO: convert this to a protobuf (?) -// - -type WidgetType int // Button, Menu, Checkbox, etc. -type ActionType int // Add, SetText, Click, Hide, Append, Delete, etc - -type Action struct { - ActionType ActionType - WidgetType WidgetType - - WidgetId int - ParentId int - - Text string // what is visable to the user - Name string // a name useful for programming - - // This is how the values are passed back and forth - // values from things like checkboxes & dropdown's - B bool - I int - S string - - // This is used for things like a slider(0,100) - X int - Y int - - // This is for the grid size & widget position - W int - H int - AtW int - AtH int - - // Put space around elements to improve look & feel - Margin bool - - // Make widgets fill up the space available - Expand bool - - A any // switch to this or deprecate this? pros/cons? -} - -const ( - Unknown WidgetType = iota - Root // the master 'root' node of the binary tree - Flag // used to send configuration values to plugins - Window // in certain gui's (ncurses), these are tabs - Tab // internally, this is a window - Frame // deprecate? - Grid // like drawers in a chest - Group // like the 'Appetizers' section on a menu - Box // a vertical or horizontal stack of widgets - Button - Checkbox // select 'on' or 'off' - Dropdown - Combobox // dropdown with edit=true - Label - Textbox // is this a Label with edit=true - Slider // like a progress bar - Spinner // like setting the oven temperature - Separator // TODO - Image // TODO - Area // TODO - Form // TODO - Font // TODO - Color // TODO - Dialog // TODO - Stdout // can be used to capture and display log output -) - -const ( - Add ActionType = iota - Delete - Get - Set - GetText - SetText - AddText - Show - Hide - Enable - Disable - Margin - Unmargin - Pad - Unpad - Append - Move - Dump - User // the user did something (mouse, keyboard, etc) - InitToolkit // initializes the toolkit - CloseToolkit // closes the toolkit - UserQuit // the user closed the GUI - EnableDebug // open the debugging window -) - -func (s WidgetType) String() string { - switch s { - case Root: - return "Root" - case Flag: - return "Flag" - case Window: - return "Window" - case Tab: - return "Tab" - case Frame: - return "Frame" - case Grid: - return "Grid" - case Group: - return "Group" - case Box: - return "Box" - case Button: - return "Button" - case Checkbox: - return "Checkbox" - case Dropdown: - return "Dropdown" - case Combobox: - return "Combobox" - case Label: - return "Label" - case Textbox: - return "Textbox" - case Slider: - return "Slider" - case Spinner: - return "Spinner" - case Separator: - return "Separator" - case Image: - return "Image" - case Area: - return "Area" - case Form: - return "Form" - case Font: - return "Font" - case Color: - return "Color" - case Dialog: - return "Dialog" - case Stdout: - return "Stdout" - case Unknown: - return "Unknown" - } - return "WidgetType.String() Error" -} - -func (s ActionType) String() string { - switch s { - case Add: - return "Add" - case Delete: - return "Delete" - case Get: - return "Get" - case Set: - return "Set" - case GetText: - return "GetText" - case SetText: - return "SetText" - case AddText: - return "AddText" - case Show: - return "Show" - case Hide: - return "Hide" - case Enable: - return "Enable" - case Disable: - return "Disable" - case Margin: - return "Margin" - case Unmargin: - return "Unmargin" - case Pad: - return "Pad" - case Unpad: - return "Unpad" - case Append: - return "Append" - case Move: - return "Move" - case Dump: - return "Dump" - } - return "ActionType.String() Error" -} |
