diff options
| author | Jeff Carr <[email protected]> | 2023-03-12 08:47:16 -0500 |
|---|---|---|
| committer | Jeff Carr <[email protected]> | 2023-03-12 08:47:16 -0500 |
| commit | 20f13a4b5be1a986e1085214f492a0afe6db322f (patch) | |
| tree | 35d633c45a36798126520269e13ae70dd70b5b20 /toolkit/gocui/debug.go | |
| parent | 49202eeafdad8e5780fefdad3d2f87fd4354725e (diff) | |
Squashed commit of the following:
commit 448abc843e2241bab6c399f7a836dccba1defc18
Author: Jeff Carr <[email protected]>
Date: Sun Mar 12 08:35:28 2023 -0500
this should probably be a new release now
Signed-off-by: Jeff Carr <[email protected]>
commit a4064f7a6c5ac67437768aa2bc67c75dafc91c4c
Author: Jeff Carr <[email protected]>
Date: Sat Mar 11 03:18:23 2023 -0600
able to work on add 'Box' and play with 'Image'
Signed-off-by: Jeff Carr <[email protected]>
commit 6e59573d85e82ecb005805f50711dddc2df50480
Author: Jeff Carr <[email protected]>
Date: Sat Mar 11 03:04:34 2023 -0600
rearrange widget debugging
Signed-off-by: Jeff Carr <[email protected]>
commit e0570de75c6eb1b4f49e541d9ef5d83ae4434d3d
Author: Jeff Carr <[email protected]>
Date: Sat Mar 11 02:29:20 2023 -0600
debugging is lots smarter
Signed-off-by: Jeff Carr <[email protected]>
commit ece32a1e43d91cd197d0a8497ad2f034c46126e1
Author: Jeff Carr <[email protected]>
Date: Fri Mar 10 21:38:23 2023 -0600
first pass on a node delete
Signed-off-by: Jeff Carr <[email protected]>
commit c91cb0eddb0f73f8dea9b21a16cd76c7e2c19a33
Author: Jeff Carr <[email protected]>
Date: Fri Mar 10 21:06:29 2023 -0600
can recreate window list
Signed-off-by: Jeff Carr <[email protected]>
commit 470f9dc26aefd3626b319264fe151aa48d4d5377
Author: Jeff Carr <[email protected]>
Date: Fri Mar 10 12:07:34 2023 -0600
attempt to ressurect mouse in the console plugin
Signed-off-by: Jeff Carr <[email protected]>
commit 747bb53e06dda458cc8cd77b665f4d9d07f5e925
Author: Jeff Carr <[email protected]>
Date: Fri Mar 10 10:47:14 2023 -0600
jesus. gocui actually builds and works again as a plugin
it didn't take too much to change it
Signed-off-by: Jeff Carr <[email protected]>
commit 9283c65c8e9b8d2630b251ad952b6b52caddb307
Author: Jeff Carr <[email protected]>
Date: Fri Mar 10 07:26:53 2023 -0600
show/hide/etc for window widgets
Signed-off-by: Jeff Carr <[email protected]>
commit 5724cd7ffd8595ae049a7c9c21cb2f1a993c4b76
Author: Jeff Carr <[email protected]>
Date: Fri Mar 10 06:40:36 2023 -0600
compiles and runs
Signed-off-by: Jeff Carr <[email protected]>
commit 44a5e69ce17cb506adfe24ca72cc86caa9ebcc70
Author: Jeff Carr <[email protected]>
Date: Fri Mar 10 05:57:15 2023 -0600
more debugging improvements
Signed-off-by: Jeff Carr <[email protected]>
commit b86f145f0252e7545b2e7fa78e1d5960cacb7bad
Author: Jeff Carr <[email protected]>
Date: Fri Mar 10 03:42:32 2023 -0600
set margin on tab's works
Signed-off-by: Jeff Carr <[email protected]>
commit d2218c08cf44acd5f017a8faa1439ee6d2fd46d5
Author: Jeff Carr <[email protected]>
Date: Thu Mar 9 16:26:21 2023 -0600
ignore all *.so files
Signed-off-by: Jeff Carr <[email protected]>
commit e21934fff3cfea30b04df01bf0714f6927aa78f4
Author: Jeff Carr <[email protected]>
Date: Thu Mar 9 16:25:15 2023 -0600
can't embed the toolkit/*.so files here
Signed-off-by: Jeff Carr <[email protected]>
commit f1e6c5fc9c8ca36db3ad6109d64612b6850fa856
Author: Jeff Carr <[email protected]>
Date: Thu Mar 9 16:21:14 2023 -0600
andlabs group widget has Show() and Hide()
Signed-off-by: Jeff Carr <[email protected]>
commit e8487504aa76ca99c4891b777585a428fda0ef62
Author: Jeff Carr <[email protected]>
Date: Thu Mar 9 16:07:56 2023 -0600
pass the node id into the plugin to use in channels
Signed-off-by: Jeff Carr <[email protected]>
commit 3667940a77af4e3855facb9247771d595477302f
Author: Jeff Carr <[email protected]>
Date: Thu Mar 9 14:20:21 2023 -0600
fix SetText() on Label
Signed-off-by: Jeff Carr <[email protected]>
commit 311d6be66db84b63fb7124df64e2e9be0f0b76a4
Author: Jeff Carr <[email protected]>
Date: Thu Mar 9 14:06:46 2023 -0600
still compiles and runs
Signed-off-by: Jeff Carr <[email protected]>
commit ee4e9b21ef59a97f902c6dae2a57ac7b3063fe3b
Author: Jeff Carr <[email protected]>
Date: Thu Mar 9 11:02:34 2023 -0600
compiles
Signed-off-by: Jeff Carr <[email protected]>
Signed-off-by: Jeff Carr <[email protected]>
Diffstat (limited to 'toolkit/gocui/debug.go')
| -rw-r--r-- | toolkit/gocui/debug.go | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/toolkit/gocui/debug.go b/toolkit/gocui/debug.go new file mode 100644 index 0000000..817ee6e --- /dev/null +++ b/toolkit/gocui/debug.go @@ -0,0 +1,107 @@ +package main + +import "git.wit.org/wit/gui/toolkit" + +var defaultBehavior bool = true + +var bookshelf bool // do you want things arranged in the box like a bookshelf or a stack? +var canvas bool // if set to true, the windows are a raw canvas +var menubar bool // for windows +var stretchy bool // expand things like buttons to the maximum size +var padded bool // add space between things like buttons +var margin bool // add space around the frames of windows + +var debugToolkit bool +var debugChange bool +var debugPlugin bool +var debugFlags bool +var debugError bool = true + +// This is important. This sets the defaults for the gui. Without this, there isn't correct padding, etc +func setDefaultBehavior(s bool) { + defaultBehavior = s + if (defaultBehavior) { + log(debugToolkit, "Setting this toolkit to use the default behavior.") + log(debugToolkit, "This is the 'guessing' part as defined by the wit/gui 'Principles'. Refer to the docs.") + stretchy = false + padded = true + menubar = true + margin = true + canvas = false + bookshelf = true // 99% of the time, things make a vertical stack of objects + } else { + log(debugToolkit, "This toolkit is set to ignore the default behavior.") + } +} + +func ShowDebug () { + log(true, "debugToolkit =", debugToolkit) + log(true, "debugChange =", debugChange) + log(true, "debugPlugin =", debugPlugin) + log(true, "debugFlags =", debugFlags) + log(true, "debugError =", debugError) +} + +/* +func (t *gocuiT) Dump(b bool) { + if ! b { + return + } + log(b, "Name = ", t.Name, t.Width, t.Height) + if (t.uiBox != nil) { + log(b, "uiBox =", t.uiBox) + } + if (t.uiButton != nil) { + log(b, "uiButton =", t.uiButton) + } + if (t.uiCombobox != nil) { + log(b, "uiCombobox =", t.uiCombobox) + } + if (t.uiWindow != nil) { + log(b, "uiWindow =", t.uiWindow) + } + if (t.uiTab != nil) { + log(b, "uiTab =", t.uiTab) + } + if (t.uiGroup != nil) { + log(b, "uiGroup =", t.uiGroup) + } + if (t.uiEntry != nil) { + log(b, "uiEntry =", t.uiEntry) + } + if (t.uiMultilineEntry != nil) { + log(b, "uiMultilineEntry =", t.uiMultilineEntry) + } + if (t.uiSlider != nil) { + log(b, "uiSlider =", t.uiSlider) + } + if (t.uiCheckbox != nil) { + log(b, "uiCheckbox =", t.uiCheckbox) + } + widgetDump(b, t.tw) +} +*/ + +func widgetDump(b bool, w *toolkit.Widget) { + if (w == nil) { + log(b, "widget = nil") + return + } + + log(b, "widget.Name =", w.Name) + log(b, "widget.Action =", w.Action) + log(b, "widget.Type =", w.Type) + log(b, "widget.Custom =", w.Custom) + log(b, "widget.B =", w.B) + log(b, "widget.I =", w.I) + log(b, "widget.Width =", w.Width) + log(b, "widget.Height =", w.Height) + log(b, "widget.X =", w.X) + log(b, "widget.Y =", w.Y) +} + +/* +func GetDebugToolkit () bool { + return debugToolkit +} +*/ |
