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authorJeff Carr <[email protected]>2023-03-12 08:47:16 -0500
committerJeff Carr <[email protected]>2023-03-12 08:47:16 -0500
commit20f13a4b5be1a986e1085214f492a0afe6db322f (patch)
tree35d633c45a36798126520269e13ae70dd70b5b20 /toolkit/andlabs/button.go
parent49202eeafdad8e5780fefdad3d2f87fd4354725e (diff)
Squashed commit of the following:
commit 448abc843e2241bab6c399f7a836dccba1defc18 Author: Jeff Carr <[email protected]> Date: Sun Mar 12 08:35:28 2023 -0500 this should probably be a new release now Signed-off-by: Jeff Carr <[email protected]> commit a4064f7a6c5ac67437768aa2bc67c75dafc91c4c Author: Jeff Carr <[email protected]> Date: Sat Mar 11 03:18:23 2023 -0600 able to work on add 'Box' and play with 'Image' Signed-off-by: Jeff Carr <[email protected]> commit 6e59573d85e82ecb005805f50711dddc2df50480 Author: Jeff Carr <[email protected]> Date: Sat Mar 11 03:04:34 2023 -0600 rearrange widget debugging Signed-off-by: Jeff Carr <[email protected]> commit e0570de75c6eb1b4f49e541d9ef5d83ae4434d3d Author: Jeff Carr <[email protected]> Date: Sat Mar 11 02:29:20 2023 -0600 debugging is lots smarter Signed-off-by: Jeff Carr <[email protected]> commit ece32a1e43d91cd197d0a8497ad2f034c46126e1 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 21:38:23 2023 -0600 first pass on a node delete Signed-off-by: Jeff Carr <[email protected]> commit c91cb0eddb0f73f8dea9b21a16cd76c7e2c19a33 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 21:06:29 2023 -0600 can recreate window list Signed-off-by: Jeff Carr <[email protected]> commit 470f9dc26aefd3626b319264fe151aa48d4d5377 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 12:07:34 2023 -0600 attempt to ressurect mouse in the console plugin Signed-off-by: Jeff Carr <[email protected]> commit 747bb53e06dda458cc8cd77b665f4d9d07f5e925 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 10:47:14 2023 -0600 jesus. gocui actually builds and works again as a plugin it didn't take too much to change it Signed-off-by: Jeff Carr <[email protected]> commit 9283c65c8e9b8d2630b251ad952b6b52caddb307 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 07:26:53 2023 -0600 show/hide/etc for window widgets Signed-off-by: Jeff Carr <[email protected]> commit 5724cd7ffd8595ae049a7c9c21cb2f1a993c4b76 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 06:40:36 2023 -0600 compiles and runs Signed-off-by: Jeff Carr <[email protected]> commit 44a5e69ce17cb506adfe24ca72cc86caa9ebcc70 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 05:57:15 2023 -0600 more debugging improvements Signed-off-by: Jeff Carr <[email protected]> commit b86f145f0252e7545b2e7fa78e1d5960cacb7bad Author: Jeff Carr <[email protected]> Date: Fri Mar 10 03:42:32 2023 -0600 set margin on tab's works Signed-off-by: Jeff Carr <[email protected]> commit d2218c08cf44acd5f017a8faa1439ee6d2fd46d5 Author: Jeff Carr <[email protected]> Date: Thu Mar 9 16:26:21 2023 -0600 ignore all *.so files Signed-off-by: Jeff Carr <[email protected]> commit e21934fff3cfea30b04df01bf0714f6927aa78f4 Author: Jeff Carr <[email protected]> Date: Thu Mar 9 16:25:15 2023 -0600 can't embed the toolkit/*.so files here Signed-off-by: Jeff Carr <[email protected]> commit f1e6c5fc9c8ca36db3ad6109d64612b6850fa856 Author: Jeff Carr <[email protected]> Date: Thu Mar 9 16:21:14 2023 -0600 andlabs group widget has Show() and Hide() Signed-off-by: Jeff Carr <[email protected]> commit e8487504aa76ca99c4891b777585a428fda0ef62 Author: Jeff Carr <[email protected]> Date: Thu Mar 9 16:07:56 2023 -0600 pass the node id into the plugin to use in channels Signed-off-by: Jeff Carr <[email protected]> commit 3667940a77af4e3855facb9247771d595477302f Author: Jeff Carr <[email protected]> Date: Thu Mar 9 14:20:21 2023 -0600 fix SetText() on Label Signed-off-by: Jeff Carr <[email protected]> commit 311d6be66db84b63fb7124df64e2e9be0f0b76a4 Author: Jeff Carr <[email protected]> Date: Thu Mar 9 14:06:46 2023 -0600 still compiles and runs Signed-off-by: Jeff Carr <[email protected]> commit ee4e9b21ef59a97f902c6dae2a57ac7b3063fe3b Author: Jeff Carr <[email protected]> Date: Thu Mar 9 11:02:34 2023 -0600 compiles Signed-off-by: Jeff Carr <[email protected]> Signed-off-by: Jeff Carr <[email protected]>
Diffstat (limited to 'toolkit/andlabs/button.go')
-rw-r--r--toolkit/andlabs/button.go32
1 files changed, 21 insertions, 11 deletions
diff --git a/toolkit/andlabs/button.go b/toolkit/andlabs/button.go
index deb34fa..4ae791c 100644
--- a/toolkit/andlabs/button.go
+++ b/toolkit/andlabs/button.go
@@ -10,11 +10,11 @@ import (
func newButton(parentW *toolkit.Widget, w *toolkit.Widget) {
var t, newt *andlabsT
var b *ui.Button
- log(debugToolkit, "gui.andlabs.NewButton()", w.Name)
+ log(debugToolkit, "newButton()", w.Name)
t = mapToolkits[parentW]
if (t == nil) {
- log(debugToolkit, "go.andlabs.NewButton() toolkit struct == nil. name=", parentW.Name, w.Name)
+ log(debugToolkit, "newButton() toolkit struct == nil. name=", parentW.Name, w.Name)
return
}
@@ -32,22 +32,32 @@ func newButton(parentW *toolkit.Widget, w *toolkit.Widget) {
newt.commonChange(newt.tw)
})
- log(debugToolkit, "gui.Toolbox.NewButton() about to append to Box parent t:", w.Name)
- log(debugToolkit, "gui.Toolbox.NewButton() about to append to Box new t:", w.Name)
+ log(debugToolkit, "newButton() about to append to Box parent t:", w.Name)
+ log(debugToolkit, "newButton() about to append to Box new t:", w.Name)
+ if (debugToolkit) {
+ ShowDebug ()
+ }
if (t.uiBox != nil) {
t.uiBox.Append(b, stretchy)
} else if (t.uiWindow != nil) {
t.uiWindow.SetChild(b)
} else {
- log(debugToolkit, "ERROR: wit/gui andlabs couldn't place this button in a box or a window")
- log(debugToolkit, "ERROR: wit/gui andlabs couldn't place this button in a box or a window")
+ log(debugError, "ERROR: wit/gui andlabs couldn't place this button in a box or a window")
+ log(debugError, "ERROR: wit/gui andlabs couldn't place this button in a box or a window")
return
}
mapWidgetsToolkits(w, newt)
}
+// This routine is very specific to this toolkit
+// It's annoying and has to be copied to each widget when there are changes
+// it could be 'simplfied' maybe or made to be more generic, but this is as far as I've gotten
+// it's probably not worth working much more on this toolkit, the andlabs/ui has been great and got me here!
+// but it's time to write direct GTK, QT, macos and windows toolkit plugins
+// -- jcarr 2023/03/09
+
func doButton(p *toolkit.Widget, c *toolkit.Widget) {
if broken(c) {
return
@@ -58,18 +68,18 @@ func doButton(p *toolkit.Widget, c *toolkit.Widget) {
}
ct := mapToolkits[c]
if (ct == nil) {
- log(true, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
+ log(debugError, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
return
}
if ct.broken() {
- log(true, "Button() ct.broken", ct)
+ log(debugError, "Button() ct.broken", ct)
return
}
if (ct.uiButton == nil) {
- log(true, "Button() uiButton == nil", ct)
+ log(debugError, "Button() uiButton == nil", ct)
return
}
- log(true, "Going to attempt:", c.Action)
+ log(debugToolkit, "Going to attempt:", c.Action)
switch c.Action {
case "Enable":
ct.uiButton.Enable()
@@ -82,6 +92,6 @@ func doButton(p *toolkit.Widget, c *toolkit.Widget) {
case "Set":
ct.uiButton.SetText(c.S)
default:
- log(true, "Can't do", c.Action, "to a Button")
+ log(debugError, "Can't do", c.Action, "to a Button")
}
}