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authorJeff Carr <[email protected]>2022-11-14 14:30:28 -0600
committerJeff Carr <[email protected]>2022-11-14 14:30:28 -0600
commit355e5ec968427c2b07b78fec12224f31a65df740 (patch)
tree99754f9f6888c166a435d14e3a71cc9304f14970 /toolkit/andlabs-direct/tab.go
parent207cf7ea16f1da8fa9f893504d77a2856298cc22 (diff)
setup building without plugins on windowsv0.5.1
notes from github remote keep removing os.Exit() rename from andlabs2 back to andlabs rename files for windows andlabs/ui gocui always sets STDOUT a file in /tmp/ Signed-off-by: Jeff Carr <[email protected]>
Diffstat (limited to 'toolkit/andlabs-direct/tab.go')
-rw-r--r--toolkit/andlabs-direct/tab.go133
1 files changed, 133 insertions, 0 deletions
diff --git a/toolkit/andlabs-direct/tab.go b/toolkit/andlabs-direct/tab.go
new file mode 100644
index 0000000..c641fc0
--- /dev/null
+++ b/toolkit/andlabs-direct/tab.go
@@ -0,0 +1,133 @@
+package toolkit
+
+import (
+ "log"
+ "time"
+
+ "github.com/andlabs/ui"
+ _ "github.com/andlabs/ui/winmanifest"
+
+)
+
+/*
+ This adds a tab
+
+ andlabs/ui is goofy in the sense that you have to determine
+ if the ui.Window already has a tab in it. If it does, then
+ you need to add this tab and not run SetChild() on the window
+ or instead it replaces the existing tab with the new one
+
+ I work around this by always sending a Toolkit that is a tab
+ once there is one. If you send a Window here, it will replace
+ any existing tabs rather than adding a new one
+*/
+func (t *Toolkit) AddTab(name string) *Toolkit {
+ // var w *ui.Window
+ var newt *Toolkit
+
+ log.Println("gui.toolkit.AddTab() sleep 3")
+
+ if (t.uiWindow == nil) {
+ log.Println("gui.Toolkit.UiWindow == nil. I can't add a toolbar without window")
+ return nil
+ }
+
+ if (t.uiTab == nil) {
+ // this means you have to make a new tab
+ log.Println("gui.toolkit.NewTab() GOOD. This should be the first tab:", name)
+ newt = newTab(t.uiWindow, name)
+ t.uiTab = newt.uiTab
+ } else {
+ // this means you have to append a tab
+ log.Println("gui.toolkit.NewTab() GOOD. This should be an additional tab:", name)
+ newt = t.appendTab(name)
+ }
+
+ newt.Name = name
+
+ if (DebugToolkit) {
+ log.Println("t:")
+ t.Dump()
+ log.Println("newt:")
+ newt.Dump()
+ }
+
+ return newt
+}
+
+// This sets _all_ the tabs to Margin = true
+//
+// TODO: do proper tab tracking (will be complicated). low priority
+func tabSetMargined(tab *ui.Tab) {
+ c := tab.NumPages()
+ for i := 0; i < c; i++ {
+ if (DebugToolkit) {
+ log.Println("SetMargined", i, margin)
+ }
+ tab.SetMargined(i, margin)
+ }
+}
+
+func newTab(w *ui.Window, name string) *Toolkit {
+ var t Toolkit
+ if (DebugToolkit) {
+ log.Println("gui.toolkit.NewTab() ADD", name)
+ }
+
+ if (w == nil) {
+ log.Println("gui.toolkit.NewTab() node.UiWindow == nil. I can't add a tab without a window")
+ log.Println("gui.toolkit.NewTab() node.UiWindow == nil. I can't add a tab without a window")
+ log.Println("gui.toolkit.NewTab() node.UiWindow == nil. I can't add a tab without a window")
+ time.Sleep(1 * time.Second)
+ return nil
+ }
+ if (DebugToolkit) {
+ log.Println("gui.toolkit.AddTab() START name =", name)
+ }
+ tab := ui.NewTab()
+ w.SetMargined(margin)
+
+ hbox := ui.NewHorizontalBox() // this makes everything go along the horizon
+ hbox.SetPadded(padded)
+ tab.Append(name, hbox)
+ tabSetMargined(tab) // TODO: run this in the right place(?)
+ w.SetChild(tab)
+
+ t.uiWindow = w
+ t.uiTab = tab
+ t.uiBox = hbox
+ return &t
+}
+
+func (t *Toolkit) appendTab(name string) *Toolkit {
+ var newT Toolkit
+ if (DebugToolkit) {
+ log.Println("gui.toolkit.NewTab() ADD", name)
+ }
+
+ if (t.uiTab == nil) {
+ log.Println("gui.Toolkit.UiWindow == nil. I can't add a widget without a place to put it")
+ panic("should never have happened. wit/gui/toolkit has ui.Tab == nil")
+ }
+ if (DebugToolkit) {
+ log.Println("gui.toolkit.AddTab() START name =", name)
+ }
+
+ var hbox *ui.Box
+ if (defaultBehavior) {
+ hbox = ui.NewHorizontalBox()
+ } else {
+ if (bookshelf) {
+ hbox = ui.NewHorizontalBox()
+ } else {
+ hbox = ui.NewVerticalBox()
+ }
+ }
+ hbox.SetPadded(padded)
+ t.uiTab.Append(name, hbox)
+
+ newT.uiWindow = t.uiWindow
+ newT.uiTab = t.uiTab
+ newT.uiBox = hbox
+ return &newT
+}