summaryrefslogtreecommitdiff
path: root/toolkit/andlabs-direct/structs.go
diff options
context:
space:
mode:
authorJeff Carr <[email protected]>2022-11-14 14:30:28 -0600
committerJeff Carr <[email protected]>2022-11-14 14:30:28 -0600
commit355e5ec968427c2b07b78fec12224f31a65df740 (patch)
tree99754f9f6888c166a435d14e3a71cc9304f14970 /toolkit/andlabs-direct/structs.go
parent207cf7ea16f1da8fa9f893504d77a2856298cc22 (diff)
setup building without plugins on windowsv0.5.1
notes from github remote keep removing os.Exit() rename from andlabs2 back to andlabs rename files for windows andlabs/ui gocui always sets STDOUT a file in /tmp/ Signed-off-by: Jeff Carr <[email protected]>
Diffstat (limited to 'toolkit/andlabs-direct/structs.go')
-rw-r--r--toolkit/andlabs-direct/structs.go249
1 files changed, 249 insertions, 0 deletions
diff --git a/toolkit/andlabs-direct/structs.go b/toolkit/andlabs-direct/structs.go
new file mode 100644
index 0000000..9bba671
--- /dev/null
+++ b/toolkit/andlabs-direct/structs.go
@@ -0,0 +1,249 @@
+package toolkit
+
+import "log"
+
+import "github.com/andlabs/ui"
+import _ "github.com/andlabs/ui/winmanifest"
+
+import "github.com/davecgh/go-spew/spew"
+
+var defaultBehavior bool = true
+
+var bookshelf bool // do you want things arranged in the box like a bookshelf or a stack?
+var canvas bool // if set to true, the windows are a raw canvas
+var menubar bool // for windows
+var stretchy bool // expand things like buttons to the maximum size
+var padded bool // add space between things like buttons
+var margin bool // add space around the frames of windows
+
+var DebugToolkit bool
+
+func setDefaultBehavior(s bool) {
+ defaultBehavior = s
+ if (defaultBehavior) {
+ if (DebugToolkit) {
+ log.Println("Setting this toolkit to use the default behavior.")
+ log.Println("This is the 'guessing' part as defined by the wit/gui 'Principles'. Refer to the docs.")
+ }
+ stretchy = false
+ padded = true
+ menubar = true
+ margin = true
+ canvas = false
+ bookshelf = true // 99% of the time, things make a vertical stack of objects
+
+ DebugToolkit = false
+ } else {
+ log.Println("This toolkit is set to ignore the default behavior.")
+ }
+}
+
+func SetDebugToolkit (s bool) {
+ DebugToolkit = s
+}
+
+func GetDebugToolkit () bool {
+ return DebugToolkit
+}
+
+// stores the raw toolkit internals
+type Toolkit struct {
+ id string
+
+ Name string
+ Width int
+ Height int
+
+ OnChanged func(*Toolkit)
+ OnExit func(*Toolkit)
+
+ Custom func()
+
+ uiBox *ui.Box
+ uiBox2 *ui.Box // temporary hack while implementing tabs
+ uiButton *ui.Button
+ uiControl *ui.Control
+ uiCombobox *ui.Combobox
+ uiCheckbox *ui.Checkbox
+ uiEntry *ui.Entry
+ uiMultilineEntry *ui.MultilineEntry
+ uiGroup *ui.Group
+ uiLabel *ui.Label
+ uiSlider *ui.Slider
+ uiSpinbox *ui.Spinbox
+ uiTab *ui.Tab
+ uiText *ui.EditableCombobox
+ uiWindow *ui.Window
+ UiWindowBad *ui.Window
+
+ // used as a counter to work around limitations of widgets like combobox
+ // this is probably fucked up and in many ways wrong because of unsafe goroutine threading
+ // but it's working for now due to the need for need for a correct interaction layer betten toolkits
+ c int
+ val map[int]string
+ text string
+}
+
+func (t *Toolkit) String() string {
+ return t.GetText()
+}
+
+func forceDump(t *Toolkit) {
+ tmp := DebugToolkit
+ DebugToolkit = true
+ t.Dump()
+ DebugToolkit = tmp
+}
+
+func (t *Toolkit) GetText() string {
+ t.Dump()
+ if (DebugToolkit) {
+ log.Println("gui.Toolkit.Text() Enter")
+ scs := spew.ConfigState{MaxDepth: 1}
+ scs.Dump(t)
+ }
+ if (t.uiEntry != nil) {
+ if (DebugToolkit) {
+ log.Println("gui.Toolkit.Value() =", t.uiEntry.Text())
+ }
+ return t.uiEntry.Text()
+ }
+ if (t.uiMultilineEntry != nil) {
+ if (DebugToolkit) {
+ log.Println("gui.Toolkit.Value() =", t.uiMultilineEntry.Text())
+ }
+ text := t.uiMultilineEntry.Text()
+ if (DebugToolkit) {
+ log.Println("gui.Toolkit.Value() text =", text)
+ }
+ t.text = text
+ return text
+ }
+ if (t.uiCombobox != nil) {
+ if (DebugToolkit) {
+ log.Println("gui.Toolkit.GetText() =", t.text)
+ }
+ return t.text
+ }
+ return ""
+}
+
+func (t *Toolkit) SetText(s string) bool {
+ if (DebugToolkit) {
+ log.Println("gui.Toolkit.Text() Enter")
+ scs := spew.ConfigState{MaxDepth: 1}
+ scs.Dump(t)
+ }
+ if (t.uiEntry != nil) {
+ if (DebugToolkit) {
+ log.Println("gui.Toolkit.Value() =", t.uiEntry.Text)
+ }
+ t.uiEntry.SetText(s)
+ return true
+ }
+ if (t.uiMultilineEntry != nil) {
+ if (DebugToolkit) {
+ log.Println("gui.Toolkit.Value() =", t.uiMultilineEntry.Text)
+ }
+ t.uiMultilineEntry.SetText(s)
+ return true
+ }
+ return false
+}
+
+func sanity(t *Toolkit) bool {
+ if (DebugToolkit) {
+ log.Println("gui.Toolkit.Value() Enter")
+ scs := spew.ConfigState{MaxDepth: 1}
+ scs.Dump(t)
+ }
+ if (t.uiEntry == nil) {
+ if (DebugToolkit) {
+ log.Println("gui.Toolkit.Value() =", t.uiEntry.Text)
+ }
+ return false
+ }
+ return true
+}
+
+func (t *Toolkit) SetValue(i int) bool {
+ log.Println("gui.Toolkit.SetValue() START")
+ if (sanity(t)) {
+ return false
+ }
+ t.Dump()
+ // panic("got to toolkit.SetValue")
+ return true
+}
+
+func (t *Toolkit) Value() int {
+ if (DebugToolkit) {
+ log.Println("gui.Toolkit.Value() Enter")
+ scs := spew.ConfigState{MaxDepth: 1}
+ scs.Dump(t)
+ }
+ if (t == nil) {
+ log.Println("gui.Toolkit.Value() can not get value t == nil")
+ return 0
+ }
+ if (t.uiSlider != nil) {
+ if (DebugToolkit) {
+ log.Println("gui.Toolkit.Value() =", t.uiSlider.Value)
+ }
+ return t.uiSlider.Value()
+ }
+ if (t.uiSpinbox != nil) {
+ if (DebugToolkit) {
+ log.Println("gui.Toolkit.Value() =", t.uiSpinbox.Value)
+ }
+ return t.uiSpinbox.Value()
+ }
+ log.Println("gui.Toolkit.Value() Could not find a ui element to get a value from")
+ return 0
+}
+
+func (t *Toolkit) Dump() {
+ if ! DebugToolkit {
+ return
+ }
+ log.Println("gui.Toolkit.Dump() Name = ", t.Name, t.Width, t.Height)
+ if (t.uiBox != nil) {
+ log.Println("gui.Toolkit.Dump() uiBox =", t.uiBox)
+ }
+ if (t.uiButton != nil) {
+ log.Println("gui.Toolkit.Dump() uiButton =", t.uiButton)
+ }
+ if (t.uiCombobox != nil) {
+ log.Println("gui.Toolkit.Dump() uiCombobox =", t.uiCombobox)
+ }
+ if (t.uiWindow != nil) {
+ log.Println("gui.Toolkit.Dump() uiWindow =", t.uiWindow)
+ }
+ if (t.uiTab != nil) {
+ log.Println("gui.Toolkit.Dump() uiTab =", t.uiTab)
+ }
+ if (t.uiGroup != nil) {
+ log.Println("gui.Toolkit.Dump() uiGroup =", t.uiGroup)
+ }
+ if (t.uiEntry != nil) {
+ log.Println("gui.Toolkit.Dump() uiEntry =", t.uiEntry)
+ }
+ if (t.uiMultilineEntry != nil) {
+ log.Println("gui.Toolkit.Dump() uiMultilineEntry =", t.uiMultilineEntry)
+ }
+ if (t.uiSlider != nil) {
+ log.Println("gui.Toolkit.Dump() uiSlider =", t.uiSlider)
+ }
+ if (t.uiCheckbox != nil) {
+ log.Println("gui.Toolkit.Dump() uiCheckbox =", t.uiCheckbox)
+ }
+ if (t.OnExit != nil) {
+ log.Println("gui.Toolkit.Dump() OnExit =", t.OnExit)
+ }
+ if (t.Custom != nil) {
+ log.Println("gui.Toolkit.Dump() Custom =", t.Custom)
+ }
+ log.Println("gui.Toolkit.Dump() c =", t.c)
+ log.Println("gui.Toolkit.Dump() val =", t.val)
+ log.Println("gui.Toolkit.Dump() text =", t.text)
+}