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authorJeff Carr <[email protected]>2021-10-24 09:01:51 -0500
committerJeff Carr <[email protected]>2021-10-24 09:01:51 -0500
commit23e4e139f1df01bfdd8987c48309a1e50977b7a1 (patch)
tree0eecb69307b0603bbf4f49852104e861e42bedf0 /new-structs.go
parenta915cecec02306363039c3ef32226670ec935b8d (diff)
NODE: it builds, runs and doesn't crashv0.0.4
Also, it doesn't really work as the formatting and other buttons and things don't get populated
Diffstat (limited to 'new-structs.go')
-rw-r--r--new-structs.go14
1 files changed, 9 insertions, 5 deletions
diff --git a/new-structs.go b/new-structs.go
index 397372c..d1ed875 100644
--- a/new-structs.go
+++ b/new-structs.go
@@ -130,10 +130,12 @@ func (n *Node) Append(child *Node) {
// return
// }
n.children = append(n.children, child)
- log.Println("child node:")
- child.Dump()
- log.Println("parent node:")
- n.Dump()
+ if (Config.Debug) {
+ log.Println("child node:")
+ child.Dump()
+ log.Println("parent node:")
+ n.Dump()
+ }
// time.Sleep(3 * time.Second)
}
@@ -275,7 +277,7 @@ func (parent *Node) AddTab(title string, uiC ui.Control) *Node {
parent.uiWindow.SetMargined(true)
parent.uiTab = inittab
- parent.Dump()
+ // parent.Dump()
// panic("gui.AddTab() ERROR uiTab == nil")
}
@@ -288,7 +290,9 @@ func (parent *Node) AddTab(title string, uiC ui.Control) *Node {
tab.Append(title, uiC)
tab.SetMargined(0, true)
+ // panic("gui.AddTab() before makeNode()")
newNode := parent.makeNode(title, 555, 600 + Config.counter)
newNode.uiTab = tab
+ // panic("gui.AddTab() after makeNode()")
return newNode
}